Beispiel #1
0
        public static GameAccountFieldTags DeserializeLengthDelimited(Stream stream)
        {
            GameAccountFieldTags gameAccountFieldTags = new GameAccountFieldTags();

            GameAccountFieldTags.DeserializeLengthDelimited(stream, gameAccountFieldTags);
            return(gameAccountFieldTags);
        }
 public static void Serialize(Stream stream, GameAccountStateNotification instance)
 {
     if (instance.HasState)
     {
         stream.WriteByte(10);
         ProtocolParser.WriteUInt32(stream, instance.State.GetSerializedSize());
         GameAccountState.Serialize(stream, instance.State);
     }
     if (instance.HasSubscriberId)
     {
         stream.WriteByte(16);
         ProtocolParser.WriteUInt64(stream, instance.SubscriberId);
     }
     if (instance.HasGameAccountTags)
     {
         stream.WriteByte(26);
         ProtocolParser.WriteUInt32(stream, instance.GameAccountTags.GetSerializedSize());
         GameAccountFieldTags.Serialize(stream, instance.GameAccountTags);
     }
     if (instance.HasSubscriptionCompleted)
     {
         stream.WriteByte(32);
         ProtocolParser.WriteBool(stream, instance.SubscriptionCompleted);
     }
 }
Beispiel #3
0
        public static GameAccountFieldTags DeserializeLengthDelimited(Stream stream, GameAccountFieldTags instance)
        {
            long num = (long)((ulong)ProtocolParser.ReadUInt32(stream));

            num += stream.get_Position();
            return(GameAccountFieldTags.Deserialize(stream, instance, num));
        }
 public static void Serialize(Stream stream, GetGameAccountStateRequest instance)
 {
     if (instance.HasAccountId)
     {
         stream.WriteByte(10);
         ProtocolParser.WriteUInt32(stream, instance.AccountId.GetSerializedSize());
         EntityId.Serialize(stream, instance.AccountId);
     }
     if (instance.HasGameAccountId)
     {
         stream.WriteByte(18);
         ProtocolParser.WriteUInt32(stream, instance.GameAccountId.GetSerializedSize());
         EntityId.Serialize(stream, instance.GameAccountId);
     }
     if (instance.HasOptions)
     {
         stream.WriteByte(82);
         ProtocolParser.WriteUInt32(stream, instance.Options.GetSerializedSize());
         GameAccountFieldOptions.Serialize(stream, instance.Options);
     }
     if (instance.HasTags)
     {
         stream.WriteByte(90);
         ProtocolParser.WriteUInt32(stream, instance.Tags.GetSerializedSize());
         GameAccountFieldTags.Serialize(stream, instance.Tags);
     }
 }
Beispiel #5
0
        public static GameAccountFieldTags DeserializeLengthDelimited(Stream stream, GameAccountFieldTags instance)
        {
            long position = (long)ProtocolParser.ReadUInt32(stream);

            position += stream.Position;
            return(GameAccountFieldTags.Deserialize(stream, instance, position));
        }
 public static GetGameAccountStateResponse Deserialize(Stream stream, GetGameAccountStateResponse instance, long limit)
 {
     while (true)
     {
         if (limit < (long)0 || stream.Position < limit)
         {
             int num = stream.ReadByte();
             if (num == -1)
             {
                 if (limit >= (long)0)
                 {
                     throw new EndOfStreamException();
                 }
                 break;
             }
             else if (num == 10)
             {
                 if (instance.State != null)
                 {
                     GameAccountState.DeserializeLengthDelimited(stream, instance.State);
                 }
                 else
                 {
                     instance.State = GameAccountState.DeserializeLengthDelimited(stream);
                 }
             }
             else if (num != 18)
             {
                 Key key = ProtocolParser.ReadKey((byte)num, stream);
                 if (key.Field == 0)
                 {
                     throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                 }
                 ProtocolParser.SkipKey(stream, key);
             }
             else if (instance.Tags != null)
             {
                 GameAccountFieldTags.DeserializeLengthDelimited(stream, instance.Tags);
             }
             else
             {
                 instance.Tags = GameAccountFieldTags.DeserializeLengthDelimited(stream);
             }
         }
         else
         {
             if (stream.Position != limit)
             {
                 throw new ProtocolBufferException("Read past max limit");
             }
             break;
         }
     }
     return(instance);
 }
Beispiel #7
0
        public static GameAccountFieldTags Deserialize(Stream stream, GameAccountFieldTags instance, long limit)
        {
            BinaryReader binaryReader = new BinaryReader(stream);

            while (limit < 0L || stream.get_Position() < limit)
            {
