override public void checkAndUpdateDependences(List <Trait> previouslyBoundVars, StoryData world)
        {
            PlotFragment parentFrag = world.findPlotFragmentById(_parentPlotFragmentId);

            if (parentFrag == null)
            {
                throw new Exception("Delete Object Action not have parent Plot Fragment");
            }

            //check for variables bound to object references


            List <string> names = null;

            if (_entityTypeId == world.CharTypeId)
            {
                names = parentFrag.getPreviouslyBoundCharacterVarNames(this);
            }
            else if (_entityTypeId == world.EnvTypeId)
            {
                names = parentFrag.getPreviouslyBoundEnvironmentVarNames(this);
            }
            else
            {
                PlotPointType currType = world.findPlotPointTypeById(_entityTypeId);
                if (currType != null)
                {
                    names = parentFrag.getPreviouslyBoundPlotPointTypeVarNames(currType, this);
                }
            }
            if (!(names.Contains(_varNameForDeletion)))
            {
                throw new Exception("Delete Object Action in Plot Fragment \"" +
                                    parentFrag.Name + "\" refers to variable \"" + _varNameForDeletion +
                                    "\", \nwhich has a different type or does not exist in any previous Author Goal parameters, precondition statements, or actions .");
            }


            //check for any previous deletions of this variable - that would be BAD because another
            //deletion would cause this to fail in ABL
            foreach (Action act in parentFrag.Actions)
            {
                if (act is ActionDeleteEntity)
                {
                    if ((act != this) &&
                        (((ActionDeleteEntity)act).VariableName == _varNameForDeletion)
                        )
                    {
                        throw new Exception("The Plot Fragment \"" +
                                            parentFrag.Name + "\" deletes the object saved in the variable \"" + _varNameForDeletion +
                                            "\" more than once, which is not allowed. .");
                    }
                }
            }

            return;
        }
        private void btNewAction_Click(object sender, RoutedEventArgs e)
        {
            List <string> editChoices = new List <string>();

            editChoices.Add("Output Text");
            editChoices.Add("Pursue a Subgoal");
            editChoices.Add("Make a Calculation");
            editChoices.Add("Create a new Character/Environment/Plot Point");
            editChoices.Add("Edit a saved Character/Environment/Plot Point");
            editChoices.Add("Delete a saved Character/Environment/Plot Point");

            int result = -1;

            result = Utilities.MakeListChoiceDialog("What type of Action would you like to create?", editChoices, this);

            if (result < 0)
            {
                return;
            }
            else if (result == 0) //Output Text
            {
                ActionTextOutput newTextOutputAction = new ActionTextOutput(_currentEntity.Id, "", _currentStoryData);
                _currentEntity.Actions.Add(newTextOutputAction);
                Window newWin = new WindowActionTextOutput(_currentEntity, newTextOutputAction);
                newWin.Owner = this;
                newWin.ShowDialog();
            }
            else if (result == 1) //Pursue Subgoal
            {
                List <string> choiceList = new List <string>();
                foreach (AuthorGoal goal in _currentStoryData.AuthorGoals)
                {
                    choiceList.Add(goal.Description);
                }
                result = Utilities.MakeListChoiceDialog("Select an Author Goal to pursue", choiceList, this);
                if (result > -1)
                {
                    AuthorGoal goalToPursue = _currentStoryData.AuthorGoals[result];

                    ActionSubgoal newAction = new ActionSubgoal(_currentEntity.Id, goalToPursue.Id, _currentStoryData);
                    _currentEntity.Actions.Add(newAction);

                    if (goalToPursue.Parameters.Count > 0)
                    {
                        Window newWin = new WindowActionSubgoalEditor(false, _currentEntity, newAction, _currentStoryData);
                        newWin.Owner = this;
                        newWin.ShowDialog();
                    }
                }
            }
            else if (result == 2) //Make a calculation
            {
                Action        nullAction       = null;
                List <string> existingVarNames = _currentEntity.getAllPreviouslyBoundVariableNames(nullAction, true);


                string varName = Utilities.MakeConstrainedTextDialog(
                    "Please enter a name for the variable that will store the data in this calculation:",
                    "That variable name has already been used.",
                    existingVarNames,
                    this);

                if (varName != null)
                {
                    ActionCalculation newCalc = new ActionCalculation(_currentEntity.Id, varName, _currentStoryData);
                    _currentEntity.Actions.Add(newCalc);

