/// <summary> /// 竞技场公告 /// </summary> public static void SprostSystemChat(UserRank rank, UserRank toRank) { if (rank == null || toRank == null) { return; } int topId = rank.RankId; int totopID = toRank.RankId; int winNum = 0; int winMaxNum = 0; string content = string.Empty; string winMaxUserID = string.Empty; var chatService = new TjxChatService(); if (topId == 1 && topId > totopID) { content = string.Format(LanguageManager.GetLang().St5107_JingJiChangOneRank, rank.NickName, toRank.NickName); chatService.SystemSend(ChatType.World, content); } GameUser gameUser = UserCacheGlobal.LoadOffline(rank.UserID); if (gameUser != null) { IList<SportsCombat> userSportsCombats = gameUser.GetSportsCombat(); if (userSportsCombats.Count > 0) { if (totopID == 1 && userSportsCombats[userSportsCombats.Count - 1].IsWin) { content = string.Format(LanguageManager.GetLang().St5107_JingJiChangOneRank, toRank.NickName, rank.NickName); chatService.SystemSend(ChatType.World, content); } winNum = userSportsCombats[userSportsCombats.Count - 1].WinNum; } //连胜第一名 winMaxUserID = ServerEnvSet.Get(ServerEnvKey.SportFirstUser, ""); winMaxNum = ServerEnvSet.Get(ServerEnvKey.SportFirstWinNum, 0).ToInt(); Ranking<UserRank> ranking = RankingFactory.Get<UserRank>(CombatRanking.RankingKey); UserRank rankInfo = ranking.Find(s => s.UserID == winMaxUserID); //打破全服最高连胜的发通知 if (winNum > winMaxNum) { ServerEnvSet.Set(ServerEnvKey.SportFirstUser, rank.UserID); ServerEnvSet.Set(ServerEnvKey.SportFirstWinNum, winNum); if (rankInfo != null && rank.UserID != winMaxUserID && !string.IsNullOrEmpty(winMaxUserID)) { content = string.Format(LanguageManager.GetLang().St5107_ZuiGaoLianSha, rank.NickName, rankInfo.NickName); chatService.SystemSend(ChatType.World, content); } else if (winMaxNum > 5) { content = string.Format(LanguageManager.GetLang().St5107_JingJiChangWinNum, rank.NickName, winNum); chatService.SystemSend(ChatType.World, content); } } //int upRankID = MathUtils.Subtraction(totopID, topId, 0); //if (upRankID > 20) //{ // UserRank urankInfo = ranking.Find(s => s.UserID == rank.UserID); // if (urankInfo != null && !string.IsNullOrEmpty(urankInfo.UserID)) // { // content = string.Format(LanguageManager.GetLang().St5107_JingJiChangMoreNum, rank.NickName, // upRankID); // chatService.SystemSend(ChatType.World, content); // } //} } }
/// <summary> /// 奖励物品 /// </summary> /// <param name="prize"></param> /// <returns></returns> public static void ChestGainTreasureInfo(GameUser user, DialInfo dialInfo, int count) { var treasure = new TreasureInfo(); treasure.UserID = user.UserID; treasure.Type = dialInfo.RewardType; treasure.ItemID = dialInfo.ItemID; treasure.Num = dialInfo.ItemNum; treasure.ItemLv = 1; UserDial userDial = new GameDataCacheSet<UserDial>().FindKey(user.UserID); if (userDial == null) { userDial = new UserDial(); } userDial.GroupID = 0; userDial.RefreshDate = DateTime.Now; userDial.Treasure.Add(treasure); if (count == 0) { userDial.PrizeInfo = treasure; userDial.HeadID = dialInfo.HeadID; } if (GameConfigSet.Treasure > 0 && userDial.Treasure.Count > GameConfigSet.Treasure) { for (int i = 0; i < userDial.Treasure.Count - GameConfigSet.Treasure; i++) { userDial.Treasure.Remove(userDial.Treasure[i]); } } if (dialInfo.IsShow) { var cacheSet = new ShareCacheStruct<ServerEnvSet>(); var serverEnvSet = cacheSet.FindKey(ServerEnvKey.UserTreasure); if (serverEnvSet == null) { serverEnvSet = new ServerEnvSet(); serverEnvSet.EnvKey = ServerEnvKey.UserTreasure; cacheSet.Add(serverEnvSet, GameEnvironment.CacheGlobalPeriod); } var