Beispiel #1
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/condition_ut_1");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// pars
			bt.AddPar("AgentNodeTest", "ParTestAgent", "par_agent", "null");
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					Or node9 = new Or();
					node9.SetClassNameString("Or");
					node9.SetId(9);
#if !BEHAVIAC_RELEASE
					node9.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node9);
					{
						Condition_bt_node_test_condition_ut_1_node10 node10 = new Condition_bt_node_test_condition_ut_1_node10();
						node10.SetClassNameString("Condition");
						node10.SetId(10);
#if !BEHAVIAC_RELEASE
						node10.SetAgentType("AgentNodeTest");
#endif
						node9.AddChild(node10);
						node9.SetHasEvents(node9.HasEvents() | node10.HasEvents());
					}
					{
						True node11 = new True();
						node11.SetClassNameString("True");
						node11.SetId(11);
#if !BEHAVIAC_RELEASE
						node11.SetAgentType("AgentNodeTest");
#endif
						node9.AddChild(node11);
						node9.SetHasEvents(node9.HasEvents() | node11.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node9.HasEvents());
				}
				{
					Or node1 = new Or();
					node1.SetClassNameString("Or");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					{
						True node3 = new True();
						node3.SetClassNameString("True");
						node3.SetId(3);
#if !BEHAVIAC_RELEASE
						node3.SetAgentType("AgentNodeTest");
#endif
						node1.AddChild(node3);
						node1.SetHasEvents(node1.HasEvents() | node3.HasEvents());
					}
					{
						False node5 = new False();
						node5.SetClassNameString("False");
						node5.SetId(5);
#if !BEHAVIAC_RELEASE
						node5.SetAgentType("AgentNodeTest");
#endif
						node1.AddChild(node5);
						node1.SetHasEvents(node1.HasEvents() | node5.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					Action_bt_node_test_condition_ut_1_node2 node2 = new Action_bt_node_test_condition_ut_1_node2();
					node2.SetClassNameString("Action");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node2);
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				{
					Or node4 = new Or();
					node4.SetClassNameString("Or");
					node4.SetId(4);
#if !BEHAVIAC_RELEASE
					node4.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node4);
					{
						False node6 = new False();
						node6.SetClassNameString("False");
						node6.SetId(6);
#if !BEHAVIAC_RELEASE
						node6.SetAgentType("AgentNodeTest");
#endif
						node4.AddChild(node6);
						node4.SetHasEvents(node4.HasEvents() | node6.HasEvents());
					}
					{
						False node7 = new False();
						node7.SetClassNameString("False");
						node7.SetId(7);
#if !BEHAVIAC_RELEASE
						node7.SetAgentType("AgentNodeTest");
#endif
						node4.AddChild(node7);
						node4.SetHasEvents(node4.HasEvents() | node7.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node4.HasEvents());
				}
				{
					Action_bt_node_test_condition_ut_1_node8 node8 = new Action_bt_node_test_condition_ut_1_node8();
					node8.SetClassNameString("Action");
					node8.SetId(8);
#if !BEHAVIAC_RELEASE
					node8.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node8);
					node0.SetHasEvents(node0.HasEvents() | node8.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
Beispiel #2
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/condition_ut_3");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					And node9 = new And();
					node9.SetClassNameString("And");
					node9.SetId(9);
#if !BEHAVIAC_RELEASE
					node9.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node9);
					{
						Or node13 = new Or();
						node13.SetClassNameString("Or");
						node13.SetId(13);
#if !BEHAVIAC_RELEASE
						node13.SetAgentType("AgentNodeTest");
#endif
						node9.AddChild(node13);
						{
							True node10 = new True();
							node10.SetClassNameString("True");
							node10.SetId(10);
#if !BEHAVIAC_RELEASE
							node10.SetAgentType("AgentNodeTest");
#endif
							node13.AddChild(node10);
							node13.SetHasEvents(node13.HasEvents() | node10.HasEvents());
						}
						{
							False node14 = new False();
							node14.SetClassNameString("False");
							node14.SetId(14);
#if !BEHAVIAC_RELEASE
							node14.SetAgentType("AgentNodeTest");
#endif
							node13.AddChild(node14);
							node13.SetHasEvents(node13.HasEvents() | node14.HasEvents());
						}
						node9.SetHasEvents(node9.HasEvents() | node13.HasEvents());
					}
					{
						True node11 = new True();
						node11.SetClassNameString("True");
						node11.SetId(11);
#if !BEHAVIAC_RELEASE
						node11.SetAgentType("AgentNodeTest");
#endif
						node9.AddChild(node11);
						node9.SetHasEvents(node9.HasEvents() | node11.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node9.HasEvents());
				}
				{
					Action_bt_node_test_condition_ut_3_node2 node2 = new Action_bt_node_test_condition_ut_3_node2();
					node2.SetClassNameString("Action");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node2);
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				{
					Or node1 = new Or();
					node1.SetClassNameString("Or");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					{
						And node15 = new And();
						node15.SetClassNameString("And");
