static void Main(string[] args) { Console.WriteLine("Enter q to quit!"); var zoo = new Zoo(); while (true) { Console.WriteLine(); Console.WriteLine("Enter Animal Type: "); Console.WriteLine("1. Lion"); Console.WriteLine("2. Tiger"); Console.WriteLine("3. Zebra"); Console.Write("Type (number): "); var type = Console.ReadLine(); if (type == "q") { break; } Animal animal = null; switch (type) { case "1": animal = new Lion(); break; case "2": animal = new Tiger(); break; case "3": animal = new Zebra(); break; default: Console.WriteLine("Not a valid animal type!"); break; } if (animal != null) { Console.WriteLine(); Console.WriteLine($"Feed the : {animal.Type()}."); animal.WrongFoodProvided += OnWrongFoodProvided; FeedAnimal(animal); zoo.AddAnimal(animal); } } Console.WriteLine($"Total Expenses for all animals: {zoo.TotalExpenses()}"); var mostExpensive = zoo.MostExpensive(); Console.WriteLine($"Most expensive animal to keep is: {mostExpensive.Type()}"); Console.WriteLine($"It eats: {zoo.CostByAnimal(mostExpensive)}"); }
private void Start() { henk = Instantiate(lion, transform).GetComponent <Lion>(); henk.name = "henk"; elsa = Instantiate(hippo, transform).GetComponent <Hippo>(); elsa.name = "elsa"; dora = Instantiate(pig, transform).GetComponent <Pig>(); dora.name = "dora"; wally = Instantiate(tiger, transform).GetComponent <Tiger>(); wally.name = "wally"; marty = Instantiate(zebra, transform).GetComponent <Zebra>(); marty.name = "marty"; steven = Instantiate(captainAmerica, transform).GetComponent <CaptainAmerica>(); steven.name = "steven"; logan = Instantiate(wolverine, transform).GetComponent <Wolverine>(); logan.name = "logan"; }
/// <summary> /// Instantiates every animal and adds them to the scene. /// </summary> private void Start() { Lion henk = Instantiate(lion, transform).GetComponent <Lion>(); Hippo elsa = Instantiate(hippo, transform).GetComponent <Hippo>(); Pig dora = Instantiate(pig, transform).GetComponent <Pig>(); Tiger wally = Instantiate(tiger, transform).GetComponent <Tiger>(); Zebra marty = Instantiate(zebra, transform).GetComponent <Zebra>(); Monkey ceaser = Instantiate(monkey, transform).GetComponent <Monkey>(); Toucan duif = Instantiate(toucan, transform).GetComponent <Toucan>(); animals.Add(henk); animals.Add(elsa); animals.Add(dora); animals.Add(wally); animals.Add(marty); animals.Add(ceaser); animals.Add(duif); }
static void Main(string[] args) { Chien monChien1 = new Chien("Coco", 12); monChien1.sePresenter(); monChien1.Crier(); monChien1.Manger(); Lion monLion1 = new Lion("TAB", 6); monLion1.sePresenter(); monLion1.Crier(); monLion1.SeDeplacer(); Enclos enclosLion = new Enclos(6); enclosLion.Put(monLion1); Console.ReadLine(); }
private static void WelcomeToTheZoo() { Console.WriteLine("Welcome to my zoo!"); Console.Write("We have a Lion that:"); Lion lion = new Lion(); Console.WriteLine(lion.Scratch()); Console.Write("We have a Tiger that:"); Tiger tiger = new Tiger(); Console.WriteLine(tiger.Hunt()); Console.Write("We have a Bear that:"); Bear bear = new Bear(); Console.WriteLine(bear.Sleep()); Console.Write("We have a Crocodile that:"); Crocodile crocodile = new Crocodile(); Console.WriteLine(crocodile.Move()); Console.Write("And a Velociraptor that:"); Velociraptor velociraptor = new Velociraptor(); Console.WriteLine(velociraptor.Move()); Console.WriteLine("This is probably the best zoo ever"); }
static void Main(string[] args) { Console.WriteLine("Hello World!"); Tiger tom = new Tiger(); Lion leon = new Lion(); Chicken chester = new Chicken(); Whale whale = new Whale(); SeaLion seaLion = new SeaLion(); Parrot parrot = new Parrot(); tom.Speak(); tom.Play(); Console.Write("\n"); leon.Speak(); leon.Play(); Console.Write("\n"); chester.Speak(); chester.Eat(); chester.Fly(); chester.Land(); chester.Swim(); chester.Stop(); Console.Write("\n"); whale.Speak(); whale.Play(); whale.Swim(); Console.Write("\n"); seaLion.Speak(); seaLion.Play(); whale.Swim(); Console.Write("\n"); parrot.Speak(); parrot.Fly(); parrot.Land(); parrot.Eat(); Console.ReadKey(); Console.Write("\n"); }
private void Start() { Lion henk = Instantiate(lion, transform).GetComponent <Lion>(); henk.Name = "henk"; Hippo elsa = Instantiate(hippo, transform).GetComponent <Hippo>(); elsa.Name = "elsa"; Pig dora = Instantiate(pig, transform).GetComponent <Pig>(); dora.Name = "dora"; Tiger wally = Instantiate(tiger, transform).GetComponent <Tiger>(); wally.Name = "wally"; Zebra marty = Instantiate(zebra, transform).GetComponent <Zebra>(); marty.Name = "marty"; Squirrel stamper = Instantiate(rabbit, transform).GetComponent <Squirrel>(); stamper.Name = "stamper"; Wolf kiba = Instantiate(wolf, transform).GetComponent <Wolf>(); kiba.Name = "kiba"; }
