Beispiel #1
0
 public TopoTriangleNode FindNodeForTriangle(TopoTriangle triangle)
 {
     if (triangles != null)
     {
         return(this);
     }
     if (triangle.boundingBox.maxPoint[dimension] < middlePosition)
     {
         return(left.FindNodeForTriangle(triangle));
     }
     else if (triangle.boundingBox.minPoint[dimension] > middlePosition)
     {
         return(right.FindNodeForTriangle(triangle));
     }
     else
     {
         return(middle.FindNodeForTriangle(triangle));
     }
 }