Beispiel #1
0
        void RenderPlayers()
        {
            var currentPlayers = Battle.NonSpectatorCount;
            var maxPlayers     = Battle.MaxPlayers;

            var friends = 0;
            var admins  = 0;
            var mes     = 0; // whether i'm in the battle (can be 0 or 1)

            foreach (var user in Battle.Users)
            {
                if (user.Name == Program.TasClient.UserName)
                {
                    mes++;
                }
                if (Program.FriendManager.Friends.Contains(user.Name))
                {
                    friends++;
                }
                else if (user.LobbyUser.IsAdmin || user.LobbyUser.IsZeroKAdmin)
                {
                    admins++;
                }
            }

            // make sure there aren't more little dudes than non-specs in a battle
            while (admins != 0 && friends + admins + mes > Battle.NonSpectatorCount)
            {
                admins--;
            }
            while (friends != 0 && friends + mes > Battle.NonSpectatorCount)
            {
                friends--;
            }

            if (playersBoxImage != null)
            {
                playersBoxImage.Dispose();
            }

            playersBoxImage = DudeRenderer.GetImage(currentPlayers - friends - admins - mes,
                                                    friends,
                                                    admins,
                                                    0,
                                                    maxPlayers,
                                                    mes > 0,
                                                    DpiMeasurement.ScaleValueX(playersBoxSize.Width),
                                                    DpiMeasurement.ScaleValueY(playersBoxSize.Height));
        }
Beispiel #2
0
        void RenderPlayers()
        {
            int currentPlayers = Battle.NonSpectatorCount;
            int maxPlayers     = Battle.MaxPlayers;

            int friends = 0;
            int admins  = 0;
            int mes     = 0; // whether i'm in the battle (can be 0 or 1)

            foreach (User user in Battle.Users.Values.Select(x => x.LobbyUser))
            {
                if (user.Name == Program.TasClient.UserName)
                {
                    mes++;
                }
                if (Program.TasClient.Friends.Contains(user.Name))
                {
                    friends++;
                }
                else if (user.IsAdmin)
                {
                    admins++;
                }
            }

            // make sure there aren't more little dudes than non-specs in a battle
            while (admins != 0 && friends + admins + mes > Battle.NonSpectatorCount)
            {
                admins--;
            }
            while (friends != 0 && friends + mes > Battle.NonSpectatorCount)
            {
                friends--;
            }

            if (playersBoxImage != null)
            {
                playersBoxImage.Dispose();
            }

            playersBoxImage = DudeRenderer.GetImage(currentPlayers - friends - admins - mes,
                                                    friends,
                                                    admins,
                                                    0,
                                                    maxPlayers,
                                                    mes > 0,
                                                    (int)playersBoxSize.Width,
                                                    (int)playersBoxSize.Height);
        }