Beispiel #1
0
        protected override void OnRemoveElement(ReorderableList list)
        {
            var item = MetaItems[list.index];

            WidgetsManager.DeleteWidget(item.Id);
            IsMetaDirty = true;
            Window.OnGuiChanged();
        }
Beispiel #2
0
        protected override void OnDrawElement(Rect rect, int index, bool isActive, bool isFocused)
        {
            var item   = MetaItems[index];
            var widget = WidgetsLibrary.Widgets.First(x => x.Id == item.Id);

            var fieldRect = CalculateFieldRect(rect, 2);
            var name      = EditorGUI.TextField(fieldRect, item.Name);

            if (name != item.Name && !string.IsNullOrEmpty(name))
            {
                WidgetsManager.ChangeWidgetName(item.Id, name);
                item.Name = name;
            }
            fieldRect.x += rect.width / 2;

            var prefab = EditorGUI.ObjectField(fieldRect, widget.Value, typeof(GameObject), false) as GameObject;

            if (prefab != widget.Value)
            {
                widget.Value = prefab;
                IsMetaDirty  = true;
            }
        }
Beispiel #3
0
 protected override void OnAddElement(ReorderableList list)
 {
     WidgetsManager.CreateWidget();
     IsMetaDirty = true;
     Window.OnGuiChanged();
 }
Beispiel #4
0
 protected override void OnReorderElement(ReorderableList list, int oldIndex, int newIndex)
 {
     WidgetsManager.ChangeWidgetsOrder(oldIndex, newIndex);
     IsMetaDirty = true;
     Window.OnGuiChanged();
 }