Inheritance: IWorldSnapshot
Beispiel #1
0
        /// <summary>
        /// Creates the copy of current World State
        /// </summary>
        /// <returns></returns>
        public WorldSnapshot GetWorldSnapshot()
        {
            var snapshot = new WorldSnapshot()
            {
                Bodies = _engine.Bodies.ToArray(),
                Joints = _engine.Joints.ToArray()
            };

            return snapshot;
        }