public int k1, k2, k3, k4; //= 3, k2 = 3, k3 = 3, k4 = 3; public void WriteTable(DataGridView d, Team t, int i) { d.Rows[i].Cells[0].Value = t.GetName(); d.Rows[i].Cells[1].Value = t.GetW(); d.Rows[i].Cells[2].Value = t.GetDraws(); d.Rows[i].Cells[3].Value = t.GetLoses(); d.Rows[i].Cells[4].Value = t.GetGoals(); d.Rows[i].Cells[5].Value = t.GetPoints(); }
public void Sortuv(Team t1, Team t2, Team t3, Team t4) { arr[0] = t1.GetPoints(); arr[1] = t2.GetPoints(); arr[2] = t3.GetPoints(); arr[3] = t4.GetPoints(); for (int i = 0; i < 3; i++) { for (int j = i + 1; j < 4; j++) { if (arr[i] < arr[j]) { int tmp = arr[i]; arr[i] = arr[j]; arr[j] = tmp; } } } for (int i = 0; i < 4; i++) { if (arr[i] == t1.GetPoints()) { k1 = i; t1.Position(i); arr[i] = -1; break; } } for (int i = 0; i < 4; i++) { if (arr[i] == t2.GetPoints()) { k2 = i; t2.Position(i); arr[i] = -1; break; } } for (int i = 0; i < 4; i++) { if (arr[i] == t3.GetPoints()) { k3 = i; t3.Position(i); arr[i] = -1; break; } } for (int i = 0; i < 4; i++) { if (arr[i] == t4.GetPoints()) { k4 = i; t4.Position(i); arr[i] = -1; break; } } }
public void WriteTable(DataGridView d, Team t, int i) { d.Rows[i].Cells[0].Value = t.GetName(); d.Rows[i].Cells[1].Value = t.GetW(); d.Rows[i].Cells[2].Value = t.GetDraws(); d.Rows[i].Cells[3].Value = t.GetLoses(); d.Rows[i].Cells[4].Value = t.GetGoals(); d.Rows[i].Cells[5].Value = t.GetPoints(); }
public void Sortuv(Team t1, Team t2, Team t3, Team t4) { arr[0] = t1.GetPoints(); arr[1] = t2.GetPoints(); arr[2] = t3.GetPoints(); arr[3] = t4.GetPoints(); for (int i = 0; i < 3; i++) { for (int j = i + 1; j < 4; j++) { if (arr[i] < arr[j]) { int tmp = arr[i]; arr[i] = arr[j]; arr[j] = tmp; } } } for (int i = 0; i < 4; i++) { if (arr[i] == t1.GetPoints()) { k1 = i; t1.Position(i); arr[i] = -1; break; } } for (int i = 0; i < 4; i++) { if (arr[i] == t2.GetPoints()) { k2 = i; t2.Position(i); arr[i] = -1; break; } } for (int i = 0; i < 4; i++) { if (arr[i] == t3.GetPoints()) { k3 = i; t3.Position(i); arr[i] = -1; break; } } for (int i = 0; i < 4; i++) { if (arr[i] == t4.GetPoints()) { k4 = i; t4.Position(i); arr[i] = -1; break; } } }