Beispiel #1
0
 public static void OnSettingsEnabled(WeaverSettings settings)
 {
     if (AnalyticState.IsFirstLaunchOnMachine)
     {
         SendEvent("User", "FirstLaunch", "", null);
     }
     if (AnalyticState.IsNewSession())
     {
         SendEvent("User", "HasPro", InternalEditorUtility.HasPro().ToString(), null);
         SendEvent("User", "ScriptCount", AssetDatabase.FindAssets("t:Script").Length.ToString(), null);
     }
 }
Beispiel #2
0
        /// <summary>
        /// Creates a new state if one does not exist and populates it
        /// with any information that we stored in editor prefs.
        /// </summary>
        public static void LoadState()
        {
            if (_instance == null)
            {
                _instance = new AnalyticState();
            }

            if (EditorPrefs.HasKey(AnalyticsConstants.STATE_EDITOR_PREFS_KEY))
            {
                string json = EditorPrefs.GetString(AnalyticsConstants.STATE_EDITOR_PREFS_KEY);

                if (!string.IsNullOrEmpty(json))
                {
                    JsonUtility.FromJsonOverwrite(json, _instance);
                }
            }
        }