                    Window newWin = new WindowActionCalculationEditor(_currentEntity, newCalc, _currentStoryData);
                    newWin.Owner = this;
                    newWin.ShowDialog();
                }
            }
            else if (result == 3) //Create a new object
            {
                List <string> newObjectChoices = new List <string>();
                newObjectChoices.Add("Character");
                newObjectChoices.Add("Environment");

                foreach (PlotPointType pp in _currentStoryData.PlotPointTypes)
                {
                    newObjectChoices.Add(pp.Description);
                }


                int resultCreateObject = Utilities.MakeListChoiceDialog("What type of object would you like to create?", newObjectChoices, this);

                if (resultCreateObject < 0)
                {
                    return;
                }


                Action        nullAction       = null;
                List <string> existingVarNames = _currentEntity.getAllPreviouslyBoundVariableNames(nullAction, true);


                string varName = Utilities.MakeConstrainedTextDialog(
                    "Please enter a name for the variable that will store your new Object",
                    "That variable name has already been used.",
                    existingVarNames,
                    this);

                if (varName == null)
                {
                    return;
                }

                if (resultCreateObject == 0)
                {
                    string entityName = Utilities.MakeTextDialog("Please enter a name for the new Character:", this);

                    if (entityName == null)
                    {
                        return;
                    }

                    ActionCreateCharacter newCreateEntityAction = new ActionCreateCharacter(_currentEntity.Id, entityName, varName, _currentStoryData);


                    _currentEntity.Actions.Add(newCreateEntityAction);

                    //Synchronize all traits and relationships
                    if (_currentStoryData.Characters.Count > 1)
                    {
                        Utilities.SynchronizeTwoCharacters(_currentStoryData.Characters[0], newCreateEntityAction.NewCharacter, _currentStoryData);
                    }
                    clearDataBindings();
                    dataBind();

                    Window newWin = new WindowCharacterEditor(newCreateEntityAction.NewCharacter, _currentStoryData);
                    newWin.Owner = this;
                    newWin.ShowDialog();
                }
                else if (resultCreateObject == 1)
                {
                    string entityName = Utilities.MakeTextDialog("Please enter a name for the new Environment:", this);

                    if (entityName == null)
                    {
                        return;
                    }

                    ActionCreateEnvironment newCreateEntityAction = new ActionCreateEnvironment(_currentEntity.Id, entityName, varName, _currentStoryData);


                    _currentEntity.Actions.Add(newCreateEntityAction);

                    //Synchronize all traits and relationships
                    if (_currentStoryData.Environments.Count > 1)
                    {
                        Utilities.SynchronizeTwoEnvironments(_currentStoryData.Environments[0], newCreateEntityAction.NewEnvironment, _currentStoryData);
                    }
                    clearDataBindings();
                    dataBind();

                    Window newWin = new WindowEnvironmentEditor(newCreateEntityAction.NewEnvironment, _currentStoryData);
                    newWin.Owner = this;
                    newWin.ShowDialog();
                }
                else
                {
                    int           plotPointIndex = resultCreateObject - 2;
                    PlotPointType currType       = _currentStoryData.PlotPointTypes[plotPointIndex];

                    ActionCreatePlotPoint newCreateEntityAction = new ActionCreatePlotPoint(_currentEntity.Id, currType, varName, _currentStoryData);


                    _currentEntity.Actions.Add(newCreateEntityAction);


                    clearDataBindings();
                    dataBind();

