Beispiel #1
0
        private void listBox1_SelectedIndexChanged(object sender, EventArgs e)
        {
            clearRoom();
            //add layout objects !
            string       f  = (string)listBox1.Items[listBox1.SelectedIndex];
            BinaryReader br = new BinaryReader(new FileStream("Layout\\" + f, FileMode.Open, FileAccess.Read));

            string            type = br.ReadString();
            List <SaveObject> data = new List <SaveObject>();

            while (br.BaseStream.Position != br.BaseStream.Length)
            {
                data.Add(new SaveObject(br, typeof(Room_Object)));
            }

            foreach (SaveObject o in data)
            {
                if (o.type == typeof(Room_Object))
                {
                    Room_Object ro = scene.room.addObject(o.tid, (byte)(o.x), (byte)(o.y), o.size, o.layer);
                    if (ro != null)
                    {
                        ro.setRoom(scene.room);
                        ro.options = o.options;
                        scene.room.tilesObjects.Add(ro);
                    }
                }
            }

            scene.room.reloadGfx();

            scene.DrawRoom();
            scene.Refresh();
        }
Beispiel #2
0
 public void addSpecialErasedDraw()
 {
     borderlessobject.Clear();
     for (int i = 0; i < room.tilesObjects.Count - 1; i++)
     {
         Room_Object o = room.tilesObjects[i];
         o.specialDraw = false;
         if (o is object_69 || o is object_8A || o is object_3F || o is object_40 || o is object_41 || o is object_42 || o is object_43 || o is object_44 || o is object_46 || o is object_2A || o is object_29 || o is object_22)
         {
             borderlessobject.Add(o);
         }
         foreach (Room_Object bo in borderlessobject)
         {
             if (o is object_69 || o is object_8A || o is object_3F || o is object_40 || o is object_41 || o is object_42 || o is object_43 || o is object_44 || o is object_46 || o is object_2A || o is object_29 || o is object_22)
             {
                 if (o != bo)
                 {
                     if (new Rectangle(o.nx * 8, o.ny * 8, 8, 8).IntersectsWith(new Rectangle(bo.nx * 8, bo.ny * 8, bo.width, bo.height)))
                     {
                         o.specialDraw = true;
                     }
                 }
             }
         }
     }
 }
Beispiel #3
0
        private void ObjectViewer_MouseClick(object sender, MouseEventArgs e)
        {
            int w     = (this.Size.Width / 64);
            int h     = (((items.Count / w) + 1) * 64);
            int xpos  = 0;
            int ypos  = 0;
            int index = 0;

            this.Size = new Size(this.Size.Width, h);
            foreach (Room_Object o in items)
            {
                if (index < items.Count)
                {
                    Rectangle itemRect = new Rectangle(xpos * 64, ypos * 64, 64, 64);
                    if (itemRect.Contains(new Point(e.X, e.Y)))
                    {
                        selectedIndex  = index;
                        selectedObject = o;
                    }
                    xpos++;
                    if (xpos >= w)
                    {
                        xpos = 0;
                        ypos++;
                    }
                    index++;
                }
            }
            OnValueChanged(new EventArgs());
            Refresh();
        }
Beispiel #4
0
 public SaveObject(Room_Object o) //Room_Object
 {
     this.x       = o.x;
     this.y       = o.y;
     this.tid     = o.id;
     this.layer   = o.layer;
     this.size    = o.size;
     this.options = o.options;
     type         = typeof(Room_Object);
 }
Beispiel #5
0
        private void ObjectViewer_MouseClick(object sender, MouseEventArgs e)
        {
            int w     = (this.Size.Width / 64);
            int h     = (((items.Count / w) + 1) * 64);
            int xpos  = 0;
            int ypos  = 0;
            int index = 0;

            this.Size = new Size(this.Size.Width, h);
            foreach (Room_Object o in items)
            {
                if (index < items.Count)
                {
                    Rectangle itemRect     = new Rectangle(xpos * 64, ypos * 64, 64, 64);
                    Rectangle itemstarRect = new Rectangle((xpos * 64) + 44, (ypos * 64) + 44, 16, 16);
                    if (itemRect.Contains(new Point(e.X, e.Y)))
                    {
                        selectedIndex  = index;
                        selectedObject = o;
                        if (itemstarRect.Contains((new Point(e.X, e.Y))))
                        {
                            //Make Favourite or not
                            if (Settings.Default.favoriteObjects[o.id] == "true")
                            {
                                Settings.Default.favoriteObjects[o.id] = "false";
                            }
                            else
                            {
                                Settings.Default.favoriteObjects[o.id] = "true";
                            }
                        }

