Beispiel #1
0
        public MainGame(Game1 theGame)
            : base("background", 1.0f)
        {
            LABELWIDTH = SEC1WIDTH / 2 - MARGIN;
            CARDWIDTH = (Game1.WIDTH - 8 * (MARGIN * 2) - 30) / MAXHANDSIZE;
            CARDHEIGHT = (int) (CARDWIDTH * 1.612);
            LABELLENGTH = (SEC1WIDTH - MARGIN) / 5;
            RESOURCELENGTH = (SEC1WIDTH - 3 * MARGIN) * 4 / 5;
            player = null;
            wonder = null;
            lastPlayed = new Dictionary<string, Visual>();
            hand = new SortedDictionary<string, Visual>();
            leftButton = new Button(new Vector2(Game1.WIDTH - 27, 200 + CARDHEIGHT / 2 - 7), 15, 15, "", "Font1", "left");
            leftButton.z = 1;
            hand.Add("paperleft", new Visual(new Vector2(Game1.WIDTH - 27, 190), 30, CARDHEIGHT + 30, "paperleft"));
            hand.Add("leftButton", leftButton.setBorder(false));

            close = new Button(new Vector2(Game1.WIDTH - Game1.WIDTH / 9, Game1.HEIGHT * 5/ 8), 75, 40, "Close", "Font1");

            lastPlayed.Add("bg", new Visual(new Vector2(Game1.WIDTH / 3, Game1.HEIGHT / 6), Game1.WIDTH * 2 / 3, Game1.HEIGHT * 2 / 3, "bg"));
            lastPlayed.Add("close", close);

            seatVisuals = new Dictionary<int, Dictionary<string, Visual>>();
            baseVisuals = new Dictionary<String, Visual>();
            baseVisuals.Add("Label1", new Visual(new Vector2(MARGIN, MARGIN), LABELWIDTH, LABELHEIGHT, "Players", "Font1", null, Color.Gray, "grayback"));
            baseVisuals.Add("Label2", new Visual(new Vector2(MARGIN + LABELWIDTH, MARGIN), LABELWIDTH, LABELHEIGHT, "icons"));
            baseVisuals.Add("Divider1", new Visual(new Vector2(SEC1WIDTH - 1, 0), DIVIDERWIDTH, Game1.HEIGHT, "line", Color.Silver));
            baseVisuals.Add("Divider2", new Visual(new Vector2(0, SEC1HEIGHT - 1), Game1.WIDTH, DIVIDERWIDTH, "line", Color.Silver));
            baseVisuals.Add("Age", new Visual(new Vector2(Game1.WIDTH - MARGIN - 75, MARGIN), 75, 75, "age1"));
            baseVisuals.Add("discard", new Visual(new Vector2(Game1.WIDTH - MARGIN - 60, MARGIN * 3 + 120), 60, 60, "0", "Font1", null, Color.White, "deck"));
            baseVisuals["discard"].setLeftMargin(15);
            baseVisuals["discard"].setTopMargin(9);
        }
Beispiel #2
0
        /// <summary>
        /// The main entry point for the application.
        /// </summary>
        static void Main(string[] args)
        {
            using (Game1 game = new Game1())
            {
                game.Run();
            }

            //Testing cards
        }