						node15.SetId(15);
#if !BEHAVIAC_RELEASE
						node15.SetAgentType("AgentNodeTest");
#endif
						node1.AddChild(node15);
						{
							True node3 = new True();
							node3.SetClassNameString("True");
							node3.SetId(3);
#if !BEHAVIAC_RELEASE
							node3.SetAgentType("AgentNodeTest");
#endif
							node15.AddChild(node3);
							node15.SetHasEvents(node15.HasEvents() | node3.HasEvents());
						}
						{
							True node16 = new True();
							node16.SetClassNameString("True");
							node16.SetId(16);
#if !BEHAVIAC_RELEASE
							node16.SetAgentType("AgentNodeTest");
#endif
							node15.AddChild(node16);
							node15.SetHasEvents(node15.HasEvents() | node16.HasEvents());
						}
						node1.SetHasEvents(node1.HasEvents() | node15.HasEvents());
					}
					{
						False node5 = new False();
						node5.SetClassNameString("False");
						node5.SetId(5);
#if !BEHAVIAC_RELEASE
						node5.SetAgentType("AgentNodeTest");
#endif
						node1.AddChild(node5);
						node1.SetHasEvents(node1.HasEvents() | node5.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					Action_bt_node_test_condition_ut_3_node8 node8 = new Action_bt_node_test_condition_ut_3_node8();
					node8.SetClassNameString("Action");
					node8.SetId(8);
#if !BEHAVIAC_RELEASE
					node8.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node8);
					node0.SetHasEvents(node0.HasEvents() | node8.HasEvents());
				}
				{
					And node4 = new And();
					node4.SetClassNameString("And");
					node4.SetId(4);
#if !BEHAVIAC_RELEASE
					node4.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node4);
					{
						Or node18 = new Or();
						node18.SetClassNameString("Or");
						node18.SetId(18);
#if !BEHAVIAC_RELEASE
						node18.SetAgentType("AgentNodeTest");
#endif
						node4.AddChild(node18);
						{
							Or node19 = new Or();
							node19.SetClassNameString("Or");
							node19.SetId(19);
#if !BEHAVIAC_RELEASE
							node19.SetAgentType("AgentNodeTest");
#endif
							node18.AddChild(node19);
							{
								False node6 = new False();
								node6.SetClassNameString("False");
								node6.SetId(6);
#if !BEHAVIAC_RELEASE
								node6.SetAgentType("AgentNodeTest");
#endif
								node19.AddChild(node6);
								node19.SetHasEvents(node19.HasEvents() | node6.HasEvents());
							}
							{
								True node21 = new True();
								node21.SetClassNameString("True");
								node21.SetId(21);
#if !BEHAVIAC_RELEASE
								node21.SetAgentType("AgentNodeTest");
#endif
								node19.AddChild(node21);
								node19.SetHasEvents(node19.HasEvents() | node21.HasEvents());
							}
							node18.SetHasEvents(node18.HasEvents() | node19.HasEvents());
						}
						{
							False node22 = new False();
							node22.SetClassNameString("False");
							node22.SetId(22);
#if !BEHAVIAC_RELEASE
							node22.SetAgentType("AgentNodeTest");
#endif
							node18.AddChild(node22);
							node18.SetHasEvents(node18.HasEvents() | node22.HasEvents());
						}
						node4.SetHasEvents(node4.HasEvents() | node18.HasEvents());
					}
					{
						And node17 = new And();
						node17.SetClassNameString("And");
						node17.SetId(17);
#if !BEHAVIAC_RELEASE
						node17.SetAgentType("AgentNodeTest");
#endif
						node4.AddChild(node17);
						{
							True node7 = new True();
							node7.SetClassNameString("True");
							node7.SetId(7);
#if !BEHAVIAC_RELEASE
							node7.SetAgentType("AgentNodeTest");
#endif
							node17.AddChild(node7);
							node17.SetHasEvents(node17.HasEvents() | node7.HasEvents());
						}
						{
							And node20 = new And();
							node20.SetClassNameString("And");
							node20.SetId(20);
#if !BEHAVIAC_RELEASE
							node20.SetAgentType("AgentNodeTest");
#endif
							node17.AddChild(node20);
							{
								True node23 = new True();
								node23.SetClassNameString("True");
								node23.SetId(23);
#if !BEHAVIAC_RELEASE
								node23.SetAgentType("AgentNodeTest");
#endif
								node20.AddChild(node23);
								node20.SetHasEvents(node20.HasEvents() | node23.HasEvents());
							}
							{
								True node24 = new True();
								node24.SetClassNameString("True");
								node24.SetId(24);
#if !BEHAVIAC_RELEASE
								node24.SetAgentType("AgentNodeTest");
#endif
								node20.AddChild(node24);
								node20.SetHasEvents(node20.HasEvents() | node24.HasEvents());
							}
							node17.SetHasEvents(node17.HasEvents() | node20.HasEvents());
						}
						node4.SetHasEvents(node4.HasEvents() | node17.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node4.HasEvents());
				}
				{
					Action_bt_node_test_condition_ut_3_node12 node12 = new Action_bt_node_test_condition_ut_3_node12();
					node12.SetClassNameString("Action");
					node12.SetId(12);
#if !BEHAVIAC_RELEASE
					node12.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node12);
					node0.SetHasEvents(node0.HasEvents() | node12.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
Beispiel #3
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/selector_loop_ut_8");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				Sequence node15 = new Sequence();
				node15.SetClassNameString("Sequence");
				node15.SetId(15);
#if !BEHAVIAC_RELEASE
