Beispiel #1
0
        private void buttonStop_Click(object sender, System.EventArgs e)
        {
            try
            {
                this.timer.Stop();
                string saveFileName = this.saveDirPath + "/" + this.textBoxName.Text + "/" + this.getAvailableLineNumber() + ".wwb";
                if (this.curPathLine != null)
                {
                    this.curPathLine.SaveToFile(saveFileName);

                    if (File.Exists(saveFileName))
                    {
                        this.listBoxPaths.Items.Add(Path.GetFileName(saveFileName));
                    }

                    this.curPathList.Add(this.curPathLine);
                    this.curPathLine = null;
                }
                this.listBoxPaths.Enabled           = true;
                this.textBoxName.Enabled            = true;
                this.buttonStart.Enabled            = true;
                this.buttonStop.Enabled             = false;
                this.buttonSave.Enabled             = true;
                this.numericUpDownHeight.Enabled    = true;
                this.numericUpDownFrequency.Enabled = true;
            }
            catch (Exception caught)
            {
                Log.Write(caught);
            }
        }
Beispiel #2
0
        private void textBoxName_TextChanged(object sender, System.EventArgs e)
        {
            if (this.curPathList.Count > 0)
            {
                foreach (PathLine pl in this.curPathList)
                {
                    this.worldWindow.CurrentWorld.RenderableObjects.Remove(pl.Name);
                    pl.Dispose();
                }

                this.curPathList.Clear();
            }

            this.listBoxPaths.Items.Clear();
            DirectoryInfo inDir = new DirectoryInfo(this.saveDirPath + "/" + this.textBoxName.Text);

            if (inDir.Exists)
            {
                foreach (FileInfo file in inDir.GetFiles("*.wwb"))
                {
                    this.listBoxPaths.Items.Add(file.Name);
                    PathLine newPathLine = new PathLine(this.textBoxName.Text + " - " + file.Name, this.worldWindow.CurrentWorld, file.FullName, (float)this.numericUpDownHeight.Value, System.Drawing.Color.Red);
                    newPathLine.IsOn = true;
                    this.curPathList.Add(newPathLine);
                    this.worldWindow.CurrentWorld.RenderableObjects.Add(newPathLine);
                }
            }
        }
Beispiel #3
0
        private void buttonStart_Click(object sender, System.EventArgs e)
        {
            try
            {
                this.listBoxPaths.Enabled           = false;
                this.textBoxName.Enabled            = false;
                this.buttonStop.Enabled             = true;
                this.buttonStart.Enabled            = false;
                this.buttonSave.Enabled             = false;
                this.numericUpDownHeight.Enabled    = false;
                this.numericUpDownFrequency.Enabled = false;

                World.Settings.ShowCrosshairs = true;

                this.curPathLine = new PathLine(this.textBoxName.Text + " - " + this.getAvailableLineNumber() + ".wwb",
                                                this.worldWindow.CurrentWorld,
                                                null,
                                                (float)this.numericUpDownHeight.Value,
                                                System.Drawing.Color.Red);

                this.worldWindow.CurrentWorld.RenderableObjects.Add(this.curPathLine);
                this.curPathLine.IsOn = true;

                this.curHeight = (float)this.numericUpDownHeight.Value;

                this.lastPosition = new Microsoft.DirectX.Vector2((float)this.worldWindow.DrawArgs.WorldCamera.Latitude.Degrees, (float)this.worldWindow.DrawArgs.WorldCamera.Longitude.Degrees);
                this.curPathLine.AddPointToPath(this.lastPosition.X, this.lastPosition.Y, false, (float)this.numericUpDownHeight.Value);

                if (this.timer == null)
                {
                    this.timer          = new System.Timers.Timer((double)this.numericUpDownFrequency.Value);
                    this.timer.Elapsed += new System.Timers.ElapsedEventHandler(timer_Elapsed);
                }
                else
                {
                    this.timer.Interval = (double)this.numericUpDownFrequency.Value;
                }
                this.timer.Start();
            }
            catch (Exception caught)
            {
                Log.Write(caught);
            }
        }