                int num = stream.ReadByte();
                if (num == -1)
                {
                    if (limit >= 0L)
                    {
                        throw new EndOfStreamException();
                    }
                    return(instance);
                }
                else
                {
                    int num2 = num;
                    if (num2 != 21)
                    {
                        if (num2 != 29)
                        {
                            if (num2 != 37)
                            {
                                Key  key   = ProtocolParser.ReadKey((byte)num, stream);
                                uint field = key.Field;
                                if (field == 0u)
                                {
                                    throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                                }
                                ProtocolParser.SkipKey(stream, key);
                            }
                            else
                            {
                                instance.GameStatusTag = binaryReader.ReadUInt32();
                            }
                        }
                        else
                        {
                            instance.GameTimeInfoTag = binaryReader.ReadUInt32();
                        }
                    }
                    else
                    {
                        instance.GameLevelInfoTag = binaryReader.ReadUInt32();
                    }
                }
            }
            if (stream.get_Position() == limit)
            {
                return(instance);
            }
            throw new ProtocolBufferException("Read past max limit");
        }
 public static GetGameAccountStateResponse Deserialize(Stream stream, GetGameAccountStateResponse instance, long limit)
 {
     while (limit < 0L || stream.get_Position() < limit)
     {
         int num = stream.ReadByte();
         if (num == -1)
         {
             if (limit >= 0L)
             {
                 throw new EndOfStreamException();
             }
             return(instance);
         }
         else
         {
             int num2 = num;
             if (num2 != 10)
             {
                 if (num2 != 18)
                 {
                     Key  key   = ProtocolParser.ReadKey((byte)num, stream);
                     uint field = key.Field;
                     if (field == 0u)
                     {
                         throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                     }
                     ProtocolParser.SkipKey(stream, key);
                 }
                 else if (instance.Tags == null)
                 {
                     instance.Tags = GameAccountFieldTags.DeserializeLengthDelimited(stream);
                 }
                 else
                 {
                     GameAccountFieldTags.DeserializeLengthDelimited(stream, instance.Tags);
                 }
             }
             else if (instance.State == null)
             {
                 instance.State = GameAccountState.DeserializeLengthDelimited(stream);
             }
             else
             {
                 GameAccountState.DeserializeLengthDelimited(stream, instance.State);
             }
         }
     }
     if (stream.get_Position() == limit)
     {
         return(instance);
     }
     throw new ProtocolBufferException("Read past max limit");
 }
Beispiel #9
0
        public static GameAccountFieldTags Deserialize(Stream stream, GameAccountFieldTags instance, long limit)
        {
            BinaryReader binaryReader = new BinaryReader(stream);

            while (true)
            {
                if (limit < (long)0 || stream.Position < limit)
                {
                    int num = stream.ReadByte();
                    if (num == -1)
                    {
                        if (limit >= (long)0)
                        {
                            throw new EndOfStreamException();
                        }
                        break;
                    }
                    else if (num == 21)
                    {
                        instance.GameLevelInfoTag = binaryReader.ReadUInt32();
                    }
                    else if (num == 29)
                    {
                        instance.GameTimeInfoTag = binaryReader.ReadUInt32();
                    }
                    else if (num == 37)
                    {
                        instance.GameStatusTag = binaryReader.ReadUInt32();
                    }
                    else
                    {
                        Key key = ProtocolParser.ReadKey((byte)num, stream);
                        if (key.Field == 0)
                        {
                            throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                        }
