Beispiel #1
0
        private void AddFile(
            string name,
            Stream stream,
            FileAttributes attributes,
            DateTime lastWriteTime,
            bool execute,
            CompressionLevel compLevel)
        {
            this.FileStream     = stream;
            this.fileAttributes = attributes &
                                  (FileAttributes.Archive | FileAttributes.Hidden | FileAttributes.ReadOnly | FileAttributes.System);
            this.fileLastWriteTime = lastWriteTime;
            this.currentFileName   = name;

            NativeMethods.FCI.TCOMP tcomp = CabPacker.GetCompressionType(compLevel);

            IntPtr namePtr = IntPtr.Zero;

            try
            {
                Encoding nameEncoding = Encoding.ASCII;
                if (Encoding.UTF8.GetByteCount(name) > name.Length)
                {
                    nameEncoding         = Encoding.UTF8;
                    this.fileAttributes |= FileAttributes.Normal;  // _A_NAME_IS_UTF
                }

                byte[] nameBytes = nameEncoding.GetBytes(name);
                namePtr = Marshal.AllocHGlobal(nameBytes.Length + 1);
                Marshal.Copy(nameBytes, 0, namePtr, nameBytes.Length);
                Marshal.WriteByte(namePtr, nameBytes.Length, 0);

                this.Erf.Clear();
                NativeMethods.FCI.AddFile(
                    this.fciHandle,
                    String.Empty,
                    namePtr,
                    execute,
                    this.fciGetNextCabinet,
                    this.fciCreateStatus,
                    this.fciGetOpenInfo,
                    tcomp);
            }
            finally
            {
                if (namePtr != IntPtr.Zero)
                {
                    Marshal.FreeHGlobal(namePtr);
                }
            }

            this.CheckError(false);
            this.FileStream      = null;
            this.currentFileName = null;
        }
Beispiel #2
0
        /// <summary>
        /// Disposes of resources allocated by the cabinet engine.
        /// </summary>
        /// <param name="disposing">If true, the method has been called directly
        /// or indirectly by a user's code, so managed and unmanaged resources
        /// will be disposed. If false, the method has been called by the runtime
        /// from inside the finalizer, and only unmanaged resources will be
        /// disposed.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing)
            {
                if (packer != null)
                {
                    packer.Dispose();
                    packer = null;
                }
                if (unpacker != null)
                {
                    unpacker.Dispose();
                    unpacker = null;
                }
            }

            base.Dispose(disposing);
        }