				node15.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node15);
				{
					Action_bt_node_test_selector_loop_ut_8_node16 node16 = new Action_bt_node_test_selector_loop_ut_8_node16();
					node16.SetClassNameString("Action");
					node16.SetId(16);
#if !BEHAVIAC_RELEASE
					node16.SetAgentType("AgentNodeTest");
#endif
					node15.AddChild(node16);
					node15.SetHasEvents(node15.HasEvents() | node16.HasEvents());
				}
				{
					Assignment_bt_node_test_selector_loop_ut_8_node21 node21 = new Assignment_bt_node_test_selector_loop_ut_8_node21();
					node21.SetClassNameString("Assignment");
					node21.SetId(21);
#if !BEHAVIAC_RELEASE
					node21.SetAgentType("AgentNodeTest");
#endif
					node15.AddChild(node21);
					node15.SetHasEvents(node15.HasEvents() | node21.HasEvents());
				}
				{
					Selector node23 = new Selector();
					node23.SetClassNameString("Selector");
					node23.SetId(23);
#if !BEHAVIAC_RELEASE
					node23.SetAgentType("AgentNodeTest");
#endif
					node15.AddChild(node23);
					{
						Selector node10 = new Selector();
						node10.SetClassNameString("Selector");
						node10.SetId(10);
#if !BEHAVIAC_RELEASE
						node10.SetAgentType("AgentNodeTest");
#endif
						// attachments
						{
							Precondition_bt_node_test_selector_loop_ut_8_attach24 attach24 = new Precondition_bt_node_test_selector_loop_ut_8_attach24();
							attach24.SetClassNameString("Precondition");
							attach24.SetId(24);
#if !BEHAVIAC_RELEASE
							attach24.SetAgentType("AgentNodeTest");
#endif
							node10.Attach(attach24, true, false, false);
						}
						node23.AddChild(node10);
						{
							DecoratorLoop_bt_node_test_selector_loop_ut_8_node9 node9 = new DecoratorLoop_bt_node_test_selector_loop_ut_8_node9();
							node9.SetClassNameString("DecoratorLoop");
							node9.SetId(9);
#if !BEHAVIAC_RELEASE
							node9.SetAgentType("AgentNodeTest");
#endif
							// attachments
							{
								Precondition_bt_node_test_selector_loop_ut_8_attach14 attach14 = new Precondition_bt_node_test_selector_loop_ut_8_attach14();
								attach14.SetClassNameString("Precondition");
								attach14.SetId(14);
#if !BEHAVIAC_RELEASE
								attach14.SetAgentType("AgentNodeTest");
#endif
								node9.Attach(attach14, true, false, false);
							}
							{
								Precondition_bt_node_test_selector_loop_ut_8_attach17 attach17 = new Precondition_bt_node_test_selector_loop_ut_8_attach17();
								attach17.SetClassNameString("Precondition");
								attach17.SetId(17);
#if !BEHAVIAC_RELEASE
								attach17.SetAgentType("AgentNodeTest");
#endif
								node9.Attach(attach17, true, false, false);
							}
							{
								Effector_bt_node_test_selector_loop_ut_8_attach18 attach18 = new Effector_bt_node_test_selector_loop_ut_8_attach18();
								attach18.SetClassNameString("Effector");
								attach18.SetId(18);
#if !BEHAVIAC_RELEASE
								attach18.SetAgentType("AgentNodeTest");
#endif
								node9.Attach(attach18, false, true, false);
							}
							node10.AddChild(node9);
							{
								SelectorLoop node0 = new SelectorLoop();
								node0.SetClassNameString("SelectorLoop");
								node0.SetId(0);
#if !BEHAVIAC_RELEASE
								node0.SetAgentType("AgentNodeTest");
#endif
								node9.AddChild(node0);
								{
									WithPrecondition node1 = new WithPrecondition();
									node1.SetClassNameString("WithPrecondition");
									node1.SetId(1);
#if !BEHAVIAC_RELEASE
									node1.SetAgentType("AgentNodeTest");
#endif
									node0.AddChild(node1);
									{
										Condition_bt_node_test_selector_loop_ut_8_node4 node4 = new Condition_bt_node_test_selector_loop_ut_8_node4();
										node4.SetClassNameString("Condition");
										node4.SetId(4);
#if !BEHAVIAC_RELEASE
										node4.SetAgentType("AgentNodeTest");
#endif
										node1.AddChild(node4);
										node1.SetHasEvents(node1.HasEvents() | node4.HasEvents());
									}
									{
										Action_bt_node_test_selector_loop_ut_8_node5 node5 = new Action_bt_node_test_selector_loop_ut_8_node5();
										node5.SetClassNameString("Action");
										node5.SetId(5);
#if !BEHAVIAC_RELEASE
										node5.SetAgentType("AgentNodeTest");
#endif
										// attachments
										{
											Precondition_bt_node_test_selector_loop_ut_8_attach7 attach7 = new Precondition_bt_node_test_selector_loop_ut_8_attach7();
											attach7.SetClassNameString("Precondition");
											attach7.SetId(7);
#if !BEHAVIAC_RELEASE
											attach7.SetAgentType("AgentNodeTest");
#endif
											node5.Attach(attach7, true, false, false);
										}
										node1.AddChild(node5);
										node1.SetHasEvents(node1.HasEvents() | node5.HasEvents());
									}
									node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
								}
								{
									WithPrecondition node2 = new WithPrecondition();
									node2.SetClassNameString("WithPrecondition");
									node2.SetId(2);
#if !BEHAVIAC_RELEASE
									node2.SetAgentType("AgentNodeTest");
#endif
									node0.AddChild(node2);
									{
										True node3 = new True();
										node3.SetClassNameString("True");
										node3.SetId(3);
#if !BEHAVIAC_RELEASE
										node3.SetAgentType("AgentNodeTest");
#endif
										node2.AddChild(node3);