                        ProtocolParser.SkipKey(stream, key);
                    }
                }
                else
                {
                    if (stream.Position != limit)
                    {
                        throw new ProtocolBufferException("Read past max limit");
                    }
                    break;
                }
            }
            return(instance);
        }
 public static void Serialize(Stream stream, GameAccountStateTagged instance)
 {
     if (instance.HasGameAccountState)
     {
         stream.WriteByte(10);
         ProtocolParser.WriteUInt32(stream, instance.GameAccountState.GetSerializedSize());
         bnet.protocol.account.GameAccountState.Serialize(stream, instance.GameAccountState);
     }
     if (instance.HasGameAccountTags)
     {
         stream.WriteByte(18);
         ProtocolParser.WriteUInt32(stream, instance.GameAccountTags.GetSerializedSize());
         GameAccountFieldTags.Serialize(stream, instance.GameAccountTags);
     }
 }
 public static void Serialize(Stream stream, GetGameAccountStateResponse instance)
 {
     if (instance.HasState)
     {
         stream.WriteByte(10);
         ProtocolParser.WriteUInt32(stream, instance.State.GetSerializedSize());
         GameAccountState.Serialize(stream, instance.State);
     }
     if (instance.HasTags)
     {
         stream.WriteByte(18);
         ProtocolParser.WriteUInt32(stream, instance.Tags.GetSerializedSize());
         GameAccountFieldTags.Serialize(stream, instance.Tags);
     }
 }
Beispiel #12
0
        public static void Serialize(Stream stream, GameAccountFieldTags instance)
        {
            BinaryWriter binaryWriter = new BinaryWriter(stream);

            if (instance.HasGameLevelInfoTag)
            {
                stream.WriteByte(21);
                binaryWriter.Write(instance.GameLevelInfoTag);
            }
            if (instance.HasGameTimeInfoTag)
            {
                stream.WriteByte(29);
                binaryWriter.Write(instance.GameTimeInfoTag);
            }
            if (instance.HasGameStatusTag)
            {
                stream.WriteByte(37);
                binaryWriter.Write(instance.GameStatusTag);
            }
        }
Beispiel #13
0
        public override bool Equals(object obj)
        {
            GameAccountFieldTags gameAccountFieldTag = obj as GameAccountFieldTags;

            if (gameAccountFieldTag == null)
            {
                return(false);
            }
            if (this.HasGameLevelInfoTag != gameAccountFieldTag.HasGameLevelInfoTag || this.HasGameLevelInfoTag && !this.GameLevelInfoTag.Equals(gameAccountFieldTag.GameLevelInfoTag))
            {
                return(false);
            }
            if (this.HasGameTimeInfoTag != gameAccountFieldTag.HasGameTimeInfoTag || this.HasGameTimeInfoTag && !this.GameTimeInfoTag.Equals(gameAccountFieldTag.GameTimeInfoTag))
            {
                return(false);
            }
            if (this.HasGameStatusTag == gameAccountFieldTag.HasGameStatusTag && (!this.HasGameStatusTag || this.GameStatusTag.Equals(gameAccountFieldTag.GameStatusTag)))
            {
                return(true);
            }
            return(false);
        }
Beispiel #14
0
 public static void Serialize(Stream stream, SubscriberReference instance)
 {
     if (instance.HasObjectId)
     {
         stream.WriteByte(8);
         ProtocolParser.WriteUInt64(stream, instance.ObjectId);
     }
     if (instance.HasEntityId)
     {
         stream.WriteByte(18);
         ProtocolParser.WriteUInt32(stream, instance.EntityId.GetSerializedSize());
         EntityId.Serialize(stream, instance.EntityId);
     }
     if (instance.HasAccountOptions)
     {
         stream.WriteByte(26);
         ProtocolParser.WriteUInt32(stream, instance.AccountOptions.GetSerializedSize());
         AccountFieldOptions.Serialize(stream, instance.AccountOptions);
     }
     if (instance.HasAccountTags)
     {
         stream.WriteByte(34);
         ProtocolParser.WriteUInt32(stream, instance.AccountTags.GetSerializedSize());
         AccountFieldTags.Serialize(stream, instance.AccountTags);
     }
     if (instance.HasGameAccountOptions)
     {
         stream.WriteByte(42);
         ProtocolParser.WriteUInt32(stream, instance.GameAccountOptions.GetSerializedSize());
         GameAccountFieldOptions.Serialize(stream, instance.GameAccountOptions);
     }
     if (instance.HasGameAccountTags)
     {
         stream.WriteByte(50);
         ProtocolParser.WriteUInt32(stream, instance.GameAccountTags.GetSerializedSize());
         GameAccountFieldTags.Serialize(stream, instance.GameAccountTags);
     }
 }
 public static GameAccountStateNotification Deserialize(Stream stream, GameAccountStateNotification instance, long limit)
 {
     while (limit < 0L || stream.Position < limit)
     {
