private void InitGPIO()
        {
            var gpio = GpioController.GetDefault();

            // Show an error if there is no GPIO controller
            if (gpio == null)
            {
                pin0 = null;
                pin1 = null;
                pin2 = null;
                pin3 = null;
                pin4 = null;
                pin5 = null;
                pin6 = null;
                pin7 = null;
                GpioStatus.Text = "There is no GPIO controller on this device.";
                return;
            }

            pin0 = gpio.OpenPin(LED_PIN0);
            pin0.SetDriveMode(GpioPinDriveMode.Input);
            pinValue0 = pin0.Read();

            pin1 = gpio.OpenPin(LED_PIN1);
            pin1.SetDriveMode(GpioPinDriveMode.Input);
            pinValue1 = pin1.Read();

            pin2 = gpio.OpenPin(LED_PIN2);
            pin2.SetDriveMode(GpioPinDriveMode.Input);
            pinValue2 = pin2.Read();

            pin3 = gpio.OpenPin(LED_PIN3);
            pin3.SetDriveMode(GpioPinDriveMode.Input);
            pinValue3 = pin3.Read();

            pin4 = gpio.OpenPin(LED_PIN4);
            pin4.SetDriveMode(GpioPinDriveMode.Input);
            pinValue4 = pin4.Read();

            pin5 = gpio.OpenPin(LED_PIN5);
            pin5.SetDriveMode(GpioPinDriveMode.Input);
            pinValue5 = pin5.Read();

            pin6 = gpio.OpenPin(LED_PIN6);
            pin6.SetDriveMode(GpioPinDriveMode.Input);
            pinValue6 = pin6.Read();

            pin7 = gpio.OpenPin(LED_PIN7);
            pin7.SetDriveMode(GpioPinDriveMode.Input);
            pinValue7 = pin7.Read();

            //pin0.ValueChanged += Pin0_ValueChanged;
            GpioStatus.Text = "GPIO pin initialized correctly.";

        }
        private void ValueChangedHandler(GpioPin sender, GpioPinValueChangedEventArgs args)
        {
            var pinNumber = sender.PinNumber;
            var gpioPinValue = sender.Read();
            Debug.WriteLine("Pin {0} changed to {1}", pinNumber, gpioPinValue);

            if (pinNumber == TiltSensorPin)
            {
                _halper.DishwasherTilt(gpioPinValue == GpioPinValue.High);
                var currentStatus = _halper.Get().CurrentStatus;
                if (currentStatus == DishwasherStatus.Clean && gpioPinValue == GpioPinValue.High)
                {
                    ThreadPoolTimer.CreatePeriodicTimer(Timer_Tick, TimeSpan.FromMilliseconds(10000));
                }
                return;
            }

            var tiltSensorValue = _gpioSensors[TiltSensorPin].Read();
            if (gpioPinValue == GpioPinValue.High)
            {
                if (pinNumber == CleanLightPin)
                {
                    _halper.EndDishwasherRun();
                }
                else if (tiltSensorValue == GpioPinValue.Low && _pinToCycleTypeMap.ContainsKey(pinNumber))
                {
                    _halper.StartDishwasherRun(_pinToCycleTypeMap[pinNumber]);
                }
            }
        }
Beispiel #3
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        private void InitGPIO()
        {
            var mygpio = GpioController.GetDefault();

            // Show an error if there is no GPIO controller
            if (mygpio == null)
            {
                buttonPin = null;
                ledPin = null;
                return;
            }
            ledPin = mygpio.OpenPin(LEDPINNBR);
            ledPin.Write(GpioPinValue.Low); //initialize Led to On as wired in active Low config (+3.3-Led-GPIO)
            ledPin.SetDriveMode(GpioPinDriveMode.Output);

            buttonPin = mygpio.OpenPin(BUTTONPINNBR);
            //buttonPin.Write(GpioPinValue.High);
            //buttonPin.SetDriveMode(GpioPinDriveMode.Output);
            //buttonPinValCurrent = buttonPin.Read();
            buttonPin.SetDriveMode(GpioPinDriveMode.Input);
            //buttonPinValPrior = GpioPinValue.High;

            Debug.WriteLine("ButtonPin Value at Init: " + buttonPin.Read() + ",      with Pin ID = " + buttonPin.PinNumber);

            //buttonPinVal = buttonPin.Read();
            // Set a debounce timeout to filter out switch bounce noise from a button press
            buttonPin.DebounceTimeout = TimeSpan.FromMilliseconds(20);

