private void addFOB(object obj, EventArgs e)
        {
            var icon = new Icon(PanAndZoom.fromLocalToGlobal(editor.LeftClickPoint), startPosNumber++, IconType.CV);

            scenarioItems.Add(icon);
            editor.addScenarioItem(icon, true);
        }
        private void addSeaSpawn(object obj, EventArgs e)
        {
            var spawn = new Spawn(PanAndZoom.fromLocalToGlobal(editor.LeftClickPoint), spawnNumber++, SpawnType.Sea);

            scenarioItems.Add(spawn);
            editor.addScenarioItem(spawn, true);
        }
        private void addLandSpawn(object obj, EventArgs e)
        {
            var spawn = new Spawn(PanAndZoom.fromLocalToGlobal(editor.LeftClickPoint), spawnNumber, SpawnType.Land);

            scenarioItems.Add(spawn);
            editor.addScenarioItem(spawn, true);
            //Console.WriteLine("add land spawn");
        }
Beispiel #4
0
        public Outline(Point center)
        {
            var sideLength = 50;

            center.Offset(-sideLength / 2, -sideLength / 2);
            nodes.Add(PanAndZoom.fromLocalToGlobal(center));


            center.Offset(0, sideLength);
            nodes.Add(PanAndZoom.fromLocalToGlobal(center));

            center.Offset(sideLength, 0);
            nodes.Add(PanAndZoom.fromLocalToGlobal(center));

            center.Offset(0, -sideLength);
            nodes.Add(PanAndZoom.fromLocalToGlobal(center));

            //parent.Controls.Add(this);
            //BringToFront();



            foreach (var n in nodes)
            {
                var marker = new VertexMarker();
                marker.setPosition(n);
                marker.MouseClick += new MouseEventHandler(deleteMarker);
                markers.Add(marker);

                marker.BringToFront();

                var c = new CreaterMarker();
                c.MouseClick += new MouseEventHandler(createMarker);
                //parent.Controls.Add(c);
                creaters.Add(c);
            }
            paintEvent = new PaintEventHandler(paint);
        }
Beispiel #5
0
        public void paint(object sen, PaintEventArgs e)
        {
            var pos = markers.Select(x => x.getPosition()).ToList();

            pos.Add(pos.First());

            for (int i = 0; i < pos.Count - 1; i++)
            {
                var   p1 = pos.ElementAt(i);
                var   p2 = pos.ElementAt(i + 1);
                Point p  = new Point((p1.X + p2.X) / 2, (p1.Y + p2.Y) / 2);
                creaters.ElementAt(i).setPosition(p);
            }
            //e.Graphics.DrawArc(Pens.Red, new Rectangle(20, 20, 400, 200), 10, 170);
            //e.Graphics.DrawLines(Pens.AliceBlue, x.ToArray());
            //Console.WriteLine(pos.ToList());
            Color c = new Color();

            switch (possession)
            {
            case Possession.Redfor:
                c = Color.FromArgb(80, 255, 0, 0);
                break;

            case Possession.Bluefor:
                c = Color.FromArgb(80, 0, 0, 255);
                break;

            case Possession.Neutral:
                c = Color.FromArgb(80, 255, 255, 255);
                break;
            }
            Brush b = new SolidBrush(c);

            PanAndZoom.Transform(e);
            e.Graphics.FillPolygon(b, pos.ToArray());
        }