										node2.SetHasEvents(node2.HasEvents() | node3.HasEvents());
									}
									{
										Action_bt_node_test_selector_loop_ut_8_node6 node6 = new Action_bt_node_test_selector_loop_ut_8_node6();
										node6.SetClassNameString("Action");
										node6.SetId(6);
#if !BEHAVIAC_RELEASE
										node6.SetAgentType("AgentNodeTest");
#endif
										// attachments
										{
											Precondition_bt_node_test_selector_loop_ut_8_attach8 attach8 = new Precondition_bt_node_test_selector_loop_ut_8_attach8();
											attach8.SetClassNameString("Precondition");
											attach8.SetId(8);
#if !BEHAVIAC_RELEASE
											attach8.SetAgentType("AgentNodeTest");
#endif
											node6.Attach(attach8, true, false, false);
										}
										node2.AddChild(node6);
										node2.SetHasEvents(node2.HasEvents() | node6.HasEvents());
									}
									node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
								}
								node9.SetHasEvents(node9.HasEvents() | node0.HasEvents());
							}
							node10.SetHasEvents(node10.HasEvents() | node9.HasEvents());
						}
						{
							Sequence node11 = new Sequence();
							node11.SetClassNameString("Sequence");
							node11.SetId(11);
#if !BEHAVIAC_RELEASE
							node11.SetAgentType("AgentNodeTest");
#endif
							// attachments
							{
								Precondition_bt_node_test_selector_loop_ut_8_attach19 attach19 = new Precondition_bt_node_test_selector_loop_ut_8_attach19();
								attach19.SetClassNameString("Precondition");
								attach19.SetId(19);
#if !BEHAVIAC_RELEASE
								attach19.SetAgentType("AgentNodeTest");
#endif
								node11.Attach(attach19, true, false, false);
							}
							node10.AddChild(node11);
							{
								Action_bt_node_test_selector_loop_ut_8_node12 node12 = new Action_bt_node_test_selector_loop_ut_8_node12();
								node12.SetClassNameString("Action");
								node12.SetId(12);
#if !BEHAVIAC_RELEASE
								node12.SetAgentType("AgentNodeTest");
#endif
								// attachments
								{
									Precondition_bt_node_test_selector_loop_ut_8_attach20 attach20 = new Precondition_bt_node_test_selector_loop_ut_8_attach20();
									attach20.SetClassNameString("Precondition");
									attach20.SetId(20);
#if !BEHAVIAC_RELEASE
									attach20.SetAgentType("AgentNodeTest");
#endif
									node12.Attach(attach20, true, false, false);
								}
								node11.AddChild(node12);
								node11.SetHasEvents(node11.HasEvents() | node12.HasEvents());
							}
							{
								Action_bt_node_test_selector_loop_ut_8_node13 node13 = new Action_bt_node_test_selector_loop_ut_8_node13();
								node13.SetClassNameString("Action");
								node13.SetId(13);
#if !BEHAVIAC_RELEASE
								node13.SetAgentType("AgentNodeTest");
#endif
								// attachments
								{
									Precondition_bt_node_test_selector_loop_ut_8_attach22 attach22 = new Precondition_bt_node_test_selector_loop_ut_8_attach22();
									attach22.SetClassNameString("Precondition");
									attach22.SetId(22);
#if !BEHAVIAC_RELEASE
									attach22.SetAgentType("AgentNodeTest");
#endif
									node13.Attach(attach22, true, false, false);
								}
								node11.AddChild(node13);
								node11.SetHasEvents(node11.HasEvents() | node13.HasEvents());
							}
							node10.SetHasEvents(node10.HasEvents() | node11.HasEvents());
						}
						node23.SetHasEvents(node23.HasEvents() | node10.HasEvents());
					}
					{
						Assignment_bt_node_test_selector_loop_ut_8_node25 node25 = new Assignment_bt_node_test_selector_loop_ut_8_node25();
						node25.SetClassNameString("Assignment");
						node25.SetId(25);
#if !BEHAVIAC_RELEASE
						node25.SetAgentType("AgentNodeTest");
#endif
						node23.AddChild(node25);
						node23.SetHasEvents(node23.HasEvents() | node25.HasEvents());
					}
					node15.SetHasEvents(node15.HasEvents() | node23.HasEvents());
				}
				{
					Compute_bt_node_test_selector_loop_ut_8_node26 node26 = new Compute_bt_node_test_selector_loop_ut_8_node26();
					node26.SetClassNameString("Compute");
					node26.SetId(26);
#if !BEHAVIAC_RELEASE
					node26.SetAgentType("AgentNodeTest");
#endif
					node15.AddChild(node26);
					node15.SetHasEvents(node15.HasEvents() | node26.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node15.HasEvents());
			}
			return true;
		}
Beispiel #4
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/selector_stochastic_ut_2");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				SelectorStochastic_bt_node_test_selector_stochastic_ut_2_node4 node4 = new SelectorStochastic_bt_node_test_selector_stochastic_ut_2_node4();
				node4.SetClassNameString("SelectorStochastic");
				node4.SetId(4);
#if !BEHAVIAC_RELEASE
				node4.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node4);
				{
					Action_bt_node_test_selector_stochastic_ut_2_node5 node5 = new Action_bt_node_test_selector_stochastic_ut_2_node5();
					node5.SetClassNameString("Action");
					node5.SetId(5);
#if !BEHAVIAC_RELEASE
					node5.SetAgentType("AgentNodeTest");
#endif
					node4.AddChild(node5);
					node4.SetHasEvents(node4.HasEvents() | node5.HasEvents());
				}
				{
					False node0 = new False();
					node0.SetClassNameString("False");
					node0.SetId(0);
