Beispiel #1
0
        public void CreatePlayer()
        {
            Dictionary<AnimationKey, Animation> animations = new Dictionary<AnimationKey, Animation>();

            Animation animation = new Animation(3, 32, 32, 0, 0);
            animations.Add(AnimationKey.Down, animation);

            animation = new Animation(3, 32, 32, 0, 96);
            animations.Add(AnimationKey.Up, animation);

            animation = new Animation(3, 32, 32, 0, 32);
            animations.Add(AnimationKey.Left, animation);

            animation = new Animation(3, 32, 32, 0, 64);
            animations.Add(AnimationKey.Right, animation);

            AnimatedSprite sprite = new AnimatedSprite(gameRef.Content.Load<Texture2D>(@"GUI\malefighter"),
                                                        animations);

            GamePlayScreen.Player = new Player(gameRef, sprite);
        }
        public void CreatePlayer()
        {
            Dictionary<AnimationKey, Animation> animations = new Dictionary<AnimationKey, Animation>();

            Animation animation = new Animation(3,32,32,0,0);
            animations.Add(AnimationKey.Down, animation);

            animation = new Animation(3, 32, 32, 0, 96);
            animations.Add(AnimationKey.Up, animation);

            animation = new Animation(3, 32, 32, 0, 32);
            animations.Add(AnimationKey.Left, animation);

            animation = new Animation(3, 32, 32, 0, 64);
            animations.Add(AnimationKey.Right, animation);

            AnimatedSprite sprite = new AnimatedSprite(characterImages[genderSelector.SelectedIndex, classSelector.SelectedIndex],
                                                        animations);

            GamePlayScreen.Player = new Player(gameRef, sprite);
        }
Beispiel #3
0
        public object Clone()
        {
            Animation animationClone = new Animation(this);

            animationClone.frameWidth = this.frameWidth;
            animationClone.frameHeight = this.frameHeight;
            animationClone.Reset();

            return animationClone;
        }
Beispiel #4
0
 private Animation(Animation animation)
 {
     this.frames = animation.frames;
     framesPerSecond = 5;
 }