Beispiel #1
0
        private void Form1_Load(object sender, EventArgs e)
        {
            mySnake           = new Snake();
            mySnake.SnakeList = new List <SnakeBlock>();
            rand        = new Random();
            gfx         = this.CreateGraphics();
            snakeBlock1 = new SnakeBlock();
            snakeBlock1.Load(400, 300, 12, Color.Black, this.BackColor);


            mySnake.SnakeList.Add(snakeBlock1);

            food1 = new Block();

            food1.Load(200, 120, 12, Color.Green, this.BackColor);
        }
Beispiel #2
0
        private void timer1_Tick(object sender, EventArgs e)
        {
            snakeBlock1.Update();
            food1.Update();

            mySnake.Erase(gfx);
            mySnake.Update(gfx);
            for (int i = mySnake.SnakeList.Count - 1; i > 0; i--)
            {
                mySnake.SnakeList[i].Direction = mySnake.SnakeList[i - 1].Direction;
            }

            mySnake.Draw(gfx);

            if (snakeBlock1.BoundingBox.IntersectsWith(food1.BoundingBox))
            {
                food1.Erase(gfx);
                food1.X   = rand.Next(0, ClientSize.Width - food1.Diameter);
                food1.Y   = rand.Next(0, ClientSize.Height - food1.Diameter);
                lastPiece = mySnake.SnakeList[mySnake.SnakeList.Count - 1];
                newPiece  = new SnakeBlock();
                //0 = up, 1 = left, 2 = down, 3 = right
                if (lastPiece.Direction == 0) //UP
                {
                    newPiece.Load(lastPiece.X, lastPiece.Y + lastPiece.Diameter + 1, lastPiece.Diameter, Color.Blue, this.BackColor);
                }
                else if (lastPiece.Direction == 1) //LEFT
                {
                    newPiece.Load(lastPiece.X + lastPiece.Diameter + 1, lastPiece.Y, lastPiece.Diameter, Color.Blue, this.BackColor);
                }
                else if (lastPiece.Direction == 2) //DOWN
                {
                    newPiece.Load(lastPiece.X, lastPiece.Y - lastPiece.Diameter - 1, lastPiece.Diameter, Color.Blue, this.BackColor);
                }
                else if (lastPiece.Direction == 3) //RIGHT
                {
                    newPiece.Load(lastPiece.X - lastPiece.Diameter - 1, lastPiece.Y, lastPiece.Diameter, Color.Blue, this.BackColor);
                }


                newPiece.Direction = lastPiece.Direction;
                mySnake.SnakeList.Add(newPiece);
            }



            if (snakeBlock1.X > ClientSize.Width || snakeBlock1.X + snakeBlock1.Diameter < 0 || snakeBlock1.Y + snakeBlock1.Diameter < 0 || snakeBlock1.Y > ClientSize.Height)
            {
                //stupid me i forgot how to do dis
                //u lose teehee
                snakeBlock1.Erase(gfx);
                timer1.Enabled = false;
                MessageBox.Show("You lose");
                snakeBlock1.X         = 400;
                snakeBlock1.Y         = 300;
                snakeBlock1.Direction = 0;
                startButton.Visible   = true;
                mySnake.SnakeList.Clear();
                mySnake.SnakeList.Add(snakeBlock1);
                this.Refresh();
                //add gamestates(put a start comma lose introduction of the lakhro;aiwhjtroiajidoawierht_(*&KJEHE%**(Yjhlkau4tyiu**(*%#_)*$(@*_+LKDJF:L:)))
            }

            food1.Draw(gfx);
        }