                    Window newWin = new WindowPlotPointEditor(newCreateEntityAction.NewPlotPoint, _currentStoryData);
                    newWin.Owner = this;
                    newWin.ShowDialog();
                }
            }
            else if (result == 4) //Edit a saved object
            {
                List <string> editObjectChoices = new List <string>();
                editObjectChoices.Add("Character");
                editObjectChoices.Add("Environment");

                foreach (PlotPointType pp in _currentStoryData.PlotPointTypes)
                {
                    editObjectChoices.Add(pp.Description);
                }


                int resultEditObject = Utilities.MakeListChoiceDialog("What type of object would you like to edit?", editObjectChoices, this);



                if (resultEditObject < 0)
                {
                    return;
                }
                else if (resultEditObject == 0) //Edit character
                {
                    List <string> editObjVarChoices = _currentEntity.getPreviouslyBoundCharacterVarNames(null);
                    if (editObjVarChoices.Count == 0)
                    {
                        Utilities.MakeErrorDialog("There are no saved Character variables to edit", this);
                        return;
                    }
                    int resultChooseEditTarget = Utilities.MakeListChoiceDialog(
                        "What saved Character would you like to edit?",
                        editObjVarChoices, this);

                    if (resultChooseEditTarget < 0)
                    {
                        return;
                    }
                    ActionEditObject newEditObj = new ActionEditObject(
                        _currentEntity.Id,
                        editObjVarChoices[resultChooseEditTarget],
                        _currentStoryData.CharTypeId, ObjectEditingMode.Trait, _currentStoryData);


                    _currentEntity.Actions.Add(newEditObj);
                    clearDataBindings();
                    dataBind();

                    Window newWin = new WindowActionEditEntity(_currentEntity, newEditObj, _currentStoryData);
                    newWin.Owner = this;
                    newWin.ShowDialog();
                }
                else if (resultEditObject == 1) //Edit Environment
                {
                    List <string> editObjVarChoices = _currentEntity.getPreviouslyBoundEnvironmentVarNames(null);
                    if (editObjVarChoices.Count == 0)
                    {
                        Utilities.MakeErrorDialog("There are no saved Environment variables to edit", this);
                        return;
                    }
                    int resultChooseEditTarget = Utilities.MakeListChoiceDialog(
                        "What saved Environment would you like to edit?",
                        editObjVarChoices, this);


                    if (resultChooseEditTarget < 0)
                    {
                        return;
                    }
                    ActionEditObject newEditObj = new ActionEditObject(
                        _currentEntity.Id,
                        editObjVarChoices[resultChooseEditTarget],
                        _currentStoryData.EnvTypeId, ObjectEditingMode.Trait, _currentStoryData);


                    _currentEntity.Actions.Add(newEditObj);
                    clearDataBindings();
                    dataBind();

                    Window newWin = new WindowActionEditEntity(_currentEntity, newEditObj, _currentStoryData);
                    newWin.Owner = this;
                    newWin.ShowDialog();
                }
                else if (resultEditObject > 1) //Edit a Plot Point
                {
                    int           plotPointIndex = resultEditObject - 2;
                    PlotPointType currType       = _currentStoryData.PlotPointTypes[plotPointIndex];

                    if (currType.Traits.Count == 0)
                    {
                        Utilities.MakeErrorDialog("The " + currType.Description + " type has no traits to edit.", this);
                        return;
                    }
                    List <string> editObjVarChoices = _currentEntity.getPreviouslyBoundPlotPointTypeVarNames(currType, null);
                    if (editObjVarChoices.Count == 0)
                    {
                        Utilities.MakeErrorDialog("There are no saved " + currType.Description + " variables to edit", this);
                        return;
                    }
                    int resultChooseEditTarget = Utilities.MakeListChoiceDialog(
                        "What saved " + currType.Description + " would you like to edit?",
                        editObjVarChoices, this);

                    if (resultChooseEditTarget < 0)
                    {
                        return;
                    }
                    ActionEditObject newEditObj = new ActionEditObject(
                        _currentEntity.Id,
                        editObjVarChoices[resultChooseEditTarget],
                        currType.Id, ObjectEditingMode.Trait, _currentStoryData);


                    _currentEntity.Actions.Add(newEditObj);
                    clearDataBindings();
                    dataBind();

