Beispiel #1
0
 public static void Postfix(GameManager __instance)
 {
     if (!GameManager.m_IsPaused && !InterfaceManager.IsMainMenuActive())
     {
         WorkingClocks.UpdateClocks();
     }
 }
Beispiel #2
0
 public static void Prefix(SaveGameSystem __instance, string name, string sceneSaveName)
 {
     WorkingClocks.GetSceneClocks();
 }