Beispiel #1
0
        private void shortcutKey_Down(object sender, KeyEventArgs e)
        {
            MyNode temp = FocusManager.GetFocusedElement(this) as MyNode;
            MyNode temp1;

            //使用自带的FOUCS属性
            if (e.Key == Key.A)
            {
                //为什么enter键不行有问题?【创建兄弟】
                myNode.removeNode();
                temp1 = new MyNode("创建了一个新节点", grid, myNode);
                temp.Child.Add(temp1);
                myNode.SetNumber_Numberother(0);
                RecoverWantEdit(myNode);
                myNode.ShowChildren(0);
                myNode.CreateRelation();
                temp1.Click   += myNode_Click;
                temp1.KeyDown += shortcutKey_Down;
            }
            else if (e.Key == Key.Tab)
            {
                //创建兄弟节点
                if (temp.father != null)
                {
                    myNode.removeNode();
                    temp1 = new MyNode("创建了一个兄弟节点", grid, temp.father);
                    temp.father.Child.Add(temp1);
                    myNode.SetNumber_Numberother(0);
                    RecoverWantEdit(myNode);
                    myNode.ShowChildren(0);
                    myNode.CreateRelation();
                    temp1.Click   += myNode_Click;
                    temp1.KeyDown += shortcutKey_Down;
                }
            }
            else if (e.Key == Key.Delete)
            {
                if (temp.father != null)
                {
                    myNode.removeNode();
                    //删除对应的线
                    temp.father.lines.Remove(temp.father.lines[temp.father.Child.IndexOf(temp)]);
                    temp.father.Child.Remove(temp);
                    myNode.SetNumber_Numberother(0);
                    RecoverWantEdit(myNode);
                    myNode.ShowChildren(0);
                    myNode.CreateRelation();
                    temp = null;
                }
            }
            else if (e.Key == Key.E)
            {
                //edit键
                myNode.removeNode();
                myNode.SetNumber_Numberother(0);
                RecoverWantEdit(myNode);
                temp.wantEdit = true;
                myNode.ShowChildren(0);
                myNode.CreateRelation();
            }
        }
Beispiel #2
0
        public bool generateNode(String name, int type)
        {
            if (currentNode == null)
            {
                return(false);
            }

            MyNode tempNode;

            if (n >= paraLength)
            {
                return(false);
            }
            int current = n;

            if (name == null)
            {
                if (!IsNumberic(section1.Paragraphs[current].StyleName))
                {
                    //不是数字,是个文本
                    tempNode = new MyNode(section1.Paragraphs[current].Text, currentNode.grid, this.currentNode);
                    this.currentNode.Child.Add(tempNode);
                    n++;
                    return(true);
                }
                tempNode = new MyNode(section1.Paragraphs[current].Text, currentNode.grid, this.currentNode);
                this.currentNode.Child.Add(tempNode);
                currentNode = tempNode;
                n++;
                while (generateNode(section1.Paragraphs[current].Text, int.Parse(section1.Paragraphs[current].StyleName)))
                {
                }
                return(false);
            }
            else
            {
                if (!IsNumberic(section1.Paragraphs[current].StyleName))
                {
                    //文本
                    tempNode = new MyNode(section1.Paragraphs[current].Text, currentNode.grid, this.currentNode);
                    this.currentNode.Child.Add(tempNode);
                    n++;
                    return(true);
                }
                if (int.Parse(section1.Paragraphs[current].StyleName) > type)
                {
                    //比上一个节点更小【子节点】
                    tempNode = new MyNode(section1.Paragraphs[current].Text, currentNode.grid, this.currentNode);
                    this.currentNode.Child.Add(tempNode);
                    currentNode = tempNode;
                    n++;
                    while (generateNode(section1.Paragraphs[current].Text, int.Parse(section1.Paragraphs[current].StyleName)))
                    {
                    }
                    return(true);
                }
                else
                {
                    //比上一个节点大
                    currentNode = currentNode.father;
                    return(false);
                }
            }
        }