                        OnValueChanged(new EventArgs());
                        Refresh();
                        return;
                    }

                    xpos++;
                    if (xpos >= w)
                    {
                        xpos = 0;
                        ypos++;
                    }

                    index++;
                }
            }
        }
Beispiel #6
0
 public void drawObject(Graphics g, Room_Object o)
 {
     if ((o.options & ObjectOption.Door) != ObjectOption.Door)
     {
         if (o.specialDraw)
         {
             if (o is object_69 || o is object_8A) //vertical objects
             {
                 g.DrawImage(o.bitmap, o.nx * 8, ((o.drawYFix * 8) + o.ny * 8) + 8, new Rectangle(0, 8, o.bitmap.Width, o.bitmap.Height), GraphicsUnit.Pixel);
             }
             else if (o is object_3F || o is object_40 || o is object_41 || o is object_42 || o is object_43 || o is object_44 || o is object_46 || o is object_2A || o is object_29 || o is object_22) //horizontal objects
             {
                 g.DrawImage(o.bitmap, (o.nx * 8) + 8, ((o.drawYFix * 8) + o.ny * 8), new Rectangle(8, 0, o.bitmap.Width, o.bitmap.Height), GraphicsUnit.Pixel);
             }
         }
         else
         {
             g.DrawImage(o.bitmap, o.nx * 8, (o.drawYFix * 8) + o.ny * 8);
         }
     }
 }
Beispiel #7
0
        public void readTiles(BinaryReader br)
        {
            short count = br.ReadInt16();

            for (int j = 0; j < count; j++)
            {
                //<Tiles Objects Data>
                //short ID ,byte X, byte Y, byte Layer
                short        id      = br.ReadInt16();
                byte         x       = br.ReadByte();
                byte         y       = br.ReadByte();
                byte         size    = br.ReadByte();
                byte         layer   = br.ReadByte();
                ObjectOption options = (ObjectOption)br.ReadByte();



                if ((options & ObjectOption.Door) == ObjectOption.Door)
                {
                    Room_Object o = new object_door(id, x, y, size, layer);
                    if (o != null)
                    {
                        o.options = (ObjectOption)options;
                        o.setRoom(activeScene.room);
                        activeScene.room.tilesObjects.Add(o);
                    }
                }
                else
                {
                    Room_Object o = activeScene.room.addObject(id, x, y, size, layer);
                    if (o != null)
                    {
                        o.options = (ObjectOption)options;
                        o.setRoom(activeScene.room);
                        activeScene.room.tilesObjects.Add(o);
                    }
                }
            }
        }
        public void drawSelection(Graphics graphics)
        {
            foreach (Object o in room.selectedObject)
            {
                if (o is Sprite)
                {
                    graphics.DrawRectangle(Pens.Green, (o as Sprite).boundingbox);
                }
                else if (o is PotItem)
                {
                    graphics.DrawRectangle(Pens.Green, new Rectangle((o as PotItem).nx * 8, (o as PotItem).ny * 8, 16, 16));
                }
                else if (o is Room_Object)
                {
                    Room_Object obj  = (o as Room_Object);
                    int         yfix = 0;
                    if (obj.diagonalFix)
                    {
                        yfix = -(6 + obj.size);
                    }
                    graphics.DrawRectangle(Pens.Green, new Rectangle((obj.nx + obj.offsetX) * 8, (obj.ny + obj.offsetY + yfix) * 8, obj.width, obj.height));
                }
            }