            // Register for the ValueChanged event so our buttonPin_ValueChanged
            // function is called when the button is pressed
            buttonPin.ValueChanged += buttonPressAction;
        }
 private void ButtonPin_ValueChanged(GpioPin sender, GpioPinValueChangedEventArgs args)
 {
     if (sender.Read() == GpioPinValue.High)
     {
         sendEvents = !sendEvents;
         if (sendEvents)
         {
             Task.Run(() => SendEvents());
         }
     }
 }
 private void FlipLed(GpioPin led)
 {
     if (adcValue == 0)
     {
         turnOnLed(led);
         return;
     }
     if (led.Read() == GpioPinValue.High)
         turnOnLed(led);
     else
         turnOffLed(led);
 }
        public void InitalizeLed()
        {
            Debug.WriteLine("InternetLed::InitalizeLed");

            // Now setup the LedControlPin
            gpio = GpioController.GetDefault();

            LedControlGPIOPin = gpio.OpenPin(LedControlPin);
            LedControlGPIOPin.SetDriveMode(GpioPinDriveMode.Output);

            // Get the current pin value
            GpioPinValue startingValue = LedControlGPIOPin.Read();
            _LedState = (startingValue == GpioPinValue.Low) ? eLedState.On : eLedState.Off;
        }
Beispiel #7
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        int RCTime(GpioPin pin, int max)
        {
            pin.SetDriveMode(GpioPinDriveMode.Output);
            pin.Write(GpioPinValue.Low);

            pin.SetDriveMode(GpioPinDriveMode.Input);
            int reading = 0;
            while (pin.Read() == GpioPinValue.Low)
            {
                reading++;
                if (reading >= max) break;
            }
            return reading;
        }
        private double PulseIn(GpioPin pin, GpioPinValue value, ushort timeout)
        {
            sw.Restart();

            // Wait for pulse
            while (sw.ElapsedMilliseconds < timeout && pin.Read() != value) {}

            if (sw.ElapsedMilliseconds >= timeout)
            {
                sw.Stop();
                return 0;
            }
            sw.Restart();

            // Wait for pulse end
            while (sw.ElapsedMilliseconds < timeout && pin.Read() == value) { }

            sw.Stop();

            return sw.ElapsedMilliseconds < timeout ? sw.Elapsed.TotalMilliseconds : 0;
        }
        /// <summary>
        /// Initialize GPIO pins
        /// Initialise les pin GPIO
        /// </summary>
        private void InitGpio()
        {
            var gpio = GpioController.GetDefault();

            _echoPin = gpio.OpenPin(ECHO_PIN);
            _triggerPin = gpio.OpenPin(TRIGGER_PIN);

            _echoPin.SetDriveMode(GpioPinDriveMode.Input);
            _triggerPin.SetDriveMode(GpioPinDriveMode.Output);

            _triggerPin.Write(GpioPinValue.Low);
            var value = _triggerPin.Read();
        }
Beispiel #10
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        private void KEYoneDown(GpioPin gpioPin, GpioPinValueChangedEventArgs e)
        {


            if (gpioPin.Read() == GpioPinValue.Low)
            {

                Debug.WriteLine("LED ON");
                pinLed.Write(GpioPinValue.High);
                DistanceReading();

            }
            else
            {

                pinLed.Write(GpioPinValue.Low);

            }

        }
Beispiel #11
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        private void VoiceDete(GpioPin gpioPin, GpioPinValueChangedEventArgs e)
        {

            if (gpioPin.Read() == GpioPinValue.Low)
            {

                Debug.WriteLine("VoiceDete");

                DistanceReading();

            }

        }
        private double PulseIn(GpioPin pin, GpioPinValue value, ushort timeout)
        {
            var sw = new Stopwatch();
            var sw_timeout = new Stopwatch();

            sw_timeout.Start();

            // Wait for pulse
            while (pin.Read() != value)
            {
                if (sw_timeout.ElapsedMilliseconds > timeout)
                    return 3.5;
            }
            sw.Start();

            // Wait for pulse end
            while (pin.Read() == value)
            {
                if (sw_timeout.ElapsedMilliseconds > timeout)
                    return 3.4;
            }
            sw.Stop();

            return sw.Elapsed.TotalSeconds;
        }
Beispiel #13
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        private void valueChanged(GpioPin sender, GpioPinValueChangedEventArgs args)
        {
            var t = Dispatcher.RunAsync(Windows.UI.Core.CoreDispatcherPriority.High, () =>
            {
                if (sender.Read().ToString().ToLower() == "low")
                {
                    uiGpioMap["GPIO_" + sender.PinNumber].Foreground = new SolidColorBrush(Colors.Red);
                }
                else
                {
                    uiGpioMap["GPIO_" + sender.PinNumber].Foreground = new SolidColorBrush(Colors.Green);
                }

                uiGpioMap["GPIO_" + sender.PinNumber].Text = sender.Read().ToString();

