protected override void ProjectileCollide(ProjectileCollider proj) { host.ReduceHealth(10); }
protected override void ProjectileCollide(ProjectileCollider proj) { Debug.WriteLine("Projectiles collided!"); }
protected override void ProjectileCollide(ProjectileCollider proj) { throw new NotImplementedException(); }
protected virtual void ProjectileCollide(ProjectileCollider proj) { Debug.WriteLine("Projectile collided!"); }