         int num = stream.ReadByte();
         if (num == -1)
         {
             if (limit >= 0L)
             {
                 throw new EndOfStreamException();
             }
             return(instance);
         }
         else if (num != 10)
         {
             if (num != 16)
             {
                 if (num != 26)
                 {
                     if (num != 32)
                     {
                         Key  key   = ProtocolParser.ReadKey((byte)num, stream);
                         uint field = key.Field;
                         if (field == 0u)
                         {
                             throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                         }
                         ProtocolParser.SkipKey(stream, key);
                     }
                     else
                     {
                         instance.SubscriptionCompleted = ProtocolParser.ReadBool(stream);
                     }
                 }
                 else if (instance.GameAccountTags == null)
                 {
                     instance.GameAccountTags = GameAccountFieldTags.DeserializeLengthDelimited(stream);
                 }
                 else
                 {
                     GameAccountFieldTags.DeserializeLengthDelimited(stream, instance.GameAccountTags);
                 }
             }
             else
             {
                 instance.SubscriberId = ProtocolParser.ReadUInt64(stream);
             }
         }
         else if (instance.State == null)
         {
             instance.State = GameAccountState.DeserializeLengthDelimited(stream);
         }
         else
         {
             GameAccountState.DeserializeLengthDelimited(stream, instance.State);
         }
     }
     if (stream.Position == limit)
     {
         return(instance);
     }
     throw new ProtocolBufferException("Read past max limit");
 }
Beispiel #16
0
 public static SubscriberReference Deserialize(Stream stream, SubscriberReference instance, long limit)
 {
     instance.ObjectId = 0UL;
     while (limit < 0L || stream.Position < limit)
     {
         int num = stream.ReadByte();
         if (num == -1)
         {
             if (limit >= 0L)
             {
                 throw new EndOfStreamException();
             }
             return(instance);
         }
         else if (num != 8)
         {
             if (num != 18)
             {
                 if (num != 26)
                 {
                     if (num != 34)
                     {
                         if (num != 42)
                         {
                             if (num != 50)
                             {
                                 Key  key   = ProtocolParser.ReadKey((byte)num, stream);
                                 uint field = key.Field;
                                 if (field == 0u)
                                 {
                                     throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                                 }
                                 ProtocolParser.SkipKey(stream, key);
                             }
                             else if (instance.GameAccountTags == null)
                             {
                                 instance.GameAccountTags = GameAccountFieldTags.DeserializeLengthDelimited(stream);
                             }
                             else
                             {
                                 GameAccountFieldTags.DeserializeLengthDelimited(stream, instance.GameAccountTags);
                             }
                         }
                         else if (instance.GameAccountOptions == null)
                         {
                             instance.GameAccountOptions = GameAccountFieldOptions.DeserializeLengthDelimited(stream);
                         }
                         else
                         {
                             GameAccountFieldOptions.DeserializeLengthDelimited(stream, instance.GameAccountOptions);
                         }
                     }
                     else if (instance.AccountTags == null)
                     {
                         instance.AccountTags = AccountFieldTags.DeserializeLengthDelimited(stream);
                     }
                     else
                     {
                         AccountFieldTags.DeserializeLengthDelimited(stream, instance.AccountTags);
                     }
                 }
                 else if (instance.AccountOptions == null)
                 {
                     instance.AccountOptions = AccountFieldOptions.DeserializeLengthDelimited(stream);
                 }
                 else
                 {
                     AccountFieldOptions.DeserializeLengthDelimited(stream, instance.AccountOptions);
                 }
             }
