public static GameSessionUpdateInfo DeserializeLengthDelimited(Stream stream) { GameSessionUpdateInfo gameSessionUpdateInfo = new GameSessionUpdateInfo(); GameSessionUpdateInfo.DeserializeLengthDelimited(stream, gameSessionUpdateInfo); return(gameSessionUpdateInfo); }
public static GameAccountSessionNotification Deserialize(Stream stream, GameAccountSessionNotification instance, long limit) { while (true) { if (limit < (long)0 || stream.Position < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= (long)0) { throw new EndOfStreamException(); } break; } else if (num == 10) { if (instance.GameAccount != null) { GameAccountHandle.DeserializeLengthDelimited(stream, instance.GameAccount); } else { instance.GameAccount = GameAccountHandle.DeserializeLengthDelimited(stream); } } else if (num != 18) { Key key = ProtocolParser.ReadKey((byte)num, stream); if (key.Field == 0) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.SessionInfo != null) { GameSessionUpdateInfo.DeserializeLengthDelimited(stream, instance.SessionInfo); } else { instance.SessionInfo = GameSessionUpdateInfo.DeserializeLengthDelimited(stream); } } else { if (stream.Position != limit) { throw new ProtocolBufferException("Read past max limit"); } break; } } return(instance); }
public static GameAccountSessionNotification Deserialize(Stream stream, GameAccountSessionNotification instance, long limit) { while (limit < 0L || stream.get_Position() < limit) { int num = stream.ReadByte(); if (num == -1) { if (limit >= 0L) { throw new EndOfStreamException(); } return(instance); } else { int num2 = num; if (num2 != 10) { if (num2 != 18) { Key key = ProtocolParser.ReadKey((byte)num, stream); uint field = key.Field; if (field == 0u) { throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream"); } ProtocolParser.SkipKey(stream, key); } else if (instance.SessionInfo == null) { instance.SessionInfo = GameSessionUpdateInfo.DeserializeLengthDelimited(stream); } else { GameSessionUpdateInfo.DeserializeLengthDelimited(stream, instance.SessionInfo); } } else if (instance.GameAccount == null) { instance.GameAccount = GameAccountHandle.DeserializeLengthDelimited(stream); } else { GameAccountHandle.DeserializeLengthDelimited(stream, instance.GameAccount); } } } if (stream.get_Position() == limit) { return(instance); } throw new ProtocolBufferException("Read past max limit"); }