Beispiel #1
0
 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.fameId = reader.ReadInt32();
     this.attrId = reader.ReadInt32();
     this.value  = reader.ReadDouble();
 }
Beispiel #2
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.runeId         = reader.ReadInt32();
     this.attrId         = reader.ReadInt32();
     this.materialItemId = reader.ReadInt32();
 }
Beispiel #3
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.constellationId = reader.ReadInt32();
     this.step            = reader.ReadInt32();
     this.cycle           = reader.ReadInt32();
 }
Beispiel #4
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.accountHeroGearId = reader.ReadString();
     this.socketNo          = reader.ReadInt32();
     this.itemId            = reader.ReadInt32();
 }
 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.difficulty = reader.ReadInt32();
     this.turn       = reader.ReadInt32();
     this.itemId     = reader.ReadInt32();
 }
Beispiel #6
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.stepId = reader.ReadInt32();
     this.requiredMonsterCount = reader.ReadInt32();
     this.obstacleId           = reader.ReadInt32();
 }
Beispiel #7
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.expDungeonClearGradeId = reader.ReadInt32();
     this.playTimeLimit          = reader.ReadInt32();
     this.expRewardRate          = reader.ReadInt32();
 }
Beispiel #8
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.rewardItemGroupId = reader.ReadInt32();
     this.itemId            = reader.ReadInt32();
     this.count             = reader.ReadInt32();
 }
 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.expDungeonId = reader.ReadInt32();
     this.tradition    = reader.ReadInt32();
     this.bestPlayTime = reader.ReadInt32();
 }
 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.setId        = reader.ReadInt32();
     this.enchantLevel = reader.ReadInt32();
     this.count        = reader.ReadInt32();
 }
Beispiel #11
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.continentId = reader.ReadInt32();
     this.scheduleId  = reader.ReadInt32();
     this.spawnTime   = reader.ReadInt32();
 }
Beispiel #12
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.entryId = reader.ReadInt32();
     this.itemId  = reader.ReadInt32();
     this.count   = reader.ReadInt32();
 }
Beispiel #13
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.minRank = reader.ReadInt32();
     this.maxRank = reader.ReadInt32();
     this.exp     = reader.ReadInt32();
 }
Beispiel #14
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.loginCount         = reader.ReadInt32();
     this.magicPowder        = reader.ReadInt32();
     this.receivedLoginCount = reader.ReadInt32();
 }
 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.slotNo       = reader.ReadInt32();
     this.unOwnDia     = reader.ReadInt32();
     this.requiredTime = reader.ReadInt32();
 }
Beispiel #16
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.rewardId = reader.ReadInt32();
     this.exp      = reader.ReadInt32();
     this.ownDia   = reader.ReadInt32();
 }
Beispiel #17
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.goldDungeonId  = reader.ReadInt32();
     this.tradition      = reader.ReadInt32();
     this.recommandPower = reader.ReadInt32();
 }
Beispiel #18
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.attrEnchantLevel  = reader.ReadInt32();
     this.gold              = reader.ReadInt32();
     this.materialItemCount = reader.ReadInt32();
 }
Beispiel #19
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.gearId      = reader.ReadInt32();
     this.grade       = reader.ReadInt32();
     this.magicPowder = reader.ReadInt32();
 }
Beispiel #20
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.goldDungeonId       = reader.ReadInt32();
     this.requiredMainQuestId = reader.ReadInt32();
     this.enterCount          = reader.ReadInt32();
     this.waveCount           = reader.ReadInt32();
     this.startDelayTime      = reader.ReadInt32();
     this.limitTime           = reader.ReadInt32();
     this.rewardDuration      = reader.ReadInt32();
     this.waveInterval        = reader.ReadInt32();
     this.spawnInterval       = reader.ReadInt32();
     this.startXPosition      = reader.ReadDouble();
     this.startYPosition      = reader.ReadDouble();
     this.startZPosition      = reader.ReadDouble();
     this.startRadius         = reader.ReadDouble();
     this.spawnXPosition      = reader.ReadDouble();
     this.spawnYPosition      = reader.ReadDouble();
     this.spawnZPosition      = reader.ReadDouble();
     this.spawnRadius         = reader.ReadDouble();
     this.targetXPosition     = reader.ReadDouble();
     this.targetYPosition     = reader.ReadDouble();
     this.targetZPosition     = reader.ReadDouble();
     this.targetRadius        = reader.ReadDouble();
     this.locationId          = reader.ReadInt32();
 }
Beispiel #21
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.day      = reader.ReadInt32();
     this.ownDia   = reader.ReadInt32();
     this.unOwnDia = reader.ReadInt32();
 }
Beispiel #22
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.stepId            = reader.ReadInt32();
     this.make1xBeadPowder  = reader.ReadInt32();
     this.make10xBeadPowder = reader.ReadInt32();
 }
Beispiel #23
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.entryId           = reader.ReadInt32();
     this.requiredHeroLevel = reader.ReadInt32();
     this.limitCount        = reader.ReadInt32();
 }
 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.continentId = reader.ReadInt32();
     this.rewardNo    = reader.ReadInt32();
     this.itemId      = reader.ReadInt32();
 }
Beispiel #25
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.inAppProductId = reader.ReadInt32();
     this.storeType      = reader.ReadInt32();
     this.priceString    = reader.ReadString();
 }
Beispiel #26
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.level   = reader.ReadInt32();
     this.entryId = reader.ReadInt32();
     this.value   = reader.ReadInt32();
 }
Beispiel #27
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.tier = reader.ReadInt32();
     this.maxElementalLevel  = reader.ReadInt32();
     this.attrEnchantEnabled = reader.ReadBoolean();
 }
Beispiel #28
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.clearGradeId    = reader.ReadInt32();
     this.npcRemainHpRate = reader.ReadInt32();
     this.rewardRate      = reader.ReadInt32();
 }
Beispiel #29
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.eventId      = reader.ReadInt32();
     this.sortNo       = reader.ReadInt32();
     this.eventNameKey = reader.ReadString();
 }
Beispiel #30
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 public override void Deserialize(WPacketReader reader)
 {
     base.Deserialize(reader);
     this.constellationId   = reader.ReadInt32();
     this.name              = reader.ReadString();
     this.nameKey           = reader.ReadString();
     this.requiredHeroLevel = reader.ReadInt32();
 }