Beispiel #1
0
        /// <summary>
        /// Test if a group of entities is collinding another group of entities.
        /// </summary>
        /// <param name="groupA"></param>
        /// <param name="groupB"></param>
        /// <returns></returns>
        public static bool CollideGroupWithGroup(YnGroup groupA, YnGroup groupB)
        {
            bool collide    = false;
            int  i          = 0;
            int  j          = 0;
            int  groupASize = groupA.Count;
            int  groupBSize = groupB.Count;

            while (i < groupASize && !collide)
            {
                while (j < groupBSize && !collide)
                {
                    collide = Collide(groupA[i], groupB[j]);
                    j++;
                }
                i++;
            }

            return(collide);
        }
Beispiel #2
0
        /// <summary>
        /// Test if a group of entities is collinding another group of entities.
        /// </summary>
        /// <param name="groupA"></param>
        /// <param name="groupB"></param>
        /// <returns></returns>
        public static bool CollideGroupWithGroup(YnGroup groupA, YnGroup groupB)
        {
            bool collide = false;
            int i = 0;
            int j = 0;
            int groupASize = groupA.Count;
            int groupBSize = groupB.Count;

            while (i < groupASize && !collide)
            {
                while (j < groupBSize && !collide)
                {
                    collide = Collide(groupA[i], groupB[j]);
                    j++;
                }
                i++;
            }

            return collide;
        }