Beispiel #1
0
        public Factorial(int i)
        //throws Exception
        {
            trace = new Trace("fact_trace");

            _fact = new FactorialType(i);
            EqualsOneRange      defaultRange = new EqualsOneRange();
            GreaterThanOneRange multRange    = new GreaterThanOneRange();
            LessThanOneRange    fRange       = new LessThanOneRange();
            EqualsTwoRange      desiredRange = new EqualsTwoRange();

            _multiply   = new MultiplyAction(_fact);
            _initialize = new InitializeAction(_fact);
            _multiply.SetTrace(trace);
            _initialize.SetTrace(trace);
            _multiply.SetId("multiply");
            _initialize.SetId("initialize");

            _mult = new State(_multiply, true);
            _def  = new State(_initialize);
            _mult.SetId("mult");
            _def.SetId("default");
            _forbidden = new ForbiddenState();
            _desired   = new DesiredState();
            _forbidden.SetId("f1");
            _desired.SetId("d1");
            _mult.SetTrace(trace);
            _def.SetTrace(trace);
            _forbidden.SetTrace(trace);
            _desired.SetTrace(trace);

            _fact.AddRange(_mult, multRange);
            _fact.AddRange(_def, defaultRange);
            _fact.AddRange(_forbidden, fRange);
            _fact.AddRange(_desired, desiredRange);

            _behavior = new FactorialBehavior(_fact);
            _behavior.Add(_mult);
            _behavior.Add(_def);
            this.Add(_behavior);
            Element.SetWarnOnErrroneousAction(true);

            State s = _fact.CurrentState();

            if (HasTrace())
            {
                _trace.AddTrace(s);
            }
        }
Beispiel #2
0
 public Factorial(FactorialBehavior behavior) : base()
 {
     this.Add(behavior);
 }