void Awake()
 {
     move_text_scene = GameObject.FindObjectOfType <Move_Test_Scene>();
 }
 void Start()
 {
     move_test_scene             = GetComponentInParent <Move_Test_Scene>();
     stringPlayerSelfTeamTagName = move_test_scene.gameObject.tag;
     transform_move_test_scene   = move_test_scene.transform;
 }