#if !BEHAVIAC_RELEASE
					node0.SetAgentType("AgentNodeTest");
#endif
					node4.AddChild(node0);
					node4.SetHasEvents(node4.HasEvents() | node0.HasEvents());
				}
				{
					True node2 = new True();
					node2.SetClassNameString("True");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("AgentNodeTest");
#endif
					node4.AddChild(node2);
					node4.SetHasEvents(node4.HasEvents() | node2.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node4.HasEvents());
			}
			return true;
		}
Beispiel #5
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/selector_loop_ut_5");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				SelectorLoop node0 = new SelectorLoop();
				node0.SetClassNameString("SelectorLoop");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					WithPrecondition node1 = new WithPrecondition();
					node1.SetClassNameString("WithPrecondition");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					{
						False node4 = new False();
						node4.SetClassNameString("False");
						node4.SetId(4);
#if !BEHAVIAC_RELEASE
						node4.SetAgentType("AgentNodeTest");
#endif
						node1.AddChild(node4);
						node1.SetHasEvents(node1.HasEvents() | node4.HasEvents());
					}
					{
						Action_bt_node_test_selector_loop_ut_5_node5 node5 = new Action_bt_node_test_selector_loop_ut_5_node5();
						node5.SetClassNameString("Action");
						node5.SetId(5);
#if !BEHAVIAC_RELEASE
						node5.SetAgentType("AgentNodeTest");
#endif
						node1.AddChild(node5);
						node1.SetHasEvents(node1.HasEvents() | node5.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					WithPrecondition node2 = new WithPrecondition();
					node2.SetClassNameString("WithPrecondition");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node2);
					{
						True node3 = new True();
						node3.SetClassNameString("True");
						node3.SetId(3);
#if !BEHAVIAC_RELEASE
						node3.SetAgentType("AgentNodeTest");
#endif
						node2.AddChild(node3);
						node2.SetHasEvents(node2.HasEvents() | node3.HasEvents());
					}
					{
						Action_bt_node_test_selector_loop_ut_5_node6 node6 = new Action_bt_node_test_selector_loop_ut_5_node6();
						node6.SetClassNameString("Action");
						node6.SetId(6);
#if !BEHAVIAC_RELEASE
						node6.SetAgentType("AgentNodeTest");
#endif
						node2.AddChild(node6);
						node2.SetHasEvents(node2.HasEvents() | node6.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				{
					WithPrecondition node7 = new WithPrecondition();
					node7.SetClassNameString("WithPrecondition");
					node7.SetId(7);
#if !BEHAVIAC_RELEASE
					node7.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node7);
					{
						True node8 = new True();
						node8.SetClassNameString("True");
						node8.SetId(8);
#if !BEHAVIAC_RELEASE
						node8.SetAgentType("AgentNodeTest");
#endif
						node7.AddChild(node8);
						node7.SetHasEvents(node7.HasEvents() | node8.HasEvents());
					}
					{
						Action_bt_node_test_selector_loop_ut_5_node9 node9 = new Action_bt_node_test_selector_loop_ut_5_node9();
						node9.SetClassNameString("Action");
						node9.SetId(9);
#if !BEHAVIAC_RELEASE
						node9.SetAgentType("AgentNodeTest");
#endif
						node7.AddChild(node9);
						node7.SetHasEvents(node7.HasEvents() | node9.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node7.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
Beispiel #6
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/selector_loop_ut_6");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				DecoratorLoop_bt_node_test_selector_loop_ut_6_node9 node9 = new DecoratorLoop_bt_node_test_selector_loop_ut_6_node9();
				node9.SetClassNameString("DecoratorLoop");
				node9.SetId(9);
#if !BEHAVIAC_RELEASE
				node9.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node9);
				{
					SelectorLoop node0 = new SelectorLoop();
					node0.SetClassNameString("SelectorLoop");
					node0.SetId(0);
#if !BEHAVIAC_RELEASE
					node0.SetAgentType("AgentNodeTest");
#endif
					node9.AddChild(node0);
					{
						WithPrecondition node1 = new WithPrecondition();
						node1.SetClassNameString("WithPrecondition");
						node1.SetId(1);
#if !BEHAVIAC_RELEASE
						node1.SetAgentType("AgentNodeTest");
#endif
						node0.AddChild(node1);
						{
							Condition_bt_node_test_selector_loop_ut_6_node4 node4 = new Condition_bt_node_test_selector_loop_ut_6_node4();
							node4.SetClassNameString("Condition");
							node4.SetId(4);
#if !BEHAVIAC_RELEASE
							node4.SetAgentType("AgentNodeTest");
#endif
							node1.AddChild(node4);
							node1.SetHasEvents(node1.HasEvents() | node4.HasEvents());
						}
						{
							Action_bt_node_test_selector_loop_ut_6_node5 node5 = new Action_bt_node_test_selector_loop_ut_6_node5();
							node5.SetClassNameString("Action");
							node5.SetId(5);
#if !BEHAVIAC_RELEASE
							node5.SetAgentType("AgentNodeTest");
#endif
							// attachments
							{
								Precondition_bt_node_test_selector_loop_ut_6_attach7 attach7 = new Precondition_bt_node_test_selector_loop_ut_6_attach7();
								attach7.SetClassNameString("Precondition");
								attach7.SetId(7);
#if !BEHAVIAC_RELEASE
								attach7.SetAgentType("AgentNodeTest");
#endif
								node5.Attach(attach7, true, false, false);
