Beispiel #1
0
        public void Render(DrawArgs drawArgs)
        {
            if ((DrawArgs.WorldWindow != null) && (DrawArgs.WorldWindow.MenuBar.Anchor == MenuAnchor.Bottom))
            {
                this.Top    = 0;
                this.Bottom = drawArgs.screenHeight - 120;
            }
            else
            {
                this.Top    = 120;
                this.Bottom = drawArgs.screenHeight - 1;
            }

            MenuUtils.DrawBox(this.Left, this.Top, this.Right - this.Left, this.Bottom - this.Top, 0.0f,
                              World.Settings.menuBackColor, drawArgs.device);

            this.RenderContents(drawArgs);

            this.outlineVerts[0].X = this.Left;
            this.outlineVerts[0].Y = this.Top;

            this.outlineVerts[1].X = this.Right;
            this.outlineVerts[1].Y = this.Top;

            this.outlineVerts[2].X = this.Right;
            this.outlineVerts[2].Y = this.Bottom;

            this.outlineVerts[3].X = this.Left;
            this.outlineVerts[3].Y = this.Bottom;

            this.outlineVerts[4].X = this.Left;
            this.outlineVerts[4].Y = this.Top;

            MenuUtils.DrawLine(this.outlineVerts, World.Settings.menuOutlineColor, drawArgs.device);
        }
        public void Render(DrawArgs drawArgs)
        {
            if (!m_Visible)
            {
                return;
            }

            MenuUtils.DrawBox(
                m_Location.X,
                m_Location.Y,
                m_Size.Width,
                m_Size.Height,
                0.0f,
                m_BackgroundColor.ToArgb(),
                drawArgs.device);

            if (m_Values == null || m_Values.Length == 0)
            {
                return;
            }

            float xIncr = (float)m_Size.Width / (float)m_Values.Length;

            m_Verts = new CustomVertex.TransformedColored[m_Values.Length];

            if (m_ResetVerts)
            {
                for (int i = 0; i < m_Values.Length; i++)
                {
                    if (m_Values[i] < m_Min)
                    {
                        m_Verts[i].Y = m_Location.Y + m_Size.Height;
                    }
                    else if (m_Values[i] > m_Max)
                    {
                        m_Verts[i].Y = m_Location.Y;
                    }
                    else
                    {
                        float p = (m_Values[i] - m_Min) / (m_Max - m_Min);
                        m_Verts[i].Y = m_Location.Y + m_Size.Height - (float)m_Size.Height * p;
                    }

                    m_Verts[i].X     = m_Location.X + i * xIncr;
                    m_Verts[i].Z     = 0.0f;
                    m_Verts[i].Color = m_LineColor.ToArgb();
                }
            }

            drawArgs.device.TextureState[0].ColorOperation = TextureOperation.Disable;
            drawArgs.device.VertexFormat = CustomVertex.TransformedColored.Format;

            drawArgs.device.VertexFormat = CustomVertex.TransformedColored.Format;
            drawArgs.device.DrawUserPrimitives(
                PrimitiveType.LineStrip,
                m_Verts.Length - 1,
                m_Verts);
        }
Beispiel #3
0
        public void Render(DrawArgs drawArgs)
        {
            if (!this.m_Visible)
            {
                return;
            }

            MenuUtils.DrawBox(this.m_Location.X, this.m_Location.Y, this.m_Size.Width, this.m_Size.Height,
                              0.0f, this.m_BackgroundColor.ToArgb(),
                              drawArgs.device);

            if (this.m_Values == null || this.m_Values.Length == 0)
            {
                return;
            }

            float xIncr = (float)this.m_Size.Width / (float)this.m_Values.Length;

            this.m_Verts = new CustomVertex.TransformedColored[this.m_Values.Length];