static void Main(string[] args) { Fish newFish = new Fish("Nemo", false, 4); Crow newCrow = new Crow("Poe", 14, "black"); Owl newOwl = new Owl("Hedwig", 24); Leopard newLeopard = new Leopard("Treecat", 11, true); Lion newLion = new Lion("Alex", 16); Hound newHound = new Hound("Sam", 10); Labrador newLab = new Labrador("Bo", 12); Console.WriteLine(newFish.Swim()); Console.WriteLine(newCrow.Fly()); Console.WriteLine(newOwl.Sleep()); Console.WriteLine(newLeopard.PetHuman()); Console.WriteLine(newLion.Purr()); Console.WriteLine(newHound.Poop()); Console.WriteLine(newLab.Bark()); }
private void Start() { Lion henk = Instantiate(lion, transform).GetComponent <Lion>(); henk.name = "henk"; Hippo elsa = Instantiate(hippo, transform).GetComponent <Hippo>(); elsa.name = "elsa"; Pig dora = Instantiate(pig, transform).GetComponent <Pig>(); dora.name = "dora"; Tiger wally = Instantiate(tiger, transform).GetComponent <Tiger>(); wally.name = "wally"; Zebra marty = Instantiate(zebra, transform).GetComponent <Zebra>(); marty.name = "marty"; Tyler1 tyler1 = Instantiate(fourHead, transform).GetComponent <Tyler1>(); tyler1.name = "tyler1"; Mike mike = Instantiate(bruh, transform).GetComponent <Mike>(); mike.name = "mike"; }
static void Main(string[] args) { // make animals Skunk skunk = new Skunk(); Weasel weasel = new Weasel(); Bear bear = new Bear(); Lion lion = new Lion(); Wolf wolf = new Wolf(); Narwhal narwhal = new Narwhal(); Dolphin dolphin = new Dolphin(); Orca orca = new Orca(); // make dinner IAmDinner rat = new OtherEdibleCritters(); IAmDinner mole = new OtherEdibleCritters(); IAmDinner guppy = new OtherEdibleCritters(); IAmDinner salmon = new OtherEdibleCritters(); IAmDinner tuna = new OtherEdibleCritters(); IAmDinner sturgeon = new OtherEdibleCritters(); IAmDinner bass = new OtherEdibleCritters(); // setting the stage Console.WriteLine("Chaos at the zoo! All of the enclosures have been torn down by angry environmentalists, and the animals are out of control!"); // skunk eats mole and births 3 babies Console.WriteLine(""); skunk.Eat(mole); skunk.GiveBirth(3); // weasel eats rat and births 6 babies Console.WriteLine(""); weasel.Eat(rat); weasel.GiveBirth(6); // lion and wolf each feast at the newly stocked weasel buffet Console.WriteLine(""); lion.Eat(weasel); wolf.Eat(weasel); // wolf is expecting, so she also eats a bass Console.WriteLine(""); wolf.Eat(bass); wolf.GiveBirth(3); // lion also had some buns in the oven Console.WriteLine(""); lion.GiveBirth(4); // bear went out for dinner, and then went home to have babies and a nap Console.WriteLine(""); bear.Travel(); bear.Eat(salmon); bear.Travel(); bear.GiveBirth(1); // meanwhile, in the water, everyone had babies! Console.WriteLine(""); narwhal.GiveBirth(1); orca.GiveBirth(1); dolphin.GiveBirth(1); // ...and got hungry Console.WriteLine(""); narwhal.Eat(guppy); dolphin.Eat(sturgeon); orca.Eat(narwhal); orca.Eat(dolphin); Console.ReadLine(); }
static void Main(string[] args) { Console.WriteLine("Hipopótamo"); Hippo hippo = new Hippo(); hippo.Name = "Hipopótamo"; hippo.Food = "50k de grama"; hippo.MakeNoise(); hippo.Eat(); hippo.Sleep(); hippo.Roam(); SaltarLinhas(); Console.WriteLine("Felinos"); SaltarLinhas(); Console.WriteLine("Tigre"); Tiger tiger = new Tiger(); tiger.Name = "Tigre"; tiger.Food = "30k de carne"; tiger.MakeNoise(); tiger.Eat(); tiger.Sleep(); tiger.Roam(); SaltarLinhas(); Console.WriteLine("Leão"); Lion lion = new Lion(); lion.Name = "Leão"; lion.Food = "30k de carne"; lion.MakeNoise(); lion.Eat(); lion.Sleep(); lion.Roam(); SaltarLinhas(); Console.WriteLine("Gato"); Cat cat = new Cat(); cat.Name = "Gato"; cat.Food = "5k de carne"; cat.MakeNoise(); cat.Eat(); cat.Sleep(); cat.Roam(); SaltarLinhas(); Console.WriteLine("Caninos"); SaltarLinhas(); Console.WriteLine("Cachorro"); Dog dog = new Dog(); dog.Name = "Cachorro"; dog.Food = "10k de ração"; dog.MakeNoise(); dog.Eat(); dog.Sleep(); dog.Roam(); SaltarLinhas(); Console.WriteLine("Lobo"); Wolf wolf = new Wolf(); wolf.Name = "Cachorro"; wolf.Food = "10k de ração"; wolf.MakeNoise(); wolf.Eat(); wolf.Sleep(); wolf.Roam(); Console.ReadKey(); }