public override void LoadContent(ContentManager Content, InputManager inputManager)
        {
            base.LoadContent(Content, inputManager);
            if (font == null)
            {
                font = this.content.Load <SpriteFont>("Font1");
            }

            imageNumber = 0;
            fileManager = new FileManager();
            animation   = new List <Animation>();
            FAnimation  = new FadeAnimation();
            images      = new List <Texture2D>();

            fileManager.LoadContent("Load/Splash.cme", "");

            for (int i = 0; i < fileManager.Attributes.Count; i++)
            {
                for (int j = 0; j < fileManager.Attributes[i].Count; j++)
                {
                    switch (fileManager.Attributes[i][j])
                    {
                    case "Image":
                        images.Add(this.content.Load <Texture2D>(fileManager.Contents[i][j]));
                        animation.Add(new FadeAnimation());
                        break;
                    }
                }
            }

            for (int i = 0; i < animation.Count; i++)
            {
                animation[i].ScaleY = (ScreenManager.Instance.Dimensions.Y / images[i].Height);
                animation[i].ScaleX = (ScreenManager.Instance.Dimensions.X / images[i].Width);
                animation[i].LoadContent(content, images[i], "", new Vector2((images[i].Width / 2) * animation[i].ScaleX - (images[i].Width / 2), (images[i].Height / 2) * animation[i].ScaleY - (images[i].Height / 2)));

                animation[i].IsActive = true;
            }
        }
Beispiel #2
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 public void Initialize()
 {
     currentScreen = new SplashScreen();
     fade          = new FadeAnimation();
     inputManager  = new InputManager();
 }
Beispiel #3
0
        public void LoadContent(ContentManager content, string id)
        {
            this.content   = new ContentManager(content.ServiceProvider, "Content");
            menuItems      = new List <string>();
            menuImages     = new List <Texture2D>();
            animation      = new List <Animation>();
            animationTypes = new List <string>();
            fAnimation     = new FadeAnimation();
            ssAnimation    = new SpriteSheetAnimation();

            linkType = new List <string>();
            linkID   = new List <string>();

            position    = Vector2.Zero;
            itemNumber  = 0;
            fileManager = new FileManager();
            fileManager.LoadContent("Load/Menus.cme", id);


            for (int i = 0; i < fileManager.Attributes.Count; i++)
            {
                for (int j = 0; j < fileManager.Attributes[i].Count; j++)
                {
                    switch (fileManager.Attributes[i][j])
                    {
                    case "Font":
                        font = this.content.Load <SpriteFont>(fileManager.Contents[i][j]);
                        break;

                    case "Item":
                        menuItems.Add(fileManager.Contents[i][j]);
                        break;

                    case "Image":
                        menuImages.Add(this.content.Load <Texture2D>(fileManager.Contents[i][j]));
                        break;

                    case "Axis":
                        axis = int.Parse(fileManager.Contents[i][j]);
                        break;

                    case "Position":
                        string[] temp = fileManager.Contents[i][j].Split(' ');
                        position = new Vector2(float.Parse(temp[0]), float.Parse(temp[1]));
                        break;

                    case "Source":
                        temp   = fileManager.Contents[i][j].Split(' ');
                        source = new Rectangle(int.Parse(temp[0]), int.Parse(temp[1]), int.Parse(temp[2]), int.Parse(temp[3]));
                        break;

                    case "Animation":
                        animationTypes.Add(fileManager.Contents[i][j]);
                        break;

                    case "Align":
                        align = fileManager.Contents[i][j];
                        break;

                    case "LinkType":
                        linkType.Add(fileManager.Contents[i][j]);
                        break;

                    case "LinkID":
                        linkID.Add(fileManager.Contents[i][j]);
                        break;
                    }
                }
            }

            SetMenuItems();
            SetAnimations();
        }