            if (this.m_ResetVerts)
            {
                for (int i = 0; i < this.m_Values.Length; i++)
                {
                    if (this.m_Values[i] < this.m_Min)
                    {
                        this.m_Verts[i].Y = this.m_Location.Y + this.m_Size.Height;
                    }
                    else if (this.m_Values[i] > this.m_Max)
                    {
                        this.m_Verts[i].Y = this.m_Location.Y;
                    }
                    else
                    {
                        float p = (this.m_Values[i] - this.m_Min) / (this.m_Max - this.m_Min);
                        this.m_Verts[i].Y = this.m_Location.Y + this.m_Size.Height - (float)this.m_Size.Height * p;
                    }

                    this.m_Verts[i].X     = this.m_Location.X + i * xIncr;
                    this.m_Verts[i].Z     = 0.0f;
                    this.m_Verts[i].Color = this.m_LineColor.ToArgb();
                }
            }

            drawArgs.device.SetTextureStageState(0, TextureStage.ColorOperation, TextureOperation.Disable);
            drawArgs.device.VertexFormat = CustomVertex.TransformedColored.Format;

            drawArgs.device.VertexFormat = CustomVertex.TransformedColored.Format;
            drawArgs.device.DrawUserPrimitives(
                PrimitiveType.LineStrip, this.m_Verts.Length - 1, this.m_Verts);
        }
Beispiel #4
0
		protected virtual void RenderProgress(DrawArgs drawArgs)
		{

			drawArgs.device.SetTransform(TransformState.World, Matrix.Translation(
				(float)-drawArgs.WorldCamera.ReferenceCenter.X,
				(float)-drawArgs.WorldCamera.ReferenceCenter.Y,
				(float)-drawArgs.WorldCamera.ReferenceCenter.Z
			));

            this.device.SetRenderState(RenderState.ZEnable , false);
			double centerLat = 0.5 * (this.maxLat + this.minLat);
			double centerLon = 0.5 * (this.maxLon + this.minLon);

			Vector3 v = MathEngine.SphericalToCartesian(centerLat, centerLon, this.layerRadius);

			if(drawArgs.WorldCamera.ViewFrustum.ContainsPoint(v) && 
				MathEngine.SphericalDistanceDegrees(centerLat, centerLon, drawArgs.WorldCamera.Latitude.Degrees, drawArgs.WorldCamera.Longitude.Degrees) < 2 * drawArgs.WorldCamera.ViewRange.Degrees
				)
			{
				v.Project(drawArgs.device.Viewport, drawArgs.device.GetTransform(TransformState.Projection), drawArgs.device.GetTransform(TransformState.View), drawArgs.device.GetTransform(TransformState.World));

				MenuUtils.DrawBox((int)v.X, (int)v.Y, 200, 40, 0.0f, this.progressBarBackColor, drawArgs.device);
				Vector2[] boxOutline = new Vector2[5];
				boxOutline[0].X = (int)v.X;
				boxOutline[0].Y = (int)v.Y;

				boxOutline[1].X = (int)v.X + 200;
				boxOutline[1].Y = (int)v.Y;
					
				boxOutline[2].X = (int)v.X + 200;
				boxOutline[2].Y = (int)v.Y + 40;

				boxOutline[3].X = (int)v.X;
				boxOutline[3].Y = (int)v.Y + 40;

				boxOutline[4].X = (int)v.X;
				boxOutline[4].Y = (int)v.Y;

				MenuUtils.DrawLine(boxOutline, this.progressBarOutlineColor, drawArgs.device);

				drawArgs.defaultDrawingFont.DrawText(null,
					"Downloading Remote Image...",
					new System.Drawing.Rectangle((int)v.X + 5, (int)v.Y + 5, 200, 50),
					FontDrawFlags.NoClip, this.textColor);

                this.DrawProgressBar(drawArgs, v.X + 100, v.Y + 30, 180, 10, World.Settings.downloadProgressColor);
			}

            this.device.SetRenderState(RenderState.ZEnable , true);
			drawArgs.device.SetTransform(TransformState.World, drawArgs.WorldCamera.WorldMatrix;
		}
Beispiel #5
0
        public override void RenderContents(DrawArgs drawArgs)
        {
            this.m_DrawArgs = drawArgs;
            try
            {
                if (this.itemFont == null)
                {
                    this.itemFont = drawArgs.CreateFont(World.Settings.LayerManagerFontName,
                                                        World.Settings.LayerManagerFontSize, World.Settings.LayerManagerFontStyle);

