Beispiel #1
0
        public CCC_Server()
        {
            port   = 63001;
            server = new WhiteNet.Server.Server();
            server.ClientConnected += OnClient;

            // TODO: Load config
            Name       = "Test Server";
            MaxPlayers = 8;

            // Temp for testing
            gameRunning = false;
            clients     = new List <CCC_Player>();
        }
        public CCC_Server()
        {
            port   = 63001;
            server = new WhiteNet.Server.Server();
            server.ClientConnected += OnClient;

            // TODO: Load config
            Name       = "Test Server";
            MaxPlayers = 8;

            // Temp for testing
            gameRunning = false;
            players     = new List <CCC_Player>();

            synctimer           = new Timer(10000);
            synctimer.Elapsed  += SendSync;
            synctimer.Enabled   = true;
            synctimer.AutoReset = true;
        }