public StartScreen(Game game, SpriteFont spriteFont, Texture2D background)
     : base(game)
 {
     Components.Add(new BackgroundComponent(game, background));
     string[] items = { "New Adventure", "Load Game", "Login Server", "Quit" };
     menu = new MenuComponent(game, spriteFont);
     menu.SetMenuItems(items);
     menu.StartIndex = 0;
     Components.Add(menu);
 }
 public CreatePCScreen(Game game, SpriteFont spriteFont, Texture2D background)
     : base(game)
 {
     spriteBatch =
         (SpriteBatch)Game.Services.GetService(typeof(SpriteBatch));
     this.spriteFont = spriteFont;
     menu = new MenuComponent(game, spriteFont);
     keyboardiput = new KeyboardInput(game, spriteFont, new Vector2(480, 75));
     bgcomp = new BackgroundComponent(game, background);
     menu.SetMenuItems(menuItems);
     menu.StartIndex = 0;
     Components.Add(bgcomp);
     Components.Add(menu);
     Components.Add(keyboardiput);
 }