internal void SetGameDataReference(GameData gameData) { if (AchievementsTracker != null) { AchievementsTracker.SetGameDataReference(gameData); } }
public bool Merge(IPlayerDataModel data) { AchievementsTracker other = (AchievementsTracker)data; if (other != null) { foreach (int achivementID in other._unlockedAchievements) { if (!_unlockedAchievements.Contains(achivementID)) { _unlockedAchievements.Add(achivementID); } } foreach (KeyValuePair <int, int> param in other._parametersInt) { if (_parametersInt.ContainsKey(param.Key)) { if (_parametersInt[param.Key] < param.Value) { _parametersInt[param.Key] = param.Value; } } else { _parametersInt.Add(param.Key, param.Value); } } foreach (KeyValuePair <int, float> param in other._parametersFloat) { if (_parametersFloat.ContainsKey(param.Key)) { if (_parametersFloat[param.Key] < param.Value) { _parametersFloat[param.Key] = param.Value; } } else { _parametersFloat.Add(param.Key, param.Value); } } return(true); } else { return(false); } }