							}
							node1.AddChild(node5);
							node1.SetHasEvents(node1.HasEvents() | node5.HasEvents());
						}
						node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
					}
					{
						WithPrecondition node2 = new WithPrecondition();
						node2.SetClassNameString("WithPrecondition");
						node2.SetId(2);
#if !BEHAVIAC_RELEASE
						node2.SetAgentType("AgentNodeTest");
#endif
						node0.AddChild(node2);
						{
							True node3 = new True();
							node3.SetClassNameString("True");
							node3.SetId(3);
#if !BEHAVIAC_RELEASE
							node3.SetAgentType("AgentNodeTest");
#endif
							node2.AddChild(node3);
							node2.SetHasEvents(node2.HasEvents() | node3.HasEvents());
						}
						{
							Action_bt_node_test_selector_loop_ut_6_node6 node6 = new Action_bt_node_test_selector_loop_ut_6_node6();
							node6.SetClassNameString("Action");
							node6.SetId(6);
#if !BEHAVIAC_RELEASE
							node6.SetAgentType("AgentNodeTest");
#endif
							// attachments
							{
								Precondition_bt_node_test_selector_loop_ut_6_attach8 attach8 = new Precondition_bt_node_test_selector_loop_ut_6_attach8();
								attach8.SetClassNameString("Precondition");
								attach8.SetId(8);
#if !BEHAVIAC_RELEASE
								attach8.SetAgentType("AgentNodeTest");
#endif
								node6.Attach(attach8, true, false, false);
							}
							node2.AddChild(node6);
							node2.SetHasEvents(node2.HasEvents() | node6.HasEvents());
						}
						node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
					}
					node9.SetHasEvents(node9.HasEvents() | node0.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node9.HasEvents());
			}
			return true;
		}
Beispiel #7
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/event_subtree_1");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// pars
			bt.AddPar("AgentNodeTest", "int", "_$local_task_param_$_0", "0");
			// children
			{
				Task_bt_node_test_event_subtree_1_node6 node6 = new Task_bt_node_test_event_subtree_1_node6();
				node6.SetClassNameString("Task");
				node6.SetId(6);
#if !BEHAVIAC_RELEASE
				node6.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node6);
				{
					Sequence node0 = new Sequence();
					node0.SetClassNameString("Sequence");
					node0.SetId(0);
#if !BEHAVIAC_RELEASE
					node0.SetAgentType("AgentNodeTest");
#endif
					node6.AddChild(node0);
					{
						True node1 = new True();
						node1.SetClassNameString("True");
						node1.SetId(1);
#if !BEHAVIAC_RELEASE
						node1.SetAgentType("AgentNodeTest");
#endif
						node0.AddChild(node1);
						node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
					}
					{
						Action_bt_node_test_event_subtree_1_node2 node2 = new Action_bt_node_test_event_subtree_1_node2();
						node2.SetClassNameString("Action");
						node2.SetId(2);
#if !BEHAVIAC_RELEASE
						node2.SetAgentType("AgentNodeTest");
#endif
						node0.AddChild(node2);
						node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
					}
					node6.SetHasEvents(node6.HasEvents() | node0.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node6.HasEvents());
			}
			return true;
		}
Beispiel #8
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/if_else_ut_0");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				IfElse node0 = new IfElse();
				node0.SetClassNameString("IfElse");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					True node1 = new True();
					node1.SetClassNameString("True");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					Action_bt_node_test_if_else_ut_0_node2 node2 = new Action_bt_node_test_if_else_ut_0_node2();
					node2.SetClassNameString("Action");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node2);
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				{
					Action_bt_node_test_if_else_ut_0_node3 node3 = new Action_bt_node_test_if_else_ut_0_node3();
					node3.SetClassNameString("Action");
					node3.SetId(3);
#if !BEHAVIAC_RELEASE
					node3.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node3);
					node0.SetHasEvents(node0.HasEvents() | node3.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
Beispiel #9
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/decoration_loopuntil_ut_2");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					Action_bt_node_test_decoration_loopuntil_ut_2_node4 node4 = new Action_bt_node_test_decoration_loopuntil_ut_2_node4();
					node4.SetClassNameString("Action");
					node4.SetId(4);
#if !BEHAVIAC_RELEASE
					node4.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node4);
					node0.SetHasEvents(node0.HasEvents() | node4.HasEvents());
				}
				{
					DecoratorLoopUntil_bt_node_test_decoration_loopuntil_ut_2_node1 node1 = new DecoratorLoopUntil_bt_node_test_decoration_loopuntil_ut_2_node1();
					node1.SetClassNameString("DecoratorLoopUntil");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					{
						DecoratorAlwaysFailure_bt_node_test_decoration_loopuntil_ut_2_node6 node6 = new DecoratorAlwaysFailure_bt_node_test_decoration_loopuntil_ut_2_node6();
						node6.SetClassNameString("DecoratorAlwaysFailure");
						node6.SetId(6);
#if !BEHAVIAC_RELEASE
						node6.SetAgentType("AgentNodeTest");
#endif
						node1.AddChild(node6);
