Beispiel #1
0
        public void Run(
            RemoteHooking.IContext InContext,
            String InArg1)
        {
            try
            {
                Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("user32.dll", "GetRawInputData"),
                                           new DGetRawInputData(GetRawInputData_hook),
                                           this));
                Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("user32.dll", "GetRawInputDeviceInfoW"),
                                           new DGetRawInputDeviceInfo(GetRawInputDeviceInfo_hook),
                                           this));
                Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("user32.dll", "GetRawInputDeviceList"),
                                           new DGetRawInputDeviceList(GetRawInputDeviceList_hook),
                                           this));
                Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("user32.dll", "RegisterRawInputDevices"),
                                           new DRegisterRawInputDevices(RegisterRawInputDevices_hook),
                                           this));

                Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("hid.dll", "HidP_GetCaps"),
                                           new DHidP_GetCaps(HidP_GetCaps_hook),
                                           this));
                Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("hid.dll", "HidP_GetUsages"),
                                           new DHidP_GetUsages(HidP_GetUsages_hook),
                                           this));
                Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("hid.dll", "HidP_GetValueCaps"),
                                           new DHidP_GetValueCaps(HidP_GetValueCaps_hook),
                                           this));

                /*
                 * Don't forget that all hooks will start deaktivated...
                 * The following ensures that all threads are intercepted:
                 */
                foreach (LocalHook hook in Hooks)
                {
                    hook.ThreadACL.SetExclusiveACL(new Int32[1]);
                }
            }
            catch (Exception e)
            {
                /*
                 *  Now we should notice our host process about this error...
                 */
                Interface.ReportError(RemoteHooking.GetCurrentProcessId(), Assembly.GetExecutingAssembly().GetName().Name, e);

                return;
            }


            // wait for host process termination...
            try
            {
                while (Interface.Ping(RemoteHooking.GetCurrentProcessId()))
                {
                    Thread.Sleep(500);

                    // transmit newly monitored file accesses...
                    lock (Queue)
                    {
                        if (Queue.Count > 0)
                        {
                            String[] Package = null;

                            Package = Queue.ToArray();

                            Queue.Clear();

                            Interface.OnFunctionsCalled(RemoteHooking.GetCurrentProcessId(), Package);
                        }
                    }
                }
            }
            catch
            {
                // NET Remoting will raise an exception if host is unreachable
            }
        }
Beispiel #2
0
        public void Run(
            RemoteHooking.IContext InContext,
            String InArg1)
        {
            bool succeed = false;

            try
            {
                //xinput1_3.dll
                Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_3.dll", "XInputEnable"),
                                           new DXInputEnable(XInputEnable_Hooked),
                                           this));
                Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_3.dll", "XInputGetBatteryInformation"),
                                           new DXInputGetBatteryInformation(XInputGetBatteryInformation_Hooked),
                                           this));
                Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_3.dll", "XInputGetCapabilities"),
                                           new DXInputGetCapabilities(XInputGetCapabilities_Hooked),
                                           this));
                Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_3.dll", "XInputGetDSoundAudioDeviceGuids"),
                                           new DXInputGetDSoundAudioDeviceGuids(XInputGetDSoundAudioDeviceGuids_Hooked),
                                           this));
                Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_3.dll", "XInputGetKeystroke"),
                                           new DXInputGetKeystroke(XInputGetKeystroke_Hooked),
                                           this));
                Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_3.dll", "XInputGetState"),
                                           new DXInputGetState(XInputGetState_Hooked),
                                           this));

                /* Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_3.dll", "XInputGetStateEx"),
                 *   new DXInputGetStateEx(XInputGetStateEx_Hooked),
                 *   this));*/
                Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_3.dll", "XInputSetState"),
                                           new DXInputSetState(XInputSetState_Hooked),
                                           this));

                /* Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_3.dll", "XInputSetStateEx"),
                 *   new DXInputSetStateEx(XInputSetStateEx_Hooked),
                 *   this));*/
                /*
                 * Don't forget that all hooks will start deaktivated...
                 * The following ensures that all threads are intercepted:
                 */
                foreach (LocalHook hook in Hooks)
                {
                    hook.ThreadACL.SetExclusiveACL(new Int32[1]);
                }
                succeed = true;
            }
            catch (Exception e)
            {
                Interface.ReportError(RemoteHooking.GetCurrentProcessId(), "xinput1_3.dll", e);
                Hooks.Clear();
            }

            try
            {
                if (!succeed)
                {
                    //xinput1_1.dll
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_1.dll", "XInputEnable"),
                                               new DXInputEnable(XInputEnable_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_1.dll", "XInputGetCapabilities"),
                                               new DXInputGetCapabilities(XInputGetCapabilities_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_1.dll", "XInputGetDSoundAudioDeviceGuids"),
                                               new DXInputGetDSoundAudioDeviceGuids(XInputGetDSoundAudioDeviceGuids_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_1.dll", "XInputGetState"),
                                               new DXInputGetState(XInputGetState_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_1.dll", "XInputSetState"),
                                               new DXInputSetState(XInputSetState_Hooked),
                                               this));