treasureInfoList = ServerEnvSetTreasure(treasure); serverEnvSet.EnvValue = JsonUtils.Serialize(treasureInfoList); } if (dialInfo.IsBroadcast && !string.IsNullOrEmpty(dialInfo.BroadContent)) { TjxChatService chatService = new TjxChatService(); chatService.SystemSend(ChatType.World, string.Format(dialInfo.BroadContent, user.NickName)); } if (dialInfo.RewardType == RewardType.Again || dialInfo.RewardType == RewardType.Mood || dialInfo.RewardType == RewardType.Recharge) { if (dialInfo.RewardType == RewardType.Recharge) { userDial.ReturnRatio = treasure.Num; } return; } ChestGetUserTake(treasure, user); }
public override bool TakeAction() { UserHelper.GetUserLightOpen(ContextUser.UserID); short opType = 0; int huntingID2 = 0; if (huntingID < 1005) { huntingID2 = MathUtils.Addition(huntingID, 1, int.MaxValue); } else { huntingID2 = 1001; //huntingID; } UserHelper.ChechDailyRestrain(ContextUser.UserID); if (!CrystalHelper.CheckAllowCrystall(ContextUser)) { ErrorCode = 1000; ErrorInfo = LanguageManager.GetLang().St1305_FateBackpackFull; return false; } else { if (!CrystalHelper.CheckAllowCrystall(ContextUser)) { ErrorCode = errorNum; ErrorInfo = LanguageManager.GetLang().St1305_FateBackpackFull; return false; } } ProbabilityInfo probabilityInfo = null; if (ops == 1) { #region opType = 1; UserDailyRestrain userRestrain = new GameDataCacheSet<UserDailyRestrain>().FindKey(ContextUser.UserID); probabilityInfo = new ConfigCacheSet<ProbabilityInfo>().FindKey(huntingID); //当前猎命人物的概率 if (probabilityInfo == null) { return false; } ProbabilityInfo probability1 = new ConfigCacheSet<ProbabilityInfo>().FindKey(huntingID2); if (userRestrain != null && userRestrain.Funtion2 >= VipHelper.GetVipUseNum(ContextUser.VipLv, RestrainType.MianFeiLieMing) && DateTime.Now.Date == userRestrain.RefreshDate.Date) { if (probabilityInfo.Price > ContextUser.GameCoin) { ErrorCode = errorNum; ErrorInfo = LanguageManager.GetLang().St_GameCoinNotEnough; return false; } } //暑期第三弹 if (huntingID2 == 1001 && !NoviceHelper.IsGianCrystalPack(ContextUser)) { ErrorCode = errorNum; ErrorInfo = LanguageManager.GetLang().St1305_BeiBaoBackpackFull; return false; } var lightCacheSet = new GameDataCacheSet<UserLight>(); if (huntingID != 1001) { UserLight userLight1 = lightCacheSet.FindKey(ContextUser.UserID, huntingID); if (userLight1.IsLight == 2) { ErrorCode = LanguageManager.GetLang().ErrorCode; return false; } if (userLight1.IsLight == 1) { userLight1.IsLight = 2; //userLight1.Update(); } } UserLight userLight = new GameDataCacheSet<UserLight>().FindKey(ContextUser.UserID, huntingID2); if (RandomUtils.IsHit(probability1.Light)) { ErrorCode = ErrorCode; ErrorInfo = probability1.HuntingName; if (userLight != null) { userLight.IsLight = 1; //userLight.Update(); } else { userLight = new UserLight() { UserID = ContextUser.UserID, HuntingID = huntingID2, IsLight = 1 }; lightCacheSet.Add(userLight); } } if (userRestrain != null) { if (userRestrain.Funtion2 >= VipHelper.GetVipUseNum(ContextUser.VipLv, RestrainType.MianFeiLieMing) && DateTime.Now.Date == userRestrain.RefreshDate.Date) { ContextUser.GameCoin = MathUtils.Subtraction(ContextUser.GameCoin, probabilityInfo.Price, 0); //ContextUser.Update(); } else { userRestrain.Funtion2 = MathUtils.Addition(userRestrain.Funtion2, 1, int.MaxValue); //userRestrain.Update(); } } else { ContextUser.GameCoin = MathUtils.Subtraction(ContextUser.GameCoin, probabilityInfo.Price, 0); //ContextUser.Update(); } lightArray = new