public static void AddScriptingObject(ZeusScriptableObject obj)
 {
     if (_objects == null)
     {
         LoadScriptingObjects();
     }
     _objects.Add(obj);
 }
		public static void AddScriptingObject(ZeusScriptableObject obj)
		{
				if (_objects == null) LoadScriptingObjects();
				_objects.Add(obj);
		}