            if (mouse_down)
            {
                int rx = dragx;
                int ry = dragy;
                if (move_x < 0)
                {
                    Math.Abs(rx = dragx + move_x);
                }
                if (move_y < 0)
                {
                    Math.Abs(ry = dragy + move_y);
                }

                if (room.selectedObject.Count == 0)
                {
                    if (selectedMode == ObjectMode.Spritemode)
                    {
                        graphics.DrawRectangle(new Pen(Brushes.White), new Rectangle(rx * 16, ry * 16, Math.Abs(move_x) * 16, Math.Abs(move_y) * 16));
                    }
                    else
                    {
                        graphics.DrawRectangle(new Pen(Brushes.White), new Rectangle(rx * 8, ry * 8, Math.Abs(move_x) * 8, Math.Abs(move_y) * 8));
                    }
                }


                foreach (Object o in room.selectedObject)
                {
                    if (o is Sprite)
                    {
                        graphics.DrawRectangle(Pens.LimeGreen, (o as Sprite).boundingbox);
                    }
                    else if (o is PotItem)
                    {
                        graphics.DrawRectangle(Pens.LimeGreen, new Rectangle((o as PotItem).nx * 8, (o as PotItem).ny * 8, 16, 16));
                    }
                    else if (o is Room_Object)
                    {
                        Room_Object obj  = (o as Room_Object);
                        int         yfix = 0;
                        if (obj.diagonalFix)
                        {
                            yfix = -(6 + obj.size);
                        }
                        graphics.DrawRectangle(Pens.LimeGreen, new Rectangle((obj.nx + obj.offsetX) * 8, (obj.ny + obj.offsetY + yfix) * 8, obj.width, obj.height));
                    }
                }
            }
        }
Beispiel #9
0
        public void drawSelection(Graphics graphics)
        {
            foreach (Object o in room.selectedObject)
            {
                if (o is Sprite)
                {
                    graphics.DrawRectangle(Pens.Green, (o as Sprite).boundingbox);
                }
                else if (o is PotItem)
                {
                    graphics.DrawRectangle(Pens.Green, new Rectangle((o as PotItem).nx * 8, (o as PotItem).ny * 8, 16, 16));
                }
                else if (o is Room_Object)
                {
                    Room_Object obj  = (o as Room_Object);
                    int         yfix = 0;
                    if (obj.diagonalFix)
                    {
                        yfix = -(6 + obj.size);
                    }
                    graphics.DrawRectangle(Pens.Green, new Rectangle((obj.nx + obj.offsetX) * 8, (obj.ny + obj.offsetY + yfix) * 8, obj.width, obj.height));
                }
            }

            if (showBG2Outline)
            {
                if (room.bg2 != Background2.Off)
                {
                    foreach (Room_Object obj in room.tilesObjects)
                    {
                        //Draw doors here since they'll all be put on bg3 anyways
                        if (obj.showRectangle)
                        {
                            int yfix = 0;
                            if (obj.diagonalFix)
                            {
                                yfix = -(6 + obj.size);
                            }
                            graphics.DrawRectangle(Pens.DarkCyan, new Rectangle((obj.nx + obj.offsetX) * 8, (obj.ny + obj.offsetY + yfix) * 8, obj.width, obj.height));
                        }
                    }
                }
            }

            if (mouse_down)
            {
                int rx = dragx;
                int ry = dragy;
                if (move_x < 0)
                {
                    Math.Abs(rx = dragx + move_x);
                }
                if (move_y < 0)
                {
                    Math.Abs(ry = dragy + move_y);
                }

                if (room.selectedObject.Count == 0)
                {
                    if (selectedMode == ObjectMode.Spritemode)
                    {
                        graphics.DrawRectangle(new Pen(Brushes.White), new Rectangle(rx * 16, ry * 16, Math.Abs(move_x) * 16, Math.Abs(move_y) * 16));
                    }
                    else
                    {
                        graphics.DrawRectangle(new Pen(Brushes.White), new Rectangle(rx * 8, ry * 8, Math.Abs(move_x) * 8, Math.Abs(move_y) * 8));
                    }
                }

