Beispiel #1
0
        public static void HandleGossipPoi(Packet packet)
        {
            LastGossipPOIEntry++;

            var gossipPOI = new GossipPOI();

            gossipPOI.Flags = (uint)packet.ReadInt32E<UnknownFlags>("Flags");
            var pos = packet.ReadVector2("Coordinates");
            gossipPOI.Icon = packet.ReadUInt32E<GossipPOIIcon>("Icon");
            gossipPOI.Importance = packet.ReadUInt32("Data");
            gossipPOI.Name = packet.ReadCString("Icon Name");

            gossipPOI.PositionX = pos.X;
            gossipPOI.PositionY = pos.Y;

            Storage.GossipPOIs.Add(LastGossipPOIEntry, gossipPOI, packet.TimeSpan);
        }
        public static void HandleGossipPoi(Packet packet)
        {
            LastGossipPOIEntry++;

            var gossipPOI = new GossipPOI();

            gossipPOI.Flags = (uint) packet.ReadEnum<UnknownFlags>("Flags", TypeCode.Int32);
            var pos = packet.ReadVector2("Coordinates");
            gossipPOI.Icon = packet.ReadEnum<GossipPOIIcon>("Icon", TypeCode.UInt32);
            gossipPOI.Data = packet.ReadUInt32("Data");
            gossipPOI.IconName = packet.ReadCString("Icon Name");

            gossipPOI.XPos = pos.X;
            gossipPOI.YPos = pos.Y;

            Storage.GossipPOIs.Add(LastGossipPOIEntry, gossipPOI, packet.TimeSpan);
        }
Beispiel #3
0
        public static void HandleGossipPoi(Packet packet)
        {
            ++LastGossipPOIEntry;

            var gossipPOI = new GossipPOI {Flags = packet.ReadBits("Flags", 14)};

            var bit84 = packet.ReadBits(6);
            var pos = packet.ReadVector2("Coordinates");
            gossipPOI.Icon = packet.ReadUInt32E<GossipPOIIcon>("Icon");
            gossipPOI.Importance = packet.ReadUInt32("Importance");
            gossipPOI.Name = packet.ReadWoWString("Name", bit84);

            gossipPOI.PositionX = pos.X;
            gossipPOI.PositionY = pos.Y;

            Storage.GossipPOIs.Add(LastGossipPOIEntry, gossipPOI, packet.TimeSpan);
        }