                    Window newWin = new WindowActionEditEntity(_currentEntity, newEditObj, _currentStoryData);
                    newWin.Owner = this;
                    newWin.ShowDialog();
                }
            }
            else if (result == 5) //Delete a saved object
            {
                List <string> editObjectChoices = new List <string>();
                editObjectChoices.Add("Character");
                editObjectChoices.Add("Environment");

                foreach (PlotPointType pp in _currentStoryData.PlotPointTypes)
                {
                    editObjectChoices.Add("Plot Point: " + pp.Name);
                }


                int resultDelObject = Utilities.MakeListChoiceDialog("What type of object would you like to delete?", editObjectChoices, this);

                if (resultDelObject < 0)
                {
                    return;
                }
                else if (resultDelObject == 0) //Delete character
                {
                    List <string> deleteObjectChoices = _currentEntity.getPreviouslyBoundCharacterVarNames(null);
                    if (deleteObjectChoices.Count == 0)
                    {
                        Utilities.MakeErrorDialog("There are no saved Character variables to delete", this);
                        return;
                    }
                    int resultChooseDeletionTarget = Utilities.MakeListChoiceDialog(
                        "What saved Character would you like to delete?",
                        deleteObjectChoices, this);

                    if (resultChooseDeletionTarget < 0)
                    {
                        return;
                    }
                    ActionDeleteEntity newDelEntity = new ActionDeleteEntity(
                        _currentEntity.Id,
                        deleteObjectChoices[resultChooseDeletionTarget],
                        _currentStoryData.CharTypeId,
                        _currentStoryData);

                    _currentEntity.Actions.Add(newDelEntity);
                }
                else if (resultDelObject == 1) //Delete Environment
                {
                    List <string> deleteObjectChoices = _currentEntity.getPreviouslyBoundEnvironmentVarNames(null);
                    if (deleteObjectChoices.Count == 0)
                    {
                        Utilities.MakeErrorDialog("There are no saved Environment variables to delete", this);
                        return;
                    }
                    int resultChooseDeletionTarget = Utilities.MakeListChoiceDialog(
                        "What saved Environment would you like to delete?",
                        deleteObjectChoices, this);

                    if (resultChooseDeletionTarget < 0)
                    {
                        return;
                    }
                    ActionDeleteEntity newDelEntity = new ActionDeleteEntity(
                        _currentEntity.Id,
                        deleteObjectChoices[resultChooseDeletionTarget],
                        _currentStoryData.EnvTypeId,
                        _currentStoryData);

                    _currentEntity.Actions.Add(newDelEntity);
                }
                else if (resultDelObject > 1) //Delete a Plot Point
                {
                    int           plotPointIndex = resultDelObject - 2;
                    PlotPointType currType       = _currentStoryData.PlotPointTypes[plotPointIndex];

                    List <string> deleteObjectChoices = _currentEntity.getPreviouslyBoundPlotPointTypeVarNames(currType, null);
                    if (deleteObjectChoices.Count == 0)
                    {
                        Utilities.MakeErrorDialog("There are no saved " + currType.Description + " variables to delete", this);
                        return;
                    }
                    int resultChooseDeletionTarget = Utilities.MakeListChoiceDialog(
                        "What saved " + currType.Description + " would you like to delete?",
                        deleteObjectChoices, this);

                    if (resultChooseDeletionTarget < 0)
                    {
                        return;
                    }
                    ActionDeleteEntity newDelEntity = new ActionDeleteEntity(
                        _currentEntity.Id,
                        deleteObjectChoices[resultChooseDeletionTarget],
                        currType.Id,
                        _currentStoryData);

                    _currentEntity.Actions.Add(newDelEntity);
                }
            }

            clearDataBindings();
            dataBind();
        }
Beispiel #3
0
        private void dataBind()
        {
            _currentlyDataBinding = true;

            switch (_editingMode)
            {
            case 0:
                titleTextBlock.Text = "Edit Character: " + _currentEntity.VariableObjectName;
                break;

            case 1:
                titleTextBlock.Text = "Edit Environment: " + _currentEntity.VariableObjectName;
                break;

            case 2:
                titleTextBlock.Text = "Edit " + _ppType.Description + ": " + _currentEntity.VariableObjectName;
                break;
            }