                    // TODO: Fix wingdings menu problems
                    Font localHeaderFont = new Font("Arial", 12.0f, FontStyle.Italic | FontStyle.Bold);
                    this.headerFont = new SharpDX.Direct3D9.Font(drawArgs.device, localHeaderFont);

                    Font wingdings = new Font("Wingdings", 12.0f);
                    this.wingdingsFont = new SharpDX.Direct3D9.Font(drawArgs.device, wingdings);

                    AddFontResource(Path.Combine(Application.StartupPath, "World Wind Dings 1.04.ttf"));
                    System.Drawing.Text.PrivateFontCollection fpc = new System.Drawing.Text.PrivateFontCollection();
                    fpc.AddFontFile(Path.Combine(Application.StartupPath, "World Wind Dings 1.04.ttf"));
                    Font worldwinddings = new Font(fpc.Families[0], 12.0f);
                    this.worldwinddingsFont = new SharpDX.Direct3D9.Font(drawArgs.device, worldwinddings);
                }

                this.updateList();

                this.worldwinddingsFont.DrawText(
                    null,
                    "E",
                    new Rectangle(this.Right - 16, this.Top + 2, 20, this.topBorder),
                    FontDrawFlags.None, this.TextColor);

                int numItems    = this.GetNumberOfUncollapsedItems();
                int totalHeight = this.GetItemsHeight(drawArgs);                //numItems * ItemHeight;
                this.showScrollbar = totalHeight > this.ClientHeight;
                if (this.showScrollbar)
                {
                    double percentHeight   = (double)this.ClientHeight / totalHeight;
                    int    scrollbarHeight = (int)(this.ClientHeight * percentHeight);

                    int maxScroll = totalHeight - this.ClientHeight;

                    if (this.scrollBarPosition < 0)
                    {
                        this.scrollBarPosition = 0;
                    }
                    else if (this.scrollBarPosition > maxScroll)
                    {
                        this.scrollBarPosition = maxScroll;
                    }

                    // Smooth scroll
                    const float scrollSpeed       = 0.3f;
                    float       smoothScrollDelta = (this.scrollBarPosition - this.scrollSmoothPosition) * scrollSpeed;
                    float       absDelta          = Math.Abs(smoothScrollDelta);
                    if (absDelta > 100f || absDelta < 3f)
                    {
                        // Scroll > 100 pixels and < 1.5 pixels faster
                        smoothScrollDelta = (this.scrollBarPosition - this.scrollSmoothPosition) * (float)Math.Sqrt(scrollSpeed);
                    }

                    this.scrollSmoothPosition += smoothScrollDelta;

                    if (this.scrollSmoothPosition > maxScroll)
                    {
                        this.scrollSmoothPosition = maxScroll;
                    }

                    int scrollPos = (int)((float)percentHeight * this.scrollBarPosition);

                    int color = this.isScrolling ? World.Settings.scrollbarHotColor : World.Settings.scrollbarColor;
                    MenuUtils.DrawBox(this.Right - this.ScrollBarSize + 2, this.ClientTop + scrollPos, this.ScrollBarSize - 3,
                                      scrollbarHeight + 1,
                                      0.0f,
                                      color,
                                      drawArgs.device);

                    this.scrollbarLine[0].X = this.Right - this.ScrollBarSize;
                    this.scrollbarLine[0].Y = this.ClientTop;
                    this.scrollbarLine[1].X = this.Right - this.ScrollBarSize;
                    this.scrollbarLine[1].Y = this.Bottom;
                    MenuUtils.DrawLine(this.scrollbarLine, this.DialogColor,
                                       drawArgs.device);
                }

                this.headerFont.DrawText(
                    null, "Layer Manager",
                    new Rectangle(this.Left + 5, this.Top + 1, this.Width, this.topBorder - 2),
                    FontDrawFlags.VerticalCenter, this.TextColor);