GameDataCacheSet<UserLight>().FindAll(ContextUser.UserID); #endregion } else if (ops == 2) { #region opType = 2; if (ContextUser.VipLv < 5) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St_VipNotEnough; return false; } probabilityInfo = new ConfigCacheSet<ProbabilityInfo>().FindKey(huntingID); //当前猎命人物的概率 if (probabilityInfo == null) { return false; } if (ContextUser.GoldNum < probabilityInfo.Price) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St_GoldNotEnough; return false; } UserLight uLightInfo = new GameDataCacheSet<UserLight>().FindKey(ContextUser.UserID, probabilityInfo.GoldHunting); if (uLightInfo != null && uLightInfo.IsLight == 1) { ErrorCode = LanguageManager.GetLang().ErrorCode; ErrorInfo = LanguageManager.GetLang().St1305_HuntingIDLight; return false; } else if (uLightInfo != null && (uLightInfo.IsLight == 2 || uLightInfo.IsLight == 0)) { uLightInfo.IsLight = 1; } else { uLightInfo = new UserLight() { UserID = ContextUser.UserID, HuntingID = probabilityInfo.GoldHunting, IsLight = 1 }; new GameDataCacheSet<UserLight>().Add(uLightInfo); } ContextUser.UseGold = MathUtils.Addition(ContextUser.UseGold, probabilityInfo.Price, int.MaxValue); lightArray = new GameDataCacheSet<UserLight>().FindAll(ContextUser.UserID); #endregion } //每种品质的概率 double[] probabilityArray2 = { (double)probabilityInfo.Gray, (double)probabilityInfo.Green, (double)probabilityInfo.Blue, (double)probabilityInfo.Purple, (double)probabilityInfo.Yellow, (double)probabilityInfo.Red }; int index2 = RandomUtils.GetHitIndex(probabilityArray2); CrystalQualityType qualityType = (CrystalQualityType)Enum.Parse(typeof(CrystalQualityType), (index2 + 1).ToString()); List<CrystalInfo> crystalArray2 = new ConfigCacheSet<CrystalInfo>().FindAll(u => u.CrystalQuality == qualityType && u.DemandLv <= ContextUser.UserLv); if (crystalArray2.Count > 0) { int randomNum = RandomUtils.GetRandom(0, crystalArray2.Count); crystal = new ConfigCacheSet<CrystalInfo>().FindKey(crystalArray2[randomNum].CrystalID); if (crystal != null && crystal.CrystalQuality == CrystalQualityType.Gray) { //wuzf修改 8-15 灰色放在临时背包不存DB CrystalHelper.AppendGrayCrystal(ContextUser, crystal.CrystalID); } else if (crystal != null) { var package = UserCrystalPackage.Get(Uid); UserCrystalInfo userCrystal = new UserCrystalInfo() { UserCrystalID = Guid.NewGuid().ToString(), CrystalID = crystal.CrystalID, CrystalLv = 1, CurrExprience = 0, GeneralID = 0, IsSale = 1, CreateDate = DateTime.Now }; package.SaveCrystal(userCrystal); UserLogHelper.AppenCtystalLog(ContextUser.UserID, opType, crystal.CrystalID, probabilityInfo.Price, probabilityInfo.Price, null, 1, 0); //高品质聊天通知); if (crystal.CrystalQuality >= CrystalQualityType.Yellow) { var cacheChat = new TjxChatService(); string content = string.Format(LanguageManager.GetLang().St1305_HighQualityNotice, ContextUser.NickName, CrystalHelper.GetQualityName(crystal.CrystalQuality), crystal.CrystalName ); cacheChat.SystemSend(ChatType.World, content); } } } //日常任务-猎命 TaskHelper.TriggerDailyTask(Uid, 4009); return true; }