            //Top combobox
            List <string> attributeOptions = new List <string>();

            attributeOptions.Add("Edit Trait");

            //Only add relationship editors if there relationships that can be edited
            if ((_editingMode == 0) && (Utilities.getGlobalCharacterList(_currentStoryData)[0].Relationships.Count > 0))
            {
                attributeOptions.Add("Edit Relationship Target");
                attributeOptions.Add("Edit Relationship Strength");
            }
            else if ((_editingMode == 1) && (Utilities.getGlobalEnvironmentList(_currentStoryData)[0].Relationships.Count > 0))
            {
                attributeOptions.Add("Edit Relationship Target");
                attributeOptions.Add("Edit Relationship Strength");
            }

            comboBoxTraitRelationship.ClearValue(ComboBox.ItemsSourceProperty);
            comboBoxTraitRelationship.Items.Clear();
            comboBoxTraitRelationship.ItemsSource = attributeOptions;

            switch (_currentEntity.Mode)
            {
            case ObjectEditingMode.Trait:
                comboBoxTraitRelationship.SelectedIndex = 0;
                break;

            case ObjectEditingMode.RelationshipTarget:
                comboBoxTraitRelationship.SelectedIndex = 1;
                break;

            case ObjectEditingMode.RelationshipStrength:
                comboBoxTraitRelationship.SelectedIndex = 2;
                break;
            }

            //Left combobox

            if (_currentEntity.Mode == ObjectEditingMode.Trait)
            {
                if (_editingMode == 0)
                {
                    comboBoxSelectTraitRel.ItemsSource = Utilities.getGlobalCharacterList(_currentStoryData)[0].Traits;
                }
                else if (_editingMode == 1)
                {
                    comboBoxSelectTraitRel.ItemsSource = Utilities.getGlobalEnvironmentList(_currentStoryData)[0].Traits;
                }
                else if (_editingMode == 2)
                {
                    comboBoxSelectTraitRel.ItemsSource = _ppType.Traits;
                }
            }
            else if (_currentEntity.Mode == ObjectEditingMode.RelationshipTarget)
            {
                if (_editingMode == 0)
                {                                       // Using get GLOBAL list (includes not just static characters, but ones
                                                        //created within plot fragments. This way the user doesn't need to
                                                        //have created any static character lists to make plot fragment actions
                                                        //that edit dynamically generated objects
                    comboBoxSelectTraitRel.ItemsSource = Utilities.getGlobalCharacterList(_currentStoryData)[0].Relationships;
                }
                else if (_editingMode == 1)
                {
                    comboBoxSelectTraitRel.ItemsSource = Utilities.getGlobalEnvironmentList(_currentStoryData)[0].Relationships;
                }
            }
            else if (_currentEntity.Mode == ObjectEditingMode.RelationshipStrength)
            {
                if (_editingMode == 0)
                {
                    comboBoxSelectTraitRel.ItemsSource = Utilities.getGlobalCharacterList(_currentStoryData)[0].Relationships;
                }
                else if (_editingMode == 1)
                {
                    comboBoxSelectTraitRel.ItemsSource = Utilities.getGlobalEnvironmentList(_currentStoryData)[0].Relationships;
                }
            }

            //checkbox
            if (_currentEntity.Mode == ObjectEditingMode.Trait)
            {
                checkBoxUseVariable.IsChecked = _currentEntity.NewValue.ValueIsBoundToVariable;
            }
            else if (_currentEntity.Mode == ObjectEditingMode.RelationshipTarget)
            {
                checkBoxUseVariable.IsChecked = _currentEntity.NewTarget.ValueIsBoundToVariable;
            }
            else if (_currentEntity.Mode == ObjectEditingMode.RelationshipStrength)
            {
                checkBoxUseVariable.IsChecked = _currentEntity.NewValue.ValueIsBoundToVariable;
            }

