public static GraphicsDeviceService AddRef(IntPtr windowHandle, int width, int height) { if (Interlocked.Increment(ref refCount) == 1) { instance = new GraphicsDeviceService(windowHandle, width, height); } return instance; }
protected override void Dispose(bool disposing) { if (deviceService != null) { deviceService.Release(disposing); deviceService = null; } if (contentManager != null) { contentManager.Unload(); contentManager.Dispose(); contentManager = null; } if (spriteBatch != null) { spriteBatch.Dispose(); spriteBatch = null; } base.Dispose(disposing); }
protected override void OnCreateControl() { // Don't initialize the graphics device if we are running in the designer. if (!DesignMode) { deviceService = GraphicsDeviceService.AddRef(Handle, ClientSize.Width, ClientSize.Height); // Register the service, so components like ContentManager can find it. services.AddService <IGraphicsDeviceService>(deviceService); contentManager = new CustomContentManager(services, "Content"); spriteBatch = new SpriteBatch(GraphicsDevice); // Give derived classes a chance to initialize themselves. Initialize(); } base.OnCreateControl(); }
protected override void Dispose(bool disposing) { if (deviceService != null) { deviceService.Release(disposing); deviceService = null; } if (contentManager != null) { contentManager.Unload(); contentManager.Dispose(); contentManager = null; } if (spriteBatch != null) { spriteBatch.Dispose(); spriteBatch = null; } base.Dispose(disposing); }
protected override void OnCreateControl() { // Don't initialize the graphics device if we are running in the designer. if (!DesignMode) { deviceService = GraphicsDeviceService.AddRef(Handle, ClientSize.Width, ClientSize.Height); // Register the service, so components like ContentManager can find it. services.AddService<IGraphicsDeviceService>(deviceService); contentManager = new CustomContentManager(services, "Content"); spriteBatch = new SpriteBatch(GraphicsDevice); // Give derived classes a chance to initialize themselves. Initialize(); } base.OnCreateControl(); }