Beispiel #1
0
        protected override void OnPaint(PaintEventArgs e)
        {
            mousePos      = ScreenHelper.ScreenToClient(ScreenHelper.GetCursorPosition());
            activeMonitor = ScreenHelper.GetActiveScreenBounds0Based();

            Graphics g = e.Graphics;

            g.PixelOffsetMode    = PixelOffsetMode.HighSpeed;
            g.InterpolationMode  = InterpolationMode.NearestNeighbor;
            g.SmoothingMode      = SmoothingMode.HighQuality; // for some reason highspeed crashes the window
            g.CompositingQuality = CompositingQuality.HighSpeed;

            g.CompositingMode = CompositingMode.SourceCopy;
            g.FillRectangle(backgroundBrush, clientArea);
            g.CompositingMode = CompositingMode.SourceOver;

            DrawMouseGraphics(g);

            if (SettingsManager.RegionCaptureSettings.Draw_Marching_Ants)
            {
                borderDotPen.DashOffset += 0.25f;
                if (borderDotPen.DashOffset > 10)
                {
                    borderDotPen.DashOffset = 0;
                }
                Invalidate();
            }
        }
Beispiel #2
0
        public void DrawCursor(IntPtr hdcDest, Point offset)
        {
            if (IsVisible)
            {
                Point drawPosition = new Point(Position.X - offset.X, Position.Y - offset.Y);
                drawPosition = ScreenHelper.ScreenToClient(drawPosition);

                NativeMethods.DrawIconEx(hdcDest, drawPosition.X, drawPosition.Y, Handle, 0, 0, 0, IntPtr.Zero, NativeConstants.DI_NORMAL);
            }
        }
Beispiel #3
0
        public void DrawCursor(Image img, Point offset)
        {
            if (IsVisible)
            {
                Point drawPosition = new Point(Position.X - offset.X, Position.Y - offset.Y);
                drawPosition = ScreenHelper.ScreenToClient(drawPosition);

                using (Graphics g = Graphics.FromImage(img))
                    using (Icon icon = Icon.FromHandle(Handle))
                    {
                        g.DrawIcon(icon, drawPosition.X, drawPosition.Y);
                    }
            }
        }