                    foreach (LocalHook hook in Hooks)
                    {
                        hook.ThreadACL.SetExclusiveACL(new Int32[1]);
                    }
                    succeed = true;
                }
            }
            catch (Exception e)
            {
                Interface.ReportError(RemoteHooking.GetCurrentProcessId(), "xinput1_1.dll", e);
                Hooks.Clear();
            }

            try
            {
                if (!succeed)
                {
                    //xinput1_2.dll
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_2.dll", "XInputEnable"),
                                               new DXInputEnable(XInputEnable_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_2.dll", "XInputGetCapabilities"),
                                               new DXInputGetCapabilities(XInputGetCapabilities_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_2.dll", "XInputGetDSoundAudioDeviceGuids"),
                                               new DXInputGetDSoundAudioDeviceGuids(XInputGetDSoundAudioDeviceGuids_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_2.dll", "XInputGetState"),
                                               new DXInputGetState(XInputGetState_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_2.dll", "XInputSetState"),
                                               new DXInputSetState(XInputSetState_Hooked),
                                               this));

                    foreach (LocalHook hook in Hooks)
                    {
                        hook.ThreadACL.SetExclusiveACL(new Int32[1]);
                    }
                    succeed = true;
                }
            }
            catch (Exception e)
            {
                Interface.ReportError(RemoteHooking.GetCurrentProcessId(), "xinput1_2.dll", e);
                Hooks.Clear();
            }

            try
            {
                if (!succeed)
                {
                    //xinput1_4.dll
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_4.dll", "XInputEnable"),
                                               new DXInputEnable(XInputEnable_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_4.dll", "XInputGetBatteryInformation"),
                                               new DXInputGetBatteryInformation(XInputGetBatteryInformation_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_4.dll", "XInputGetCapabilities"),
                                               new DXInputGetCapabilities(XInputGetCapabilities_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_4.dll", "XInputGetDSoundAudioDeviceGuids"),
                                               new DXInputGetDSoundAudioDeviceGuids(XInputGetDSoundAudioDeviceGuids_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_4.dll", "XInputGetKeystroke"),
                                               new DXInputGetKeystroke(XInputGetKeystroke_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_4.dll", "XInputGetState"),
                                               new DXInputGetState(XInputGetState_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput1_4.dll", "XInputSetState"),
                                               new DXInputSetState(XInputSetState_Hooked),
                                               this));

                    foreach (LocalHook hook in Hooks)
                    {
                        hook.ThreadACL.SetExclusiveACL(new Int32[1]);
                    }
                    succeed = true;
                }
            }
            catch (Exception e)
            {
                Interface.ReportError(RemoteHooking.GetCurrentProcessId(), "xinput1_4.dll", e);
                Hooks.Clear();
            }


            try
            {
                if (!succeed)
                {
                    //xinput9_1_0.dll
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput9_1_0.dll", "XInputGetCapabilities"),
                                               new DXInputGetCapabilities(XInputGetCapabilities_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput9_1_0.dll", "XInputGetDSoundAudioDeviceGuids"),
                                               new DXInputGetDSoundAudioDeviceGuids(XInputGetDSoundAudioDeviceGuids_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput9_1_0.dll", "XInputGetState"),
                                               new DXInputGetState(XInputGetState_Hooked),
                                               this));
                    Hooks.Add(LocalHook.Create(LocalHook.GetProcAddress("xinput9_1_0.dll", "XInputSetState"),
                                               new DXInputSetState(XInputSetState_Hooked),
                                               this));
                    foreach (LocalHook hook in Hooks)
                    {
                        hook.ThreadACL.SetExclusiveACL(new Int32[1]);
                    }
                    succeed = true;
                }
            }
            catch (Exception e)
            {
                Interface.ReportError(RemoteHooking.GetCurrentProcessId(), Assembly.GetExecutingAssembly().GetName().Name, e);
            }

            if (!succeed)
            {
                return;
            }

            // wait for host process termination...
            try
            {
                while (Interface.Ping(RemoteHooking.GetCurrentProcessId()))
                {
                    Thread.Sleep(500);

                    // transmit newly monitored file accesses...
                    lock (Queue)
                    {
                        if (Queue.Count > 0)
                        {
                            String[] Package = null;

                            Package = Queue.ToArray();

                            Queue.Clear();

                            Interface.OnFunctionsCalled(RemoteHooking.GetCurrentProcessId(), Package);
                        }
                    }
                }
            }
            catch
            {
                // NET Remoting will raise an exception if host is unreachable
            }
        }