                SharpDX.Vector2[] headerLinePoints = new SharpDX.Vector2[2];
                headerLinePoints[0].X = this.Left;
                headerLinePoints[0].Y = this.Top + this.topBorder - 1;

                headerLinePoints[1].X = this.Right;
                headerLinePoints[1].Y = this.Top + this.topBorder - 1;

                MenuUtils.DrawLine(headerLinePoints, this.DialogColor, drawArgs.device);

                int runningItemHeight = 0;
                if (this.showScrollbar)
                {
                    runningItemHeight = -(int)Math.Round(this.scrollSmoothPosition);
                }

                // Set the Direct3D viewport to match the layer manager client area
                // to clip the text to the window when scrolling
                Viewport lmClientAreaViewPort = new Viewport();
                lmClientAreaViewPort.X      = this.ClientLeft;
                lmClientAreaViewPort.Y      = this.ClientTop;
                lmClientAreaViewPort.Width  = this.ClientWidth;
                lmClientAreaViewPort.Height = this.ClientHeight;
                Viewport defaultViewPort = drawArgs.device.Viewport;
                drawArgs.device.Viewport = lmClientAreaViewPort;
                for (int i = 0; i < this._itemList.Count; i++)
                {
                    if (runningItemHeight > this.ClientHeight)
                    {
                        // No more space for items
                        break;
                    }
                    LayerMenuItem lmi = (LayerMenuItem)this._itemList[i];
                    runningItemHeight += lmi.Render(
                        drawArgs, this.ClientLeft, this.ClientTop,
                        runningItemHeight, this.ClientWidth, this.ClientBottom, this.itemFont, this.wingdingsFont, this.worldwinddingsFont, this.MouseOverItem);
                }
                drawArgs.device.Viewport = defaultViewPort;
            }
            catch (Exception caught)
            {
                Log.Write(caught);
            }
        }
Beispiel #6
0
        public int Render(DrawArgs drawArgs, int x, int y, int yOffset, int width, int height,
                          SharpDX.Direct3D9.Font drawingFont,
                          SharpDX.Direct3D9.Font wingdingsFont,
                          SharpDX.Direct3D9.Font worldwinddingsFont,
                          LayerMenuItem mouseOverItem)
        {
            if (this.ParentControl == null)
            {
                this.ParentControl = drawArgs.parentControl;
            }

            this._x     = x;
            this._y     = y + yOffset;
            this._width = width;

            int consumedHeight = 20;

            Rectangle textRect = drawingFont.MeasureString(null, this.m_renderableObject.Name,
                                                           FontDrawFlags.SingleLine,
                                                           Color.White.ToArgb());

            consumedHeight = textRect.Height;

            if (this.m_renderableObject.Description != null && this.m_renderableObject.Description.Length > 0 && !(this.m_renderableObject is Icon))
            {
                SizeF rectF = DrawArgs.Graphics.MeasureString(this.m_renderableObject.Description,
                                                              drawArgs.defaultSubTitleFont,
                                                              width - (this._itemXOffset + this._expandArrowXSize + this._checkBoxXOffset)
                                                              );

                consumedHeight += (int)rectF.Height + 15;
            }

            this.lastConsumedHeight = consumedHeight;
            // Layer manager client area height
            int totalHeight = height - y;

            this.updateList();

