Beispiel #1
0
        /// <summary>
        /// Get the user scale values associate with a particular point of a
        /// particular curve.</summary>
        /// <remarks>The main purpose of this method is to handle
        /// stacked bars and lines, in which case the stacked values are returned rather
        /// than the individual data values.  However, this method works generically for any
        /// curve type.
        /// </remarks>
        /// <param name="pane">The parent <see cref="GraphPane"/> object.</param>
        /// <param name="curve">A <see cref="CurveItem"/> object of interest.</param>
        /// <param name="iPt">The zero-based point index for the point of interest.</param>
        /// <param name="baseVal">A <see cref="Double"/> value representing the value
        /// for the independent axis.</param>
        /// <param name="lowVal">A <see cref="Double"/> value representing the lower
        /// value for the dependent axis.</param>
        /// <param name="hiVal">A <see cref="Double"/> value representing the upper
        /// value for the dependent axis.</param>
        /// <returns>true if the data point is value, false for
        /// <see cref="PointPairBase.Missing"/>, invalid, etc. data.</returns>
        public static bool GetValues( GraphPane pane, CurveItem curve, int iPt,
							out double baseVal, out double lowVal, out double hiVal )
        {
            hiVal = PointPair.Missing;
            lowVal = PointPair.Missing;
            baseVal = PointPair.Missing;

            if ( curve == null || curve.Points.Count <= iPt || !curve.IsVisible )
                return false;

            Axis baseAxis = curve.BaseAxis( pane );
            Axis valueAxis = curve.ValueAxis( pane );

            if ( baseAxis is XAxis || baseAxis is X2Axis )
                baseVal = curve.Points[iPt].X;
            else
                baseVal = curve.Points[iPt].Y;

            // is it a stacked bar type?
            if ( curve is BarItem && ( pane._barSettings.Type == BarType.Stack ||
                        pane._barSettings.Type == BarType.PercentStack ) )
            {
                double positiveStack = 0;
                double negativeStack = 0;
                double curVal;

                // loop through all the curves, summing up the values to get a total (only
                // for the current ordinal position iPt)
                foreach ( CurveItem tmpCurve in pane.CurveList )
                {
                    // Sum the value for the current curve only if it is a bar
                    if ( tmpCurve.IsBar && tmpCurve.IsVisible )
                    {
                        curVal = PointPair.Missing;
                        // For non-ordinal curves, find a matching base value (must match exactly)
                        if ( curve.IsOverrideOrdinal || !baseAxis._scale.IsAnyOrdinal )
                        {
                            IPointList points = tmpCurve.Points;

                            for ( int i=0; i<points.Count; i++ )
                            {
                                if ( ( baseAxis is XAxis || baseAxis is X2Axis ) && points[i].X == baseVal )
                                {
                                    curVal = points[i].Y;
                                    break;
                                }
                                else if ( !(baseAxis is XAxis || baseAxis is X2Axis) && points[i].Y == baseVal )
                                {
                                    curVal = points[i].X;
                                    break;
                                }
                            }
                        }
                        // otherwise, it's an ordinal type so use the value at the same ordinal position
                        else if ( iPt < tmpCurve.Points.Count )
                        {
                            // Get the value for the appropriate value axis
                            if ( baseAxis is XAxis || baseAxis is X2Axis )
                                curVal = tmpCurve.Points[iPt].Y;
                            else
                                curVal = tmpCurve.Points[iPt].X;
                        }

                        // If it's a missing value, skip it
                        if ( curVal == PointPair.Missing )
                        {
                            positiveStack = PointPair.Missing;
                            negativeStack = PointPair.Missing;
                        }

                        // the current curve is the target curve, save the summed values for later
                        if ( tmpCurve == curve )
                        {
                            // if the value is positive, use the positive stack
                            if ( curVal >= 0 )
                            {
                                lowVal = positiveStack;
                                hiVal = ( curVal == PointPair.Missing || positiveStack == PointPair.Missing ) ?
                                        PointPair.Missing : positiveStack + curVal;
                            }
                            // otherwise, use the negative stack
                            else
                            {
                                hiVal = negativeStack;
                                lowVal = ( curVal == PointPair.Missing || negativeStack == PointPair.Missing ) ?
                                        PointPair.Missing : negativeStack + curVal;
                            }
                        }