             else if (instance.EntityId == null)
             {
                 instance.EntityId = EntityId.DeserializeLengthDelimited(stream);
             }
             else
             {
                 EntityId.DeserializeLengthDelimited(stream, instance.EntityId);
             }
         }
         else
         {
             instance.ObjectId = ProtocolParser.ReadUInt64(stream);
         }
     }
     if (stream.Position == limit)
     {
         return(instance);
     }
     throw new ProtocolBufferException("Read past max limit");
 }
 public void SetTags(GameAccountFieldTags val)
 {
     this.Tags = val;
 }
Beispiel #18
0
 public static GameAccountFieldTags Deserialize(Stream stream, GameAccountFieldTags instance)
 {
     return(GameAccountFieldTags.Deserialize(stream, instance, -1L));
 }
Beispiel #19
0
 public void Deserialize(Stream stream)
 {
     GameAccountFieldTags.Deserialize(stream, this);
 }
Beispiel #20
0
        public override bool Equals(object obj)
        {
            GameAccountFieldTags gameAccountFieldTags = obj as GameAccountFieldTags;

            return(gameAccountFieldTags != null && this.HasGameLevelInfoTag == gameAccountFieldTags.HasGameLevelInfoTag && (!this.HasGameLevelInfoTag || this.GameLevelInfoTag.Equals(gameAccountFieldTags.GameLevelInfoTag)) && this.HasGameTimeInfoTag == gameAccountFieldTags.HasGameTimeInfoTag && (!this.HasGameTimeInfoTag || this.GameTimeInfoTag.Equals(gameAccountFieldTags.GameTimeInfoTag)) && this.HasGameStatusTag == gameAccountFieldTags.HasGameStatusTag && (!this.HasGameStatusTag || this.GameStatusTag.Equals(gameAccountFieldTags.GameStatusTag)));
        }
Beispiel #21
0
 public static SubscriberReference Deserialize(Stream stream, SubscriberReference instance, long limit)
 {
     instance.ObjectId = (ulong)0;
     while (true)
     {
         if (limit < (long)0 || stream.Position < limit)
         {
             int num = stream.ReadByte();
             if (num == -1)
             {
                 if (limit >= (long)0)
                 {
                     throw new EndOfStreamException();
                 }
                 break;
             }
             else if (num == 8)
             {
                 instance.ObjectId = ProtocolParser.ReadUInt64(stream);
             }
             else if (num == 18)
             {
                 if (instance.EntityId != null)
                 {
                     bnet.protocol.EntityId.DeserializeLengthDelimited(stream, instance.EntityId);
                 }
                 else
                 {
                     instance.EntityId = bnet.protocol.EntityId.DeserializeLengthDelimited(stream);
                 }
             }
             else if (num == 26)
             {
                 if (instance.AccountOptions != null)
                 {
                     AccountFieldOptions.DeserializeLengthDelimited(stream, instance.AccountOptions);
                 }
                 else
                 {
                     instance.AccountOptions = AccountFieldOptions.DeserializeLengthDelimited(stream);
                 }
             }
             else if (num == 34)
             {
                 if (instance.AccountTags != null)
                 {
                     AccountFieldTags.DeserializeLengthDelimited(stream, instance.AccountTags);
                 }
                 else
                 {
                     instance.AccountTags = AccountFieldTags.DeserializeLengthDelimited(stream);
                 }
             }
             else if (num == 42)
             {
                 if (instance.GameAccountOptions != null)
                 {
                     GameAccountFieldOptions.DeserializeLengthDelimited(stream, instance.GameAccountOptions);
                 }
                 else
                 {
                     instance.GameAccountOptions = GameAccountFieldOptions.DeserializeLengthDelimited(stream);
                 }
             }
             else if (num != 50)
             {
                 Key key = ProtocolParser.ReadKey((byte)num, stream);
                 if (key.Field == 0)
                 {
                     throw new ProtocolBufferException("Invalid field id: 0, something went wrong in the stream");
                 }
                 ProtocolParser.SkipKey(stream, key);
             }
             else if (instance.GameAccountTags != null)
             {
                 GameAccountFieldTags.DeserializeLengthDelimited(stream, instance.GameAccountTags);
             }
             else
             {
                 instance.GameAccountTags = GameAccountFieldTags.DeserializeLengthDelimited(stream);
             }
         }
         else
         {
             if (stream.Position != limit)
             {
                 throw new ProtocolBufferException("Read past max limit");
             }
             break;
         }
     }
     return(instance);
 }