            if (yOffset >= -consumedHeight)
            {
                // Part of item or whole item visible
                int color = this.m_renderableObject.IsOn ? this.itemOnColor : this.itemOffColor;
                if (mouseOverItem == this)
                {
                    if (!this.m_renderableObject.IsOn)
                    {
                        // mouseover + inactive color (black)
                        color = 0xff << 24;
                    }
                    MenuUtils.DrawBox(this.m_parent.ClientLeft, this._y, this.m_parent.ClientWidth, consumedHeight, 0,
                                      World.Settings.menuOutlineColor, drawArgs.device);
                }

                if (this.m_renderableObject is RenderableObjectList)
                {
                    RenderableObjectList rol = (RenderableObjectList)this.m_renderableObject;
                    if (!rol.DisableExpansion)
                    {
                        worldwinddingsFont.DrawText(
                            null,
                            (this.isExpanded ? "L" : "A"),
                            new Rectangle(x + this._itemXOffset, this._y, this._expandArrowXSize, height),
                            FontDrawFlags.SingleLine,
                            color);
                    }
                }

                string checkSymbol = null;
                if (this.m_renderableObject.ParentList != null && this.m_renderableObject.ParentList.ShowOnlyOneLayer)
                {
                    // Radio check
                    checkSymbol = this.m_renderableObject.IsOn ? "O" : "P";
                }
                else
                {
                    // Normal check
                    checkSymbol = this.m_renderableObject.IsOn ? "N" : "F";
                }

                worldwinddingsFont.DrawText(
                    null,
                    checkSymbol,
                    new Rectangle(
                        x + this._itemXOffset + this._expandArrowXSize, this._y,
                        this._checkBoxXOffset,
                        height),
                    FontDrawFlags.NoClip,
                    color);


                drawingFont.DrawText(
                    null, this.m_renderableObject.Name,
                    new Rectangle(
                        x + this._itemXOffset + this._expandArrowXSize + this._checkBoxXOffset, this._y,
                        width - (this._itemXOffset + this._expandArrowXSize + this._checkBoxXOffset),
                        height),
                    FontDrawFlags.SingleLine,
                    color);

                if (this.m_renderableObject.Description != null && this.m_renderableObject.Description.Length > 0 && !(this.m_renderableObject is Icon))
                {
                    drawArgs.defaultSubTitleDrawingFont.DrawText(
                        null, this.m_renderableObject.Description,
                        new Rectangle(
                            x + this._itemXOffset + this._expandArrowXSize + this._checkBoxXOffset, this._y + textRect.Height,
                            width - (this._itemXOffset + this._expandArrowXSize + this._checkBoxXOffset),
                            height),
                        FontDrawFlags.WordBreak,
                        Color.Gray.ToArgb());
                }

                if (this.m_renderableObject.MetaData.Contains("InfoUri"))
                {
                    Vector2[] underlineVerts = new Vector2[2];
                    underlineVerts[0].X = x + this._itemXOffset + this._expandArrowXSize + this._checkBoxXOffset;
                    underlineVerts[0].Y = this._y + textRect.Height;
                    underlineVerts[1].X = underlineVerts[0].X + textRect.Width;
                    underlineVerts[1].Y = this._y + textRect.Height;

                    MenuUtils.DrawLine(underlineVerts, color, drawArgs.device);
                }
            }

            if (this.isExpanded)
            {
                for (int i = 0; i < this.m_subItems.Count; i++)
                {
                    int yRealOffset = yOffset + consumedHeight;
                    if (yRealOffset > totalHeight)
                    {
                        // No more space for items
                        break;
                    }
                    LayerMenuItem lmi = (LayerMenuItem)this.m_subItems[i];
                    consumedHeight += lmi.Render(
                        drawArgs,
                        x + this._subItemXIndent,
                        y,
                        yRealOffset,
                        width - this._subItemXIndent,
                        height,
                        drawingFont,
                        wingdingsFont,
                        worldwinddingsFont,
                        mouseOverItem);
                }
            }

            return(consumedHeight);
        }