                        // Add all positive values to the positive stack, and negative values to the
                        // negative stack
                        if ( curVal >= 0 )
                            positiveStack = ( curVal == PointPair.Missing || positiveStack == PointPair.Missing ) ?
                                        PointPair.Missing : positiveStack + curVal;
                        else
                            negativeStack = ( curVal == PointPair.Missing || negativeStack == PointPair.Missing ) ?
                                        PointPair.Missing : negativeStack + curVal;
                    }
                }

                // if the curve is a PercentStack type, then calculate the percent for this bar
                // based on the total height of the stack
                if ( pane._barSettings.Type == BarType.PercentStack &&
                            hiVal != PointPair.Missing && lowVal != PointPair.Missing )
                {
                    // Use the total magnitude of the positive plus negative bar stacks to determine
                    // the percentage value
                    positiveStack += Math.Abs( negativeStack );

                    // just to avoid dividing by zero...
                    if ( positiveStack != 0 )
                    {
                        // calculate the percentage values
                        lowVal = lowVal / positiveStack * 100.0;
                        hiVal = hiVal / positiveStack * 100.0;
                    }
                    else
                    {
                        lowVal = 0;
                        hiVal = 0;
                    }
                }

                if ( baseVal == PointPair.Missing || lowVal == PointPair.Missing ||
                        hiVal == PointPair.Missing )
                    return false;
                else
                    return true;
            }
            // If the curve is a stacked line type, then sum up the values similar to the stacked bar type
            else if ( curve is LineItem && pane.LineType == LineType.Stack )
            {
                double stack = 0;
                double curVal;

                // loop through all the curves, summing up the values to get a total (only
                // for the current ordinal position iPt)
                foreach ( CurveItem tmpCurve in pane.CurveList )
                {
                    // make sure the curve is a Line type
                    if ( tmpCurve is LineItem && tmpCurve.IsVisible )
                    {
                        curVal = PointPair.Missing;
                        // For non-ordinal curves, find a matching base value (must match exactly)
                        if ( curve.IsOverrideOrdinal || !baseAxis._scale.IsAnyOrdinal )
                        {
                            IPointList points = tmpCurve.Points;

                            for ( int i = 0; i < points.Count; i++ )
                            {
                                if ( points[i].X == baseVal )
                                {
                                    curVal = points[i].Y;
                                    break;
                                }
                            }
                        }
                        // otherwise, it's an ordinal type so use the value at the same ordinal position
                        else if ( iPt < tmpCurve.Points.Count )
                        {
                            // For line types, the Y axis is always the value axis
                            curVal = tmpCurve.Points[iPt].Y;
                        }

                        // if the current value is missing, then the rest of the stack is missing
                        if ( curVal == PointPair.Missing )
                            stack = PointPair.Missing;

                        // if the current curve is the target curve, save the values
                        if ( tmpCurve == curve )
                        {
                            lowVal = stack;
            //							if ( curVal < 0 && stack == 0 )
            //							{
            //								stack = curVal;
            //								lowVal = curVal;
            //								hiVal = curVal;
            //							}
            //							else
                                hiVal = ( curVal == PointPair.Missing || stack == PointPair.Missing ) ?
                                    PointPair.Missing : stack + curVal;
                        }

                        // sum all the curves to a single total.  This includes both positive and
                        // negative values (unlike the bar stack type).
                        stack = ( curVal == PointPair.Missing || stack == PointPair.Missing ) ?
                                PointPair.Missing : stack + curVal;
                    }
                }

                if ( baseVal == PointPair.Missing || lowVal == PointPair.Missing ||
                    hiVal == PointPair.Missing )
                    return false;
                else
                    return true;
            }
            // otherwise, the curve is not a stacked type (not a stacked bar or stacked line)
            else
            {
                if ( ! (curve is HiLowBarItem) )
                    lowVal = 0;
                else
                    lowVal = curve.Points[iPt].LowValue;

                if ( baseAxis is XAxis || baseAxis is X2Axis )
                    hiVal = curve.Points[iPt].Y;
                else
                    hiVal = curve.Points[iPt].X;
            }

            // Special Exception: Bars on log scales should always plot from the Min value upwards,
            // since they can never be zero
            if ( curve is BarItem && valueAxis._scale.IsLog && lowVal == 0 )
                lowVal = valueAxis._scale._min;

            if ( baseVal == PointPair.Missing || hiVal == PointPair.Missing ||
                    ( lowVal == PointPair.Missing && ( curve is ErrorBarItem ||
                        curve is HiLowBarItem ) ) )
                return false;
            else
                return true;
        }