public void Initialize(GameManager gameManager, GridManager gridManager, InputManager inputManager, SelectorManager selectorManager, MoveCount moveCount) { mGameManager = gameManager; mGridManager = gridManager; mInputManager = inputManager; mSelectorManager = selectorManager; mMoveCount = moveCount; }
public void Initialize(GameManager gameManager, SelectorManager selectorManager, Stats stats, ParticleManager particleManager) { mGameManager = gameManager; mSelectorManager = selectorManager; mStats = stats; mParticleManager = particleManager; HexagonPool = new Pool <GridPiece>(new PrefabFactory <GridPiece>(HexagonalPiecePrefab, transform)); BombPool = new Pool <GridPiece>(new PrefabFactory <GridPiece>(BombPiecePrefab, transform)); }
public void Initialize(GridManager gridManager, SelectorManager selectorManager, MoveCount moveCount) { mGridManager = gridManager; mSelectorManager = selectorManager; mMoveCount = moveCount; }
public void Initialize(SelectorManager selectorManager) { mSelectorManager = selectorManager; }