                foreach (Object o in room.selectedObject)
                {
                    if (o is Sprite)
                    {
                        graphics.DrawRectangle(Pens.LimeGreen, (o as Sprite).boundingbox);
                    }
                    else if (o is PotItem)
                    {
                        graphics.DrawRectangle(Pens.LimeGreen, new Rectangle((o as PotItem).nx * 8, (o as PotItem).ny * 8, 16, 16));
                    }
                    else if (o is Room_Object)
                    {
                        Room_Object obj  = (o as Room_Object);
                        int         yfix = 0;
                        if (obj.diagonalFix)
                        {
                            yfix = -(6 + obj.size);
                        }
                        graphics.DrawRectangle(Pens.LimeGreen, new Rectangle((obj.nx + obj.offsetX) * 8, (obj.ny + obj.offsetY + yfix) * 8, obj.width, obj.height));
                    }
                }
            }
        }
Beispiel #10
0
        public void drawDoors(Graphics g, Room_Object o)
        {
            if ((o.options & ObjectOption.Door) == ObjectOption.Door)
            {
                if (o is object_door)
                {
                    if ((o.id & 0xFF00) == 0x1200)
                    {
                        g.SmoothingMode     = SmoothingMode.AntiAlias;
                        g.InterpolationMode = InterpolationMode.HighQualityBicubic;
                        GraphicsPath gpath = new GraphicsPath();
                        gpath.AddString("Exit", new FontFamily("Consolas"), 1, 12, new Point(o.x * 8, ((o.y) * 8) + 8), StringFormat.GenericDefault);
                        Pen pen = new Pen(Color.FromArgb(30, 30, 30), 2);
                        g.DrawPath(pen, gpath);
                        SolidBrush brush = new SolidBrush(Color.FromArgb(255, 255, 255));
                        g.FillPath(brush, gpath);

                        return;
                    }
                    if ((o.id & 0xFF00) == 0x1600)
                    {
                        g.SmoothingMode     = SmoothingMode.AntiAlias;
                        g.InterpolationMode = InterpolationMode.HighQualityBicubic;
                        GraphicsPath gpath = new GraphicsPath();
                        gpath.AddString("toBG2", new FontFamily("Consolas"), 1, 12, new Point(o.x * 8, ((o.y) * 8) + 8), StringFormat.GenericDefault);
                        Pen pen = new Pen(Color.FromArgb(30, 30, 30), 2);
                        g.DrawPath(pen, gpath);
                        SolidBrush brush = new SolidBrush(Color.FromArgb(255, 255, 255));
                        g.FillPath(brush, gpath);

                        return;
                    }

                    if ((o as object_door).door_dir == 0)
                    {
                        if ((o as object_door).door_pos >= 12)
                        {
                            int drawPos = 9;
                            if ((o as object_door).door_pos <= 16)
                            {
                                drawPos = 9;
                            }
                            else
                            {
                                drawPos = 14;
                            }
                            o.bitmap.RotateFlip(RotateFlipType.RotateNoneFlipY);
                            g.DrawImage(o.bitmap, o.nx * 8, (o.y - drawPos) * 8);
                            o.bitmap.RotateFlip(RotateFlipType.RotateNoneFlipY);
                        }
                    }
                    else if ((o as object_door).door_dir == 2)
                    {
                        if ((o as object_door).door_pos >= 12)
                        {
                            int drawPos = 7;
                            if ((o as object_door).door_pos <= 16)
                            {
                                drawPos = 7;
                            }
                            else
                            {
                                drawPos = 13;
                            }
                            o.bitmap.RotateFlip(RotateFlipType.RotateNoneFlipX);
                            g.DrawImage(o.bitmap, (o.nx - drawPos) * 8, (o.y) * 8);
                            o.bitmap.RotateFlip(RotateFlipType.RotateNoneFlipX);
                        }
                    }

                    g.DrawImage(o.bitmap, o.nx * 8, o.ny * 8);
                }
            }
        }