            //Value boxes
            if (_currentEntity.Mode == ObjectEditingMode.Trait)
            {
                if (_currentEntity.NewValue.ValueIsBoundToVariable)
                {
                    textBoxTextInput.Visibility     = Visibility.Hidden;
                    txtBoxNumberInput.Visibility    = Visibility.Hidden;
                    comboBoxTrueFalse.Visibility    = Visibility.Hidden;
                    comboChoiceVariables.Visibility = Visibility.Visible;
                    checkBoxUseVariable.Visibility  = Visibility.Visible;

                    //Data bind variable list
                    comboChoiceVariables.ItemsSource  = _parentPlotFragment.getPreviouslyBoundPrimitiveVariables(_currentEntity.NewValue.Type, false, _currentEntity);
                    comboChoiceVariables.ItemTemplate = this.FindResource("comboBoxDataTemplate") as DataTemplate;
                }
                else
                {
                    TraitDataType type = _currentEntity.NewValue.Type;
                    if (type == TraitDataType.Number)
                    {
                        textBoxTextInput.Visibility     = Visibility.Hidden;
                        txtBoxNumberInput.Visibility    = Visibility.Visible;
                        comboBoxTrueFalse.Visibility    = Visibility.Hidden;
                        comboChoiceVariables.Visibility = Visibility.Hidden;

                        //Only show checkbox if there are actual variables to select
                        List <Trait> varList = _parentPlotFragment.getPreviouslyBoundPrimitiveVariables(_currentEntity.NewValue.Type, false, _currentEntity);
                        if (varList.Count > 0)
                        {
                            checkBoxUseVariable.Visibility = Visibility.Visible;
                        }
                        else
                        {
                            checkBoxUseVariable.Visibility = Visibility.Hidden;
                        }

                        //Data bind Number
                        txtBoxNumberInput.Value = (double)_currentEntity.NewValue.LiteralValueOrBoundVarName;
                    }
                    else if (type == TraitDataType.Text)
                    {
                        textBoxTextInput.Visibility     = Visibility.Visible;
                        txtBoxNumberInput.Visibility    = Visibility.Hidden;
                        comboBoxTrueFalse.Visibility    = Visibility.Hidden;
                        comboChoiceVariables.Visibility = Visibility.Hidden;

                        //Only show checkbox if there are actual variables to select
                        List <Trait> varList = _parentPlotFragment.getPreviouslyBoundPrimitiveVariables(_currentEntity.NewValue.Type, false, _currentEntity);
                        if (varList.Count > 0)
                        {
                            checkBoxUseVariable.Visibility = Visibility.Visible;
                        }
                        else
                        {
                            checkBoxUseVariable.Visibility = Visibility.Hidden;
                        }

                        //Data bind text
                        textBoxTextInput.Text = (string)_currentEntity.NewValue.LiteralValueOrBoundVarName;
                    }
                    else if (type == TraitDataType.TrueFalse)
                    {
                        textBoxTextInput.Visibility     = Visibility.Hidden;
                        txtBoxNumberInput.Visibility    = Visibility.Hidden;
                        comboBoxTrueFalse.Visibility    = Visibility.Visible;
                        comboChoiceVariables.Visibility = Visibility.Hidden;

                        //Only show checkbox if there are actual variables to select
                        List <Trait> varList = _parentPlotFragment.getPreviouslyBoundPrimitiveVariables(_currentEntity.NewValue.Type, false, _currentEntity);
                        if (varList.Count > 0)
                        {
                            checkBoxUseVariable.Visibility = Visibility.Visible;
                        }
                        else
                        {
                            checkBoxUseVariable.Visibility = Visibility.Hidden;
                        }

                        //Data bind true/false
                        comboBoxTrueFalse.SelectedIndex = ((bool)_currentEntity.NewValue.LiteralValueOrBoundVarName) ? 0 : 1;
                    }
                }
            }
            else if (_currentEntity.Mode == ObjectEditingMode.RelationshipTarget)
            {
                textBoxTextInput.Visibility     = Visibility.Hidden;
                txtBoxNumberInput.Visibility    = Visibility.Hidden;
                comboBoxTrueFalse.Visibility    = Visibility.Hidden;
                comboChoiceVariables.Visibility = Visibility.Visible;
                checkBoxUseVariable.Visibility  = Visibility.Hidden;