						{
							True node5 = new True();
							node5.SetClassNameString("True");
							node5.SetId(5);
#if !BEHAVIAC_RELEASE
							node5.SetAgentType("AgentNodeTest");
#endif
							node6.AddChild(node5);
							node6.SetHasEvents(node6.HasEvents() | node5.HasEvents());
						}
						node1.SetHasEvents(node1.HasEvents() | node6.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					Action_bt_node_test_decoration_loopuntil_ut_2_node3 node3 = new Action_bt_node_test_decoration_loopuntil_ut_2_node3();
					node3.SetClassNameString("Action");
					node3.SetId(3);
#if !BEHAVIAC_RELEASE
					node3.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node3);
					node0.SetHasEvents(node0.HasEvents() | node3.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
Beispiel #10
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/enter_exit_action_ut_1");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				Parallel_bt_node_test_enter_exit_action_ut_1_node0 node0 = new Parallel_bt_node_test_enter_exit_action_ut_1_node0();
				node0.SetClassNameString("Parallel");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				// attachments
				{
					Precondition_bt_node_test_enter_exit_action_ut_1_attach1 attach1 = new Precondition_bt_node_test_enter_exit_action_ut_1_attach1();
					attach1.SetClassNameString("Precondition");
					attach1.SetId(1);
#if !BEHAVIAC_RELEASE
					attach1.SetAgentType("AgentNodeTest");
#endif
					node0.Attach(attach1, true, false, false);
				}
				{
					Effector_bt_node_test_enter_exit_action_ut_1_attach2 attach2 = new Effector_bt_node_test_enter_exit_action_ut_1_attach2();
					attach2.SetClassNameString("Effector");
					attach2.SetId(2);
#if !BEHAVIAC_RELEASE
					attach2.SetAgentType("AgentNodeTest");
#endif
					node0.Attach(attach2, false, true, false);
				}
				bt.AddChild(node0);
				{
					WaitforSignal node3 = new WaitforSignal();
					node3.SetClassNameString("WaitforSignal");
					node3.SetId(3);
#if !BEHAVIAC_RELEASE
					node3.SetAgentType("AgentNodeTest");
#endif
					// attachments
					{
						Precondition_bt_node_test_enter_exit_action_ut_1_attach4 attach4 = new Precondition_bt_node_test_enter_exit_action_ut_1_attach4();
						attach4.SetClassNameString("Precondition");
						attach4.SetId(4);
#if !BEHAVIAC_RELEASE
						attach4.SetAgentType("AgentNodeTest");
#endif
						node3.Attach(attach4, true, false, false);
					}
					{
						Effector_bt_node_test_enter_exit_action_ut_1_attach5 attach5 = new Effector_bt_node_test_enter_exit_action_ut_1_attach5();
						attach5.SetClassNameString("Effector");
						attach5.SetId(5);
#if !BEHAVIAC_RELEASE
						attach5.SetAgentType("AgentNodeTest");
#endif
						node3.Attach(attach5, false, true, false);
					}
					node0.AddChild(node3);
					{
						Condition_bt_node_test_enter_exit_action_ut_1_node6 node6 = new Condition_bt_node_test_enter_exit_action_ut_1_node6();
						node6.SetClassNameString("Condition");
						node6.SetId(6);
#if !BEHAVIAC_RELEASE
						node6.SetAgentType("AgentNodeTest");
#endif
						node3.SetCustomCondition(node6);
						node3.SetHasEvents(node3.HasEvents() | node6.HasEvents());
					}
					node0.SetHasEvents(node0.HasEvents() | node3.HasEvents());
				}
				{
					True node7 = new True();
					node7.SetClassNameString("True");
					node7.SetId(7);
#if !BEHAVIAC_RELEASE
					node7.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node7);
					node0.SetHasEvents(node0.HasEvents() | node7.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
Beispiel #11
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/decoration_failureuntil_ut_1");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			// children
			{
				DecoratorFailureUntil_bt_node_test_decoration_failureuntil_ut_1_node0 node0 = new DecoratorFailureUntil_bt_node_test_decoration_failureuntil_ut_1_node0();
				node0.SetClassNameString("DecoratorFailureUntil");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					True node1 = new True();
					node1.SetClassNameString("True");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
Beispiel #12
0
		public static bool build_behavior_tree(BehaviorTree bt)
		{
			bt.SetClassNameString("BehaviorTree");
			bt.SetId(-1);
			bt.SetName("node_test/query_subtree_2");
			bt.IsFSM = false;
#if !BEHAVIAC_RELEASE
			bt.SetAgentType("AgentNodeTest");
#endif
			bt.SetDomains("test subtree2");
			bt.SetDescriptors("1:{Descriptor=int Self.AgentNodeTest::testVar_1;Reference=const int 80;}");
			// children
			{
				Sequence node0 = new Sequence();
				node0.SetClassNameString("Sequence");
				node0.SetId(0);
#if !BEHAVIAC_RELEASE
				node0.SetAgentType("AgentNodeTest");
#endif
				bt.AddChild(node0);
				{
					Action_bt_node_test_query_subtree_2_node1 node1 = new Action_bt_node_test_query_subtree_2_node1();
					node1.SetClassNameString("Action");
					node1.SetId(1);
#if !BEHAVIAC_RELEASE
					node1.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node1);
					node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
				}
				{
					True node2 = new True();
					node2.SetClassNameString("True");
					node2.SetId(2);
#if !BEHAVIAC_RELEASE
					node2.SetAgentType("AgentNodeTest");
#endif
					node0.AddChild(node2);