public static string HuntingLife(GameUser user, out string errStr) { #region errStr = string.Empty; int huntingID = UserLightLit(user.UserID); int huntingID2 = UserNextLight(user.UserID, huntingID); UserDailyRestrain userRestrain = new GameDataCacheSet<UserDailyRestrain>().FindKey(user.UserID); var probabilityInfo = new ConfigCacheSet<ProbabilityInfo>().FindKey(huntingID); //当前猎命人物的概率 if (probabilityInfo == null) { return errStr; } ProbabilityInfo probability1 = new ConfigCacheSet<ProbabilityInfo>().FindKey(huntingID2); if (userRestrain != null && userRestrain.Funtion2 >= VipHelper.GetVipUseNum(user.VipLv, RestrainType.MianFeiLieMing) && DateTime.Now.Date == userRestrain.RefreshDate.Date) { if (probabilityInfo.Price > user.GameCoin) { errStr = LanguageManager.GetLang().St_GameCoinNotEnough; return errStr; } } //暑期第三弹 if (huntingID2 == 1001 && !NoviceHelper.IsGianCrystalPack(user)) { errStr = LanguageManager.GetLang().St1305_BeiBaoBackpackFull; return errStr; } var lightCacheSet = new GameDataCacheSet<UserLight>(); if (huntingID != 1001) { UserLight userLight1 = lightCacheSet.FindKey(user.UserID, huntingID); if (userLight1.IsLight == 2) { return string.Empty; } if (userLight1.IsLight == 1) { userLight1.IsLight = 2; } } UserLight userLight = new GameDataCacheSet<UserLight>().FindKey(user.UserID, huntingID2); if (RandomUtils.IsHit(probability1.Light)) { if (userLight != null) { userLight.IsLight = 1; if (userLight.HuntingID == 1005) { errStr = LanguageManager.GetLang().St1305_HuntingIDLight; } } else { userLight = new UserLight() { UserID = user.UserID, HuntingID = huntingID2, IsLight = 1 }; lightCacheSet.Add(userLight); } } if (userRestrain != null) { if (userRestrain.Funtion2 >= VipHelper.GetVipUseNum(user.VipLv, RestrainType.MianFeiLieMing) && DateTime.Now.Date == userRestrain.RefreshDate.Date) { user.GameCoin = MathUtils.Subtraction(user.GameCoin, probabilityInfo.Price, 0); } else { userRestrain.Funtion2 = MathUtils.Addition(userRestrain.Funtion2, 1, int.MaxValue); } } else { user.GameCoin = MathUtils.Subtraction(user.GameCoin, probabilityInfo.Price, 0); } //每种品质的概率 double[] probabilityArray2 = { (double)probabilityInfo.Gray, (double)probabilityInfo.Green, (double)probabilityInfo.Blue, (double)probabilityInfo.Purple, (double)probabilityInfo.Yellow, (double)probabilityInfo.Red }; int index2 = RandomUtils.GetHitIndex(probabilityArray2); CrystalQualityType qualityType = (CrystalQualityType)Enum.Parse(typeof(CrystalQualityType), (index2 + 1).ToString()); List<CrystalInfo> crystalArray2 = new ConfigCacheSet<CrystalInfo>().FindAll(u => u.CrystalQuality == qualityType && u.DemandLv <= user.UserLv); if (crystalArray2.Count > 0) { int randomNum = RandomUtils.GetRandom(0, crystalArray2.Count); var crystal = new ConfigCacheSet<CrystalInfo>().FindKey(crystalArray2[randomNum].CrystalID); if (crystal != null && crystal.CrystalQuality == CrystalQualityType.Gray) { //wuzf修改 8-15 灰色放在临时背包不存DB CrystalHelper.AppendGrayCrystal(user, crystal.CrystalID); } else if (crystal != null) { var package = UserCrystalPackage.Get(user.UserID); UserCrystalInfo userCrystal = new UserCrystalInfo() { UserCrystalID = Guid.NewGuid().ToString(), CrystalID = crystal.CrystalID, CrystalLv = 1, CurrExprience = 0, GeneralID = 0, IsSale = 1, CreateDate = DateTime.Now }; package.SaveCrystal(userCrystal); UserLogHelper.AppenCtystalLog(user.UserID, 5, crystal.CrystalID, probabilityInfo.Price, 0, null, 1, 0); //高品质聊天通知); if (crystal.CrystalQuality >= CrystalQualityType.Yellow) { var cacheChat = new TjxChatService(); string content = string.Format(LanguageManager.GetLang().St1305_HighQualityNotice, user.NickName, CrystalHelper.GetQualityName(crystal.CrystalQuality), crystal.CrystalName ); cacheChat.SystemSend(ChatType.World, content); } } } return errStr; #endregion }
