Beispiel #1
0
 public static void TryReceive(ClientWrapper wrapper)
 {
     wrapper.LastReceiveCall = Time32.Now;
     if (!wrapper.isValid())
     {
         return;
     }
     try
     {
         bool poll      = wrapper.Socket.Poll(0, SelectMode.SelectRead);
         int  available = wrapper.Socket.Available;
         if (available > 0)
         {
             wrapper.doReceive(available);
         }
         else if (poll)
         {
             wrapper.Server.InvokeDisconnect(wrapper);
         }
     }
     catch (SocketException)
     {
         wrapper.Server.InvokeDisconnect(wrapper);
     }
 }
Beispiel #2
0
        public static void TrySend(ClientWrapper wrapper)
        {
            if (!wrapper.isValid())
            {
                return;
            }
            byte[] buffer;

            while (wrapper.TryDequeueSend(out buffer))
            {
                try
                {
                    wrapper.Socket.Send(buffer);
                    //wrapper.Socket.BeginSend(buffer, 0, buffer.Length, SocketFlags.None, endSend, wrapper);
                }
                catch
                {
                    wrapper.Server.InvokeDisconnect(wrapper);
                }
            }
        }