            });
        }
Beispiel #14
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        /*
        /// <summary>
        /// LeftIRLine reads the current value
        /// of the left IR line sensor
        /// </summary>
        public static bool LeftIRLine()
        {
            GpioPinValue pinVal = flIRLinePin.Read();

            if (pinVal == 0)
            {
                return true;
            }
            else
            {
                return false;
            }
        } // end LeftIRLine

        /// <summary>
        /// RightIRLine reads the current value
        /// of the right IR line sensor
        /// </summary>
        public static bool RightIRLine()
        {
            GpioPinValue pinVal = frIRLinePin.Read();

            if (pinVal == 0)
            {
                return true;
            }
            else
            {
                return false;
            }
        } // end RightIRLine
        */
        //*******************************//
        //*** SETUP ULTRASONIC SENSOR ***//
        //*******************************//
        /// <summary>
        /// getElapsedTime uses the ultrasonic sensor to
        /// send out a pulse and records the time it
        /// takes to be read back in by the sensor
        /// </summary>
        public static decimal GetElapsedTime()
        {
            decimal start = 0.00m;
            decimal stop = 0.00m;

            Stopwatch count = new Stopwatch();
            long seed = Environment.TickCount;

            sonarPin = gpioController.OpenPin(SONAR_PIN);
            sonarPin.SetDriveMode(GpioPinDriveMode.Output);

            sonarPin.Write(GpioPinValue.Low);
            new System.Threading.ManualResetEvent(false).WaitOne(10); // pause thread for 10 microseconds
            sonarPin.Write(GpioPinValue.High);

            count.Start();

            sonarPin.SetDriveMode(GpioPinDriveMode.Input);
            GpioPinValue sonarVal = sonarPin.Read();

            while (sonarVal == 0 && count.ElapsedMilliseconds < 100)
            {
                start = DateTime.Now.Ticks / (decimal)TimeSpan.TicksPerMillisecond;
                sonarVal = sonarPin.Read(); // update sonarVal
            }

            count.Restart();

            while (sonarVal != 0 && count.ElapsedMilliseconds < 100)
            {
                stop = DateTime.Now.Ticks / (decimal)TimeSpan.TicksPerMillisecond;
                sonarVal = sonarPin.Read(); // update sonarVal
            }

            decimal elapsedTime = stop - start;
            decimal etSec = elapsedTime * 0.001m; // convert elapsedTime from milliseconds to seconds

            return etSec;

            /* IMPLEMENTATION NOTE:
            *  To get a distance value, multiply the return value (etSec)
            *  by the time it takes the signal to reach a target and return
            *  (e.g. etSec * 34000 = cm/s). Then divide that value by
            *  two to get the distance between the bot and a particular object
            */
        }
        private void StartMonitoring()
        {
            this.txtOutput.Text = string.Empty;

            this.txtOutput.Text = DateTime.Now.Ticks.ToString() + "\n";

            var gpio = GpioController.GetDefault();

            //setPin = gpio.OpenPin(SET_PIN);
            _clockPin = gpio.OpenPin(CLOCK_PIN);
            _dataPin = gpio.OpenPin(DATA_PIN);

            //_clockPin.SetDriveMode(GpioPinDriveMode.Output);
            //_dataPin.SetDriveMode(GpioPinDriveMode.Input);

            //byte data[3];

            //// pulse the clock pin 24 times to read the data
            //for (byte j = 3; j--;)
            //{
            //    for (char i = 8; i--;)
            //    {
            //        digitalWrite(PD_SCK, HIGH);
            //        bitWrite(data[j], i, digitalRead(DOUT));
            //        digitalWrite(PD_SCK, LOW);
            //}

            //for (byte j = 3; j <= 0; j--)            {
            //    this.txtOutput.Text += "j " + j.ToString() + "\n";