/// <summary> /// 通关精英副本获得奖励 /// </summary> /// <param name="user"></param> public static void ElitePlotFestivalList(GameUser user) { var festivalInfosArray = new ShareCacheStruct<FestivalInfo>().FindAll(m => m.FestivalType == FestivalType.EliteCount); var chatService = new TjxChatService(); foreach (FestivalInfo info in festivalInfosArray) { if (IsFestivalOpen(info.FestivalID)) { if (info.TaskConfig != null) { FestivalRestrainNum(user.UserID, info.FestivalID); int maxNum = 0; var configInfos = info.TaskConfig; foreach (TaskConfigInfo configInfo in configInfos) { maxNum = MathUtils.Addition(maxNum, 1); var plotInfosArray = new ShareCacheStruct<PlotInfo>().FindAll(m => configInfo.CityID.IndexOf(m.CityID.ToString()) >= 0 && m.PlotType == configInfo.PlotType); if (IsEliteClearance(user.UserID, info.FestivalID, plotInfosArray, maxNum)) { ItemBaseInfo itemInfo = new ShareCacheStruct<ItemBaseInfo>().FindKey(configInfo.item); if (itemInfo != null) { UserItemHelper.AddUserItem(user.UserID, configInfo.item, configInfo.Num); GetFestivalRestrain(info, user, maxNum, info.FestivalID); chatService.SystemSend(ChatType.World, string.Format(configInfo.Desc, user.NickName, itemInfo.ItemName)); } } } } } } }
/// <summary> /// 普通副本类型活动(获得遗失的月饼配方) /// </summary> /// <param name="user"></param> public static void NormalCountReceive(GameUser user) { int dailyNum = 0; var chatService = new TjxChatService(); var festivalInfosArray = new ShareCacheStruct<FestivalInfo>().FindAll(m => m.FestivalType == FestivalType.NormalCount); foreach (FestivalInfo info in festivalInfosArray) { if (IsFestivalOpen(info.FestivalID)) { FestivalRestrainNum(user.UserID, info.FestivalID); FestivalRestrain festivalRestrain = new PersonalCacheStruct<FestivalRestrain>().FindKey(user.UserID, info.FestivalID); if (festivalRestrain != null && festivalRestrain.RefreashDate.Date == DateTime.Now.Date) { dailyNum = festivalRestrain.RestrainNum; } if (info.RestrainNum > dailyNum && info.TaskConfig != null) { List<TaskConfigInfo> configInfos = info.TaskConfig.ToList(); foreach (TaskConfigInfo configInfo in configInfos) { if (RandomUtils.IsHit(configInfo.probability)) { UserItemHelper.AddUserItem(user.UserID, configInfo.item, configInfo.Num); if (info.FestivalExtend != null) { chatService.SystemSend(ChatType.World, string.Format(info.FestivalExtend.Desc, user.NickName)); } if (festivalRestrain != null) { festivalRestrain.RestrainNum = MathUtils.Addition(festivalRestrain.RestrainNum, 1); //festivalRestrain.Update(); } else { var cacheSet = new PersonalCacheStruct<FestivalRestrain>(); festivalRestrain = new FestivalRestrain() { FestivalID = info.FestivalID, UserID = user.UserID, RestrainNum = 1, RefreashDate = DateTime.Now }; cacheSet.Add(festivalRestrain); } } } } } } }
/// <summary> /// 七夕节活动 /// </summary> /// <param name="userID"></param> /// <param name="plotID"></param> private static bool TanabataFestival(string userID, int plotID) { var chatService = new TjxChatService(); GameUser userInfo = new PersonalCacheStruct<GameUser>().FindKey(userID); PlotInfo plotInfo = new ShareCacheStruct<PlotInfo>().FindKey(plotID); if (plotInfo != null) { if (RandomUtils.IsHit(plotInfo.FestivalProbability)) { List<FestivalReward> rewardsArray = plotInfo.FestivalReward.ToList(); double[] probability = new double[rewardsArray.Count]; for (int i = 0; i < rewardsArray.Count; i++) { probability[i] = rewardsArray[i].Probability; } int index2 = RandomUtils.GetHitIndex(probability); int itemID = rewardsArray[index2].Item; UserItemHelper.AddUserItem(userID, itemID, 1); ItemBaseInfo itemInfo = new ShareCacheStruct<ItemBaseInfo>().FindKey(itemID); if (userInfo != null && itemInfo != null) { string content = string.Empty; if (itemID == 5023 || itemID == 5024) { content = string.Format(LanguageManager.GetLang().St_Tanabata, itemInfo.ItemName); chatService.SystemSendWhisper(userInfo, content); return true; } else if (itemID == 5022) { content = string.Format(LanguageManager.GetLang().St_UserNameTanabata, userInfo.NickName, itemInfo.ItemName); chatService.SystemSend(ChatType.World, content); return true; } } } } return false; }
