Beispiel #1
0
        //Send out any delayed messages. This method is called each time through
        //the main game loop
        public void DispatchDelayedMessages()
        {
            //first get current time
            double currentTime = DateTime.Now.Second;

            //Now peek at the queue to see if ane telegrams need dispatching.
            //remove all telegrams from the front of the queue that have gone
            //past their sell-by date.
            while (PriorityQ.Min.DispatchTime < currentTime && PriorityQ.Min.DispatchTime > 0)
            {
                //Read the telegram from the front of the queue
                Telegram telegram = PriorityQ.Min;

                //Find the recipient
                BaseGameEntity msgReceiver = EntityManager.Instance.GetEntityFromId(telegram.Receiver);

                Console.ForegroundColor = ConsoleColor.Gray;
                Console.WriteLine("Queude telegram ready for dispatch: Sent to {0}",
                                  EnumsNames.GetNameOfEntity(msgReceiver.UniqueID));
                Console.WriteLine("Msg is {0}", EnumsNames.GetMessageDescription(telegram.Msg));

                //Send the telegram to the recipient
                Discharge(msgReceiver, telegram);

                //Remove it from the queue
                PriorityQ.Remove(telegram);
            }
        }
Beispiel #2
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 public override void Enter(Miner miner)
 {
     //on entry the miner  makes sure he is located at the bank
     if (miner.Location != LocationType.Bank)
     {
         Console.ForegroundColor = Color;
         Console.WriteLine("{0}: Goin' to the bank. Yes siree", EnumsNames.GetNameOfEntity(miner.UniqueID));
         miner.Location = LocationType.Bank;
     }
 }
Beispiel #3
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 public override void Enter(Miner miner)
 {
     //If the miner is not already located at the goldmine, he must
     //change location to the gold mine
     if (miner.Location != LocationType.Goldmine)
     {
         Console.ForegroundColor = Color;
         Console.WriteLine("{0}: Walkin' to the goldmine", EnumsNames.GetNameOfEntity(miner.UniqueID));
         miner.Location = LocationType.Goldmine;
     }
 }
Beispiel #4
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        public override void Enter(Wife wife)
        {
            if (!wife.Cooking)
            {
                Console.WriteLine("{0}: Putting the stew in the oven", EnumsNames.GetNameOfEntity(wife.UniqueID));
                //Send a delayed message myself so that I know when to take the stew out of the oven
                MessageDispatcher.Instance.DispatchMessage(1.5, wife.UniqueID, wife.UniqueID, (int)MessageType.StewReady,
                                                           MessageDispatcher.NoAdditionalInfo);

                wife.Cooking = true;
            }
        }
        public override void Enter(Miner miner)
        {
            if (miner.Location != LocationType.Shack)
            {
                Console.ForegroundColor = Color;
                Console.WriteLine("{0}: Walkin' home", EnumsNames.GetNameOfEntity(miner.UniqueID));
                miner.Location = LocationType.Shack;

                //Let the wife know I'm home
                MessageDispatcher.Instance.DispatchMessage(MessageDispatcher.SendMsgImmediately,
                                                           miner.UniqueID, (int)EntityType.Wife, (int)WestWorld.MessageType.HiHoneyImHome,
                                                           MessageDispatcher.NoAdditionalInfo);
            }
        }
Beispiel #6
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        public override void Execute(Miner miner)
        {
            if (miner.Thirsty())
            {
                miner.BuyAndDrinkAWhisley();

                Console.ForegroundColor = Color;
                Console.WriteLine("{0}: That's mighty fine sippin liquer", EnumsNames.GetNameOfEntity(miner.UniqueID));
                miner.StateMachine.ChangeState(EnterMineAndDigForNugget.Instance);
            }
            else
            {
                Console.ForegroundColor = Color;
                Console.WriteLine("ERROR");
            }
        }
 public override void Execute(Miner miner)
 {
     //If miner is not fatigued start for nuggets again
     if (!miner.Fatigued())
     {
         Console.ForegroundColor = Color;
         Console.WriteLine("{0}: What a God darn fantastic nap! Time to find more gold", EnumsNames.GetNameOfEntity(miner.UniqueID));
         miner.StateMachine.ChangeState(EnterMineAndDigForNugget.Instance);
     }
     else
     {
         //Sleep
         miner.DecreaseFatigue();
         Console.ForegroundColor = Color;
         Console.WriteLine("{0}: ZZZZzzz...", EnumsNames.GetNameOfEntity(miner.UniqueID));
     }
 }
Beispiel #8
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        //send a message to another agent
        public void DispatchMessage(double delay, int sender, int receiver, int msg, object extraInfo)
        {
            Console.ForegroundColor = ConsoleColor.Gray;

