/// <summary>
        /// 渲染背景色特效
        /// </summary>
        public void RenderBackColorAero()
        {
            if (this.m_State == State.Hidden || !RectangleEx.IsVisible(this.m_BackColorRect))
            {
                return;
            }

            //绘制模糊效果
            if ((this.m_BackColorAeroStyle & AeroStyle.Blur) != 0)
            {
                Rectangle blurRect   = this.CurrentBackColorPathRect;
                int       blurWidth  = 0;
                int       blurHeight = 0;
                switch (this.m_BackColorAlign)
                {
                case TabAlignment.Top:
                    blurHeight      = (int)(this.CurrentBackColorPathRect.Height * this.m_BackColorAeroPos);
                    blurRect.Height = blurHeight;
                    break;

                case TabAlignment.Bottom:
                    blurHeight      = (int)(this.CurrentBackColorPathRect.Height * this.m_BackColorAeroPos);
                    blurRect.Y      = blurRect.Bottom - blurHeight;
                    blurRect.Height = blurHeight;
                    break;

                case TabAlignment.Left:
                    blurWidth      = (int)(this.CurrentBackColorPathRect.Width * this.m_BackColorAeroPos);
                    blurRect.Width = blurWidth;
                    break;

                case TabAlignment.Right:
                    blurWidth      = (int)(this.CurrentBackColorPathRect.Width * this.m_BackColorAeroPos);
                    blurRect.X     = blurRect.Right - blurWidth;
                    blurRect.Width = blurWidth;
                    break;

                default:    //同Top
                    blurHeight      = (int)(this.CurrentBackColorPathRect.Height * this.m_BackColorAeroPos);
                    blurRect.Height = blurHeight;
                    break;
                }

                //绘制
                RenderEngine.DrawAeroBlur(this.m_Graphics, blurRect, this.m_BackColorAeroBlurColor);
            }

            //绘制玻璃效果
            if ((this.m_BackColorAeroStyle & AeroStyle.Glass) != 0)
            {
                Rectangle glassRect  = this.CurrentBackColorPathRect;
                int       blurWidth  = 0;
                int       blurHeight = 0;
                switch (this.m_BackColorAlign)
                {
                case TabAlignment.Top:
                    blurHeight       = (int)(glassRect.Height * this.BackColorAeroPos);
                    glassRect.Y     += blurHeight;                          //底部
                    glassRect.Height = (glassRect.Height - blurHeight) * 2; //圆的一半
                    break;

                case TabAlignment.Bottom:
                    blurHeight       = (int)(glassRect.Height * this.BackColorAeroPos);
                    glassRect.Y     -= (glassRect.Height - blurHeight);                         //顶部
                    glassRect.Height = (this.CurrentBackColorPathRect.Height - blurHeight) * 2; //圆的一半
                    break;


                case TabAlignment.Left:
                    blurWidth       = (int)(glassRect.Width * this.BackColorAeroPos);
                    glassRect.X    += blurWidth;                         //右侧
                    glassRect.Width = (glassRect.Width - blurWidth) * 2; //圆的一半
                    break;


                case TabAlignment.Right:
                    blurWidth       = (int)(glassRect.Width * this.BackColorAeroPos);
                    glassRect.X    -= (glassRect.Width - blurWidth);     //左侧
                    glassRect.Width = (glassRect.Width - blurWidth) * 2; //圆的一般
                    break;

                default:                                                    //同Top
                    blurHeight       = (int)(glassRect.Height * this.BackColorAeroPos);
                    glassRect.Y     += blurHeight;                          //底部
                    glassRect.Height = (glassRect.Height - blurHeight) * 2; //圆的一半
                    break;
                }

                //绘制
                RenderEngine.DrawAeroGlass(this.m_Graphics, glassRect, this.BackColorAeroGlassCenterColor, this.BackColorAeroGlassSurroundColor);
            }
        }