public void HitTheBall(BallEventArgs e) { if (hitBallCallback != null) { hitBallCallback(e); } }
protected void OnBallInPlay(BallEventArgs e) { EventHandler <BallEventArgs> ballInPlay = BallInPlay; if (ballInPlay != null) { ballInPlay(this, e); } }
void ball_BallInPlay(object sender, EventArgs e) { if (e is BallEventArgs) { BallEventArgs ballEventArgs = e as BallEventArgs; if (ballEventArgs.Distance > 400 && ballEventArgs.Trajectory > 30) { Console.WriteLine("Fan:Home run!I'm going for the ball!"); } else { Console.WriteLine("Fan:Woo-hoo! Yeah!"); } } }
void ball_BallInPlay(object sender, EventArgs e) { if (e is BallEventArgs) { BallEventArgs ballEventArgs = e as BallEventArgs; if ((ballEventArgs.Distance < 95) && (ballEventArgs.Trajectory < 60)) { CatchBall(); } else { CoverFirstBase(); } } }