/// <summary> /// 端午节通关获得物品 /// </summary> /// <param name="userID"></param> /// <param name="plotID"></param> public static void GetFestivalReward(string userID, int plotID) { int festivalID = 0;// 1001; var chatService = new TjxChatService(); FestivalInfo festival = new ShareCacheStruct<FestivalInfo>().FindKey(festivalID); if (festival != null) { GameUser userInfo = new PersonalCacheStruct<GameUser>().FindKey(userID); PlotInfo plotInfo = new ShareCacheStruct<PlotInfo>().FindKey(plotID); if (plotInfo != null) { if (IsFestivalOpen(festivalID)) { if (RandomUtils.IsHit(plotInfo.FestivalProbability)) { List<FestivalReward> rewardsArray = plotInfo.FestivalReward.ToList(); double[] probability = new double[rewardsArray.Count]; for (int i = 0; i < rewardsArray.Count; i++) { probability[i] = rewardsArray[i].Probability; } int index2 = RandomUtils.GetHitIndex(probability); int itemID = rewardsArray[index2].Item; UserItemHelper.AddUserItem(userID, itemID, 1); ItemBaseInfo itemInfo = new ShareCacheStruct<ItemBaseInfo>().FindKey(itemID); if (userInfo != null && itemInfo != null) { string content = string.Empty; if (itemID == 5005) { content = string.Format(LanguageManager.GetLang().St_DragonBoatPuTongZongzi, itemInfo.ItemName); chatService.SystemSendWhisper(userInfo, content); } else if (itemID == 5006) { content = string.Format(LanguageManager.GetLang().St_DragonBoatPuTongZongzi, itemInfo.ItemName); chatService.SystemSendWhisper(userInfo, content); } else if (itemID == 5007) { content = string.Format(LanguageManager.GetLang().St_DragonBoatZongzi, userInfo.NickName); chatService.SystemSend(ChatType.World, content); } } } } } } }
/// <summary> /// 处理击杀奖励 /// </summary> private void DoKillPrize(GameUser user) { BossActivePrize bossPrize = GameActive.BossPrize; if (bossPrize == null) { return; } TjxChatService chatService = new TjxChatService(); var rankingList = RefreshRanking(); ServerEnvSet.Set(ServerEnvKey.FirstHalfBoss, rankingList.ToJson()); int length = rankingList.Count > bossPrize.TopObtain ? bossPrize.TopObtain : rankingList.Count; //处理排名奖励 for (int i = 0; i < length; i++) { string prizeItemMsg = string.Empty; GameUser tempUser = new PersonalCacheStruct<GameUser>().FindKey(rankingList[i].UserId); tempUser.GameCoin = MathUtils.Addition(tempUser.GameCoin, bossPrize.TopObtainNum, int.MaxValue); //前3名奖励 if (i == 0) { DoTopThreePrize(i + 1, tempUser, bossPrize.Rank1, bossPrize.Items, out prizeItemMsg); } else if (i == 1) { DoTopThreePrize(i + 1, tempUser, bossPrize.Rank2, bossPrize.Items, out prizeItemMsg); } else if (i == 2) { DoTopThreePrize(i + 1, tempUser, bossPrize.Rank3, bossPrize.Items, out prizeItemMsg); } //tempUser.Update(); if (!string.IsNullOrEmpty(prizeItemMsg)) prizeItemMsg = "," + prizeItemMsg; chatService.SystemSend(ChatType.World, string.Format(LanguageManager.GetLang().St5405_CombatRankmReward, tempUser.NickName, (i + 1), bossPrize.TopObtainNum, prizeItemMsg)); TraceLog.ReleaseWriteDebug(string.Format(LanguageManager.GetLang().St5405_CombatRankmReward, tempUser.NickName, (i + 1), bossPrize.TopObtainNum, prizeItemMsg)); // CountryCombat.Contribution(tempUser.UserID, bossPrize.TopObtainNum); //公会贡献 } }