public override void onPoseChange(Player obj, string oldPose, string newPose)
 {
     obj.setImageScriptAnimPrefix(Constants.WeaponSlot, Util.addTaggedString(newPose));
 }
 public override void onPoseChange(Player obj, string oldPose, string newPose)
 {
     obj.setImageScriptAnimPrefix(Constants.WeaponSlot, Util.addTaggedString(newPose));
 }