                //Data bind variable list
                if (_editingMode == 0)
                {
                    comboChoiceVariables.ItemsSource  = _parentPlotFragment.getPreviouslyBoundCharacterVarNames(_currentEntity);
                    comboChoiceVariables.ItemTemplate = this.FindResource("comboBoxDataTemplateString") as DataTemplate;
                }
                else if (_editingMode == 1)
                {
                    comboChoiceVariables.ItemsSource  = _parentPlotFragment.getPreviouslyBoundEnvironmentVarNames(_currentEntity);
                    comboChoiceVariables.ItemTemplate = this.FindResource("comboBoxDataTemplateString") as DataTemplate;
                }
            }
            else if (_currentEntity.Mode == ObjectEditingMode.RelationshipStrength)
            {
                if (_currentEntity.NewValue.ValueIsBoundToVariable)
                {
                    textBoxTextInput.Visibility     = Visibility.Hidden;
                    txtBoxNumberInput.Visibility    = Visibility.Hidden;
                    comboBoxTrueFalse.Visibility    = Visibility.Hidden;
                    comboChoiceVariables.Visibility = Visibility.Visible;
                    checkBoxUseVariable.Visibility  = Visibility.Visible;

                    //Data bind variable list
                    comboChoiceVariables.ItemsSource  = _parentPlotFragment.getPreviouslyBoundPrimitiveVariables(_currentEntity.NewValue.Type, false, _currentEntity);
                    comboChoiceVariables.ItemTemplate = this.FindResource("comboBoxDataTemplate") as DataTemplate;
                }
                else
                {
                    textBoxTextInput.Visibility     = Visibility.Hidden;
                    txtBoxNumberInput.Visibility    = Visibility.Visible;
                    comboBoxTrueFalse.Visibility    = Visibility.Hidden;
                    comboChoiceVariables.Visibility = Visibility.Hidden;

                    //Only show checkbox if there are actual variables to select
                    List <Trait> varList = _parentPlotFragment.getPreviouslyBoundPrimitiveVariables(_currentEntity.NewValue.Type, false, _currentEntity);
                    if (varList.Count > 0)
                    {
                        checkBoxUseVariable.Visibility = Visibility.Visible;
                    }
                    else
                    {
                        checkBoxUseVariable.Visibility = Visibility.Hidden;
                    }
                    //Data bind Number
                    txtBoxNumberInput.Value = (double)_currentEntity.NewValue.LiteralValueOrBoundVarName;
                }
            }



            syncDataBoundComboBoxes();
            _currentlyDataBinding = false;
        }
Beispiel #4
0
        override public void checkAndUpdateDependences(List <Trait> previouslyBoundVars, StoryData world)
        {
            PlotFragment parentFrag = world.findPlotFragmentById(_parentPlotFragmentId);

            if (parentFrag == null)
            {
                throw new Exception("Delete Object Action not have parent Plot Fragment");
            }

            //check for variables bound to object references
            List <string> names            = null;
            string        objectTypeString = "";

            if (_varObjectTypeId == world.CharTypeId)
            {
                names            = parentFrag.getPreviouslyBoundCharacterVarNames(this);
                objectTypeString = "Character";
            }
            else if (_varObjectTypeId == world.EnvTypeId)
            {
                names            = parentFrag.getPreviouslyBoundEnvironmentVarNames(this);
                objectTypeString = "Environment";
            }
            else
            {
                PlotPointType currType = world.findPlotPointTypeById(_varObjectTypeId);
                if (currType != null)
                {
                    names            = parentFrag.getPreviouslyBoundPlotPointTypeVarNames(currType, this);
                    objectTypeString = currType.Description;
                }
                else
                {
                    throw new Exception("Edit Plot Point Action in Plot Fragment \"" + parentFrag.Name + "\" " +
                                        "uses a Plot Point Type which no longer exists.");
                }
            }
            if (!(names.Contains(_varObjectName)))
            {
                throw new Exception("Edit Object Action in Plot Fragment \"" +
                                    parentFrag.Name + "\" refers to saved " + objectTypeString + " \"" + _varObjectName +
                                    "\", \nwhich has a different type or does not exist in any previous Author Goal parameters, precondition statements, or actions .");
            }