            //Get pointers to the sender and receiver
            BaseGameEntity msgSender   = EntityManager.Instance.GetEntityFromId(sender);
            BaseGameEntity msgReceiver = EntityManager.Instance.GetEntityFromId(receiver);

            //Make sure the receiver is valid
            if (receiver.Equals(null))
            {
                Console.WriteLine("Warning! No Receiver with ID of {0} found", receiver);
            }
            //Create the Telegram
            Telegram telegram = new Telegram(sender, receiver, msg, 0.0f, extraInfo);

            //if there is no delay, route the telegram immediatly
            if (delay <= 0.0)
            {
                Console.WriteLine("Instant telegram dispatched at time {0} by {1} for {2}",
                                  DateTime.Now, EnumsNames.GetNameOfEntity(msgSender.UniqueID),
                                  EnumsNames.GetNameOfEntity(msgReceiver.UniqueID));
                Console.WriteLine("Msg is {0}", EnumsNames.GetMessageDescription(msg));

                //Send the telegram to the recipient
                Discharge(msgReceiver, telegram);
            }
            else
            {
                //else calculate the time when the telegram should be dispatched
                double currentTime = DateTime.Now.Second;
                telegram.DispatchTime = currentTime + delay;
                //and put it in the queue
                PriorityQ.Add(telegram);

                Console.WriteLine("Delayed telegram from {0} recorded at time {1} for {2}",
                                  EnumsNames.GetNameOfEntity(msgSender.UniqueID), DateTime.Now,
                                  EnumsNames.GetNameOfEntity(msgReceiver.UniqueID));
                Console.WriteLine("Msg is {0}", EnumsNames.GetMessageDescription(msg));
            }
        }
        public override bool OnMessage(Miner miner, Telegram msg)
        {
            Console.ForegroundColor = ConsoleColor.Gray;
            switch (msg.Msg)
            {
            case (int)MessageType.StewReady:
                Console.WriteLine("Message handled by {0} at time: {1}",
                                  EnumsNames.GetNameOfEntity(miner.UniqueID), DateTime.Now.Second);

                Console.ForegroundColor = ConsoleColor.Red;

                Console.WriteLine("{0}: Okay Hun, ahm a comin'",
                                  EnumsNames.GetNameOfEntity(miner.UniqueID));

                miner.StateMachine.ChangeState(EatStew.Instance);
                return(true);

            default:
                return(false);
            }
        }
Beispiel #10
0
        public override bool OnMessage(Wife wife, Telegram msg)
        {
            switch (msg.Msg)
            {
            case (int)WestWorld.MessageType.HiHoneyImHome:
                Console.ForegroundColor = ConsoleColor.Gray;
                Console.WriteLine("Message handled by {0} at time:{1}",
                                  EnumsNames.GetNameOfEntity(wife.UniqueID),
                                  DateTime.Now.Second);

                Console.ForegroundColor = ConsoleColor.Green;
                Console.WriteLine("{0}: Hi honey. Let me make you some of mah fine country stew",
                                  EnumsNames.GetNameOfEntity(wife.UniqueID));

                wife.StateMachine.ChangeState(CookStew.Instance);
                return(true);

            default:
                return(false);
            }
        }
Beispiel #11
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        public override void Execute(Miner miner)
        {
            //the miner digs for gold until he is carrying in excess of MaxNuggets.
            //'If he gets thirsty during his digging he packs up work for a while and
            //'changes state to go to the saloon for a whiskey.
            miner.GoldCarried += 1;
            miner.IncreaseFatigue();

            Console.ForegroundColor = Color;
            Console.WriteLine("{0}: Pickin' up a nugget", EnumsNames.GetNameOfEntity(miner.UniqueID));

            //If enough gold mined, go and put it int the bank
            if (miner.PocketsFull())
            {
                miner.StateMachine.ChangeState(VisitBankAndDepositGold.Instance);
            }

            if (miner.Thirsty())
            {
                miner.StateMachine.ChangeState(QuenchThirst.Instance);
            }
        }
Beispiel #12
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        public override void Execute(Miner miner)
        {
            //Deposit the gold
            miner.MoneyInBank += miner.GoldCarried;
            miner.GoldCarried  = 0;

            Console.ForegroundColor = Color;
            Console.WriteLine("{0}: Depositing gold. Total savings now:{1}", EnumsNames.GetNameOfEntity(miner.UniqueID), miner.MoneyInBank);

