private void StartRotate(TransformSyncBody arg0) { if (arg0.key == key) { active = true; target = arg0.target; } }
protected override void Awake() { base.Awake(); body = new TransformSyncBody(key, target); }
private void StartRotate(TransformSyncBody arg0) { if (arg0.key == key) { active = true; target = arg0.target; } }
protected override void Awake() { base.Awake(); body = new TransformSyncBody(key, target); }