Beispiel #1
0
        // Apply WinCapture/WindowShader shader to any resulting textures
        public WindowCaptureManager()
        {
            windowsHolder                 = new WindowsHolder();
            windowsHolder.OnAddWindow    += OnAddWindowFound;
            windowsHolder.OnRemoveWindow += OnRemoveWindowFound;

            windowCapturers = new Dictionary <IntPtr, WindowCapture>();

            List <Win32Types.DisplayInfo> monitorInfos = Win32Funcs.GetDisplays();

            for (int i = 0; i < monitorInfos.Count; i++)
            {
                windowCapturers[monitorInfos[i].hwnd] = new WindowCapture(monitorInfos[i].hwnd, true);
                windowCapturers[monitorInfos[i].hwnd].windowInfo.title = "desktopBitBlt" + i;
            }
        }