            //make sure variable for relationship target edit exists
            if ((_mode == ObjectEditingMode.RelationshipTarget) && !(names.Contains((string)_newTarget.LiteralValueOrBoundVarName)))
            {
                throw new Exception("Edit Object Action in Plot Fragment \"" +
                                    parentFrag.Name + "\" refers to saved " + objectTypeString + " \"" + (string)_newTarget.LiteralValueOrBoundVarName +
                                    "\", \nwhich has a different type or does not exist in any previous Author Goal parameters, precondition statements, or actions .");
            }



            //Check for bound primitive variables when saving trait or relationship strength
            if (
                ((_mode == ObjectEditingMode.RelationshipStrength) || (_mode == ObjectEditingMode.Trait)) &&
                (_newValue.ValueIsBoundToVariable == true)
                )
            {
                bool foundIt = false;
                foreach (Trait traitItem in previouslyBoundVars)
                {
                    if (
                        (traitItem.Name == (string)_newValue.LiteralValueOrBoundVarName) &&
                        (traitItem.Type == _newValue.Type)
                        )
                    {
                        foundIt = true;
                        break;
                    }
                }

                if (!foundIt)
                {
                    throw new Exception("Edit Object Action in Plot Fragment \"" +
                                        parentFrag.Name + "\" refers to variable \"" + (string)_newValue.LiteralValueOrBoundVarName +
                                        "\", \nwhich has a different type or does not exist in any previous Author Goal parameters, precondition statements, or actions .");
                }
            }

            //Check to make sure all trait or relationships exist on the object to be edited
            List <Trait>        traitListToCompare = new List <Trait>();
            List <Relationship> relListToCompare   = new List <Relationship>();

            if (_varObjectTypeId == world.CharTypeId)
            {
                if (world.Characters.Count > 0)
                {
                    traitListToCompare = world.Characters[0].Traits;
                    relListToCompare   = world.Characters[0].Relationships;
                }
            }
            else if (_varObjectTypeId == world.EnvTypeId)
            {
                if (world.Environments.Count > 0)
                {
                    traitListToCompare = world.Environments[0].Traits;
                    relListToCompare   = world.Environments[0].Relationships;
                }
            }
            else
            {
                PlotPointType currType = world.findPlotPointTypeById(_varObjectTypeId);
                if (currType != null)
                {
                    traitListToCompare = currType.Traits;
                }
                else
                {
                    throw new Exception("Edit Object Action in Plot Fragment \"" +
                                        parentFrag.Name + "\" refers to a Plot Point type that no longer exists.");
                }
            }

            if (_mode == ObjectEditingMode.Trait)
            {
                //look for trait we are editing
                if (null == Utilities.findTraitByNameAndType(traitListToCompare, _newValue.Name, _newValue.Type))
                {
                    throw new Exception("Edit Object Action in Plot Fragment \"" +
                                        parentFrag.Name + "\" refers to a trait with name \"" +
                                        _newValue.Name + "\" and type \"" +
                                        Trait.TraitDataTypeToString(_newValue.Type) +
                                        "\" that no longer exists.");
                }
            }
            else
            {
                //look for relationship we are editing
                if (null == Utilities.findRelationshipByName(relListToCompare, _newValue.Name))
                {
                    throw new Exception("Edit Object Action in Plot Fragment \"" +
                                        parentFrag.Name + "\" refers to a relationship with name \"" +
                                        _newValue.Name + " that no longer exists.");
                }
            }

            //No new variables to add to the binding list, so we can just exit after all the error checks
        }