            //Whealty enough to have a well earned rest?
            if (miner.MoneyInBank >= Common.ComfortLevel)
            {
                Console.ForegroundColor = Color;
                Console.WriteLine("{0}: WooHoo! Rich enough for now. Back home to mah li'lle lady", EnumsNames.GetNameOfEntity(miner.UniqueID));
                miner.StateMachine.ChangeState(GoHomeAndSleepTilRested.Instance);
            }
            else
            {
                //Otherwise, get more gold
                miner.StateMachine.ChangeState(EnterMineAndDigForNugget.Instance);
            }
        }
Beispiel #13
0
        public override void Execute(Wife wife)
        {
            int Chore = Common.Random.Next(0, 2);

            switch (Chore)
            {
            case 0:
                Console.WriteLine("{0}: Moppin' the floor", EnumsNames.GetNameOfEntity(wife.UniqueID));
                break;

            case 1:
                Console.WriteLine("{0}: Washin' the dishes", EnumsNames.GetNameOfEntity(wife.UniqueID));
                break;

            case 3:
                Console.WriteLine("{0}: Makin' the bed", EnumsNames.GetNameOfEntity(wife.UniqueID));
                break;

            default:
                Console.WriteLine("ERROR");
                break;
            }
        }
Beispiel #14
0
        public override bool OnMessage(Wife wife, Telegram telegram)
        {
            switch (telegram.Msg)
            {
            case (int)MessageType.StewReady:
                Console.ForegroundColor = ConsoleColor.Gray;
                Console.WriteLine("Message received by {0} at time: {1}",
                                  EnumsNames.GetNameOfEntity(wife.UniqueID), DateTime.Now.Second);

                Console.ForegroundColor = ConsoleColor.Green;
                Console.WriteLine("{0}: StewReady! Lets eat", EnumsNames.GetNameOfEntity(wife.UniqueID));

                //Let hubby know the stew is ready
                MessageDispatcher.Instance.DispatchMessage(MessageDispatcher.SendMsgImmediately,
                                                           wife.UniqueID, (int)EntityType.Miner, (int)MessageType.StewReady, MessageDispatcher.NoAdditionalInfo);

                wife.Cooking = false;
                wife.StateMachine.ChangeState(DoHouseWork.Instance);
                return(true);

            default:
                return(false);
            }
        }
Beispiel #15
0
 public override void Execute(Wife wife)
 {
     Console.WriteLine("{0}: Ahhhhhhh! Sweet relief!", EnumsNames.GetNameOfEntity(wife.UniqueID));
     wife.StateMachine.RevertToPreviousState();
 }
Beispiel #16
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 public override void Execute(Wife wife)
 {
     Console.WriteLine("{0}: Fussin' over food", EnumsNames.GetNameOfEntity(wife.UniqueID));
 }
Beispiel #17
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 public override void Exit(Wife wife)
 {
     Console.ForegroundColor = ConsoleColor.Green;
     Console.WriteLine("{0}: Puttin' the stew on the table", EnumsNames.GetNameOfEntity(wife.UniqueID));
 }
Beispiel #18
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 public override void Exit(Miner miner)
 {
     Console.ForegroundColor = Color;
     Console.WriteLine("{0}: Leavin' the bank", EnumsNames.GetNameOfEntity(miner.UniqueID));
 }
Beispiel #19
0
 public override void Exit(Miner miner)
 {
     Console.WriteLine("{0}: Thankya li'lle lady. Ah better get back to whatever ah wuz doin", EnumsNames.GetNameOfEntity(miner.UniqueID));
 }
Beispiel #20
0
 public override void Enter(Miner miner)
 {
     if (miner.Location != LocationType.Saloon)
     {
         Console.ForegroundColor = Color;
         Console.WriteLine("{0}: Boy, ah sure is thusty! Walking to the saloon!", EnumsNames.GetNameOfEntity(miner.UniqueID));
     }
 }
 public override void Exit(Miner miner)
 {
     Console.WriteLine("{0}: Leaving the house", EnumsNames.GetNameOfEntity(miner.UniqueID));
 }
Beispiel #22
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 public override void Exit(Miner miner)
 {
     Console.ForegroundColor = Color;
     Console.WriteLine("{0}:Ah'm leavin' the gold mine with mah pockets full o' sweet gold", EnumsNames.GetNameOfEntity(miner.UniqueID));
 }
Beispiel #23
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 public override void Enter(Wife wife)
 {
     Console.WriteLine("{0}: Walkin' to the can. Need to powda mah pretty li'lle nose", EnumsNames.GetNameOfEntity(wife.UniqueID));
 }
Beispiel #24
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 public override void Execute(Miner miner)
 {
     Console.WriteLine("{0}: Tastes real good too!", EnumsNames.GetNameOfEntity(miner.UniqueID));
     miner.StateMachine.RevertToPreviousState();
 }
Beispiel #25
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 public override void Exit(Wife wife)
 {
     Console.WriteLine("{0}: leavin' the Jon", EnumsNames.GetNameOfEntity(wife.UniqueID));
 }
Beispiel #26
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 public override void Enter(Miner miner)
 {
     Console.WriteLine("{0}: Smells Reaaaal gooood Elsa!", EnumsNames.GetNameOfEntity(miner.UniqueID));
 }