					node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
				}
				bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
			}
			return true;
		}
Beispiel #13
0
 public static bool build_behavior_tree(BehaviorTree bt)
 {
     bt.SetClassNameString("BehaviorTree");
     bt.SetId(-1);
     bt.SetName("node_test/selector_stochastic_ut_1");
     #if !BEHAVIAC_RELEASE
     bt.SetAgentType("AgentNodeTest");
     #endif
     // children
     {
         SelectorStochastic_bt_node_test_selector_stochastic_ut_1_node0 node0 = new SelectorStochastic_bt_node_test_selector_stochastic_ut_1_node0();
         node0.SetClassNameString("SelectorStochastic");
         node0.SetId(0);
     #if !BEHAVIAC_RELEASE
         node0.SetAgentType("AgentNodeTest");
     #endif
         bt.AddChild(node0);
         {
             Action_bt_node_test_selector_stochastic_ut_1_node1 node1 = new Action_bt_node_test_selector_stochastic_ut_1_node1();
             node1.SetClassNameString("Action");
             node1.SetId(1);
     #if !BEHAVIAC_RELEASE
             node1.SetAgentType("AgentNodeTest");
     #endif
             node0.AddChild(node1);
             node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
         }
         {
             True node2 = new True();
             node2.SetClassNameString("True");
             node2.SetId(2);
     #if !BEHAVIAC_RELEASE
             node2.SetAgentType("AgentNodeTest");
     #endif
             node0.AddChild(node2);
             node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
         }
         {
             True node3 = new True();
             node3.SetClassNameString("True");
             node3.SetId(3);
     #if !BEHAVIAC_RELEASE
             node3.SetAgentType("AgentNodeTest");
     #endif
             node0.AddChild(node3);
             node0.SetHasEvents(node0.HasEvents() | node3.HasEvents());
         }
         bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
     }
     return true;
 }
Beispiel #14
0
 public static bool build_behavior_tree(BehaviorTree bt)
 {
     bt.SetClassNameString("BehaviorTree");
     bt.SetId(-1);
     bt.SetName("node_test/event_subtree_0");
     #if !BEHAVIAC_RELEASE
     bt.SetAgentType("AgentNodeTest");
     #endif
     // children
     {
         Sequence node0 = new Sequence();
         node0.SetClassNameString("Sequence");
         node0.SetId(0);
     #if !BEHAVIAC_RELEASE
         node0.SetAgentType("AgentNodeTest");
     #endif
         bt.AddChild(node0);
         {
             True node1 = new True();
             node1.SetClassNameString("True");
             node1.SetId(1);
     #if !BEHAVIAC_RELEASE
             node1.SetAgentType("AgentNodeTest");
     #endif
             node0.AddChild(node1);
             node0.SetHasEvents(node0.HasEvents() | node1.HasEvents());
         }
         {
             Action_bt_node_test_event_subtree_0_node2 node2 = new Action_bt_node_test_event_subtree_0_node2();
             node2.SetClassNameString("Action");
             node2.SetId(2);
     #if !BEHAVIAC_RELEASE
             node2.SetAgentType("AgentNodeTest");
     #endif
             node0.AddChild(node2);
             node0.SetHasEvents(node0.HasEvents() | node2.HasEvents());
         }
         bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
     }
     return true;
 }
Beispiel #15
0
 public static bool build_behavior_tree(BehaviorTree bt)
 {
     bt.SetClassNameString("BehaviorTree");
     bt.SetId(-1);
     bt.SetName("node_test/enter_exit_action_ut_1");
     #if !BEHAVIAC_RELEASE
     bt.SetAgentType("AgentNodeTest");
     #endif
     // children
     {
         Parallel_bt_node_test_enter_exit_action_ut_1_node0 node0 = new Parallel_bt_node_test_enter_exit_action_ut_1_node0();
         node0.SetClassNameString("Parallel");
         node0.SetId(0);
     #if !BEHAVIAC_RELEASE
         node0.SetAgentType("AgentNodeTest");
     #endif
         bt.AddChild(node0);
         {
             WaitforSignal_bt_node_test_enter_exit_action_ut_1_node3 node3 = new WaitforSignal_bt_node_test_enter_exit_action_ut_1_node3();
             node3.SetClassNameString("WaitforSignal");
             node3.SetId(3);
     #if !BEHAVIAC_RELEASE
             node3.SetAgentType("AgentNodeTest");
     #endif
             // attachments
             {
                 Predicate_bt_node_test_enter_exit_action_ut_1_attach5 attach5 = new Predicate_bt_node_test_enter_exit_action_ut_1_attach5();
                 attach5.SetClassNameString("Predicate");
                 attach5.SetId(5);
     #if !BEHAVIAC_RELEASE
                 attach5.SetAgentType("AgentNodeTest");
     #endif
                 node3.Attach(attach5);
             }
             node0.AddChild(node3);
             node0.SetHasEvents(node0.HasEvents() | node3.HasEvents());
         }
         {
             True node4 = new True();
             node4.SetClassNameString("True");
             node4.SetId(4);
     #if !BEHAVIAC_RELEASE
             node4.SetAgentType("AgentNodeTest");
     #endif
             node0.AddChild(node4);
             node0.SetHasEvents(node0.HasEvents() | node4.HasEvents());
         }
         bt.SetHasEvents(bt.HasEvents() | node0.HasEvents());
     }
     return true;
 }