            //}

            var c = 0;

            for (int j = 2; j >= 0; j--)
            {
                this.txtOutput.Text += "Byte:" + j + "\n";

                for (int i = 7; i >= 0; i--)
                {
                    _clockPin.Write(GpioPinValue.High);
                    var dataPinValue = _dataPin.Read();
                    _clockPin.Write(GpioPinValue.Low);

                    if (dataPinValue == GpioPinValue.Low)
                    {
                        var yay = true;
                    }

                    this.txtOutput.Text += dataPinValue + "\n";

                    c++;

                }
            }

            // Release the GPIO pins.
            if (_dataPin != null)
            {
                _dataPin.Dispose();
                _dataPin = null;
            }

            if (_clockPin != null)
            {
                _clockPin.Dispose();
                _clockPin = null;
            }
        }
        public async void InitGpio()
        {
            gpioController = GpioController.GetDefault();
            try
            {
                switchPin1 = gpioController.OpenPin(switchPinNum1);
                switchPin2 = gpioController.OpenPin(switchPinNum2);

                switchPin1.SetDriveMode(GpioPinDriveMode.Input);
                switchPin2.SetDriveMode(GpioPinDriveMode.Input);

                GpioPinValue v1 = switchPin1.Read();
                GpioPinValue v2 = switchPin2.Read();

                ////Set Initial
                //if (switchPin1.Read() == GpioPinValue.Low)
                //{
                //    selectedLang = en_lang;
                //    //selectedLang = ch_lang;
                //}
                //else
                //{
                //    selectedLang = ch_lang;
                //}
                // selectLang();

                await startSRProcess();

                switchPin1.DebounceTimeout = new TimeSpan(0, 0, 0, 1, 0);

                // value change
                switchPin1.ValueChanged += async (s, e) =>
                {
                    if (isListening)
                    {
                        try
                        {
                        await speechRecognizer.ContinuousRecognitionSession.StopAsync();
                        }
                        catch
                        {

                        }

                    }
                   // await selectLang();
                    await startSRProcess();
                    
                };

            }
            catch (Exception ex)
            {
            }
        }
Beispiel #17
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 private void Switch_ValueChanged(GpioPin sender, GpioPinValueChangedEventArgs args)
 {
     if (args.Edge == GpioPinEdge.RisingEdge) //When a switch is  pressed
     {
         UpdateSwitchLayoutColor(map[sender], sender.Read()); //Update the GUI with the new status
     }
 }
        /// <summary>
        /// Mimic the PulseIn Arduino command. Returns, in ms, the pulse duration time.
        /// Mimique la commande Arduino PulseIn. Retourne, en ms, la durée de l'impulsion.
        /// </summary>
        /// <param name="pin">The pin to read / Le pin a lire</param>
        /// <param name="value">The pulse value / La valeur de l'impulsion</param>
        /// <returns>Pulse duration in ms / Durée de l'impulsion en ms</returns>
        private double PulseIn(GpioPin pin, GpioPinValue value)
        {
            var sw = new Stopwatch();
            // Wait for pulse
            // Attend l'impulsion
            while (pin.Read() != value)
            {
            }
            sw.Start();

            // Wait for pulse end
            // Attend la fin de l'impulsion
            while (pin.Read() == value)
            {
            }
            sw.Stop();

            return sw.Elapsed.TotalSeconds;
        }
        /// <summary>
        /// Returns the duration of a pulse in seconds, or <c>null</c> if a timeout occurred.
        /// </summary>
        /// <param name="pin">The pin on which you want to read the pulse.</param>
        /// <param name="value">The type of the pulse to read.</param>
        /// <param name="timeoutInSeconds">The number of seconds to wait before timeout.</param>
        /// <returns>The duration of the pulse in seconds or <c>null</c> if no pulse is completed before the timeout.</returns>
        /// <remarks>
        /// This method is similar to Arduino's pulseIn() function, except that it returns <c>null</c> in case of timeout, not zero.
        /// </remarks>
        private static double? PulseIn( GpioPin pin, GpioPinValue value, int timeoutInSeconds = 1 )
        {
            Stopwatch pulseStopwatch = new Stopwatch();

            Stopwatch timeoutStopwatch = new Stopwatch();
            timeoutStopwatch.Start();

            // Wait for pulse start.
            while( pin.Read() != value )
            {
                if( timeoutStopwatch.Elapsed.TotalSeconds > timeoutInSeconds )
                {
                    timeoutStopwatch.Stop();
                    return null;
                }
            }
            pulseStopwatch.Start();

            // Wait for pulse end.
            while( pin.Read() == value )
            {
            }
            pulseStopwatch.Stop();

            return pulseStopwatch.Elapsed.TotalSeconds;
        }