Beispiel #1
0
        /// <summary>
        /// 构造一个和平台宽度相同的窗口;
        /// 看窗口内的数据是否相等;
        /// 如果相等,看两边的数据是否满足上升和下降条件;
        /// 如果满足则记录位置;
        /// 否则窗口滑动
        /// </summary>
        /// <param name="srclist"></param>
        /// <param name="faltwidth"></param>
        /// <returns></returns>
        private List <FlatInfo> FindFlat(List <double> input_data, int flat_width)
        {
            if (input_data == null)
            {
                return(null);
            }
            if (input_data.Count == 0)
            {
                return(null);
            }
            if (flat_width < 2)
            {
                return(null);
            }
            if (input_data.Count <= flat_width)
            {
                return(null);
            }

            List <FlatInfo> flist  = new List <FlatInfo>();
            List <double>   window = input_data.GetRange(0, flat_width);

            for (int i = flat_width - 1; i < input_data.Count; i++)
            {
                //取平台窗口大小的数据
                if (i > flat_width - 1)
                {
                    window.RemoveAt(0);
                    window.Add(input_data[i]);
                }

                FlatInfo _flat = MakeFlat(window, input_data, i);
                if (_flat != null)
                {
                    flist.Add(_flat);
                }

                //FlatInfo _positive_flat = MakeFlat(window, input_data, i, true);
                //if (_positive_flat != null) flist.Add(_positive_flat);

                //FlatInfo _negative_flat = MakeFlat(window, input_data, i, false);
                //if (_negative_flat != null) flist.Add(_negative_flat);
            }
            if (flist.Count <= 0)
            {
                return(null);
            }
            return(flist);
        }
Beispiel #2
0
        /// <summary>
        /// midpoint filter
        /// </summary>
        /// <param name="srcData"></param>
        /// <param name="FrameSize"></param>
        /// <returns></returns>
        protected virtual double[] Process(double[] input_data, MedianFilterArgs args)
        {
            if (input_data == null)
            {
                return(null);
            }
            if (args == null)
            {
                return(null);
            }
            if (input_data.Length <= args.FrameSize)
            {
                return(input_data);
            }

            int _half_window_size = args.FrameSize / 2;
            int _flat_width       = _half_window_size + 1;

            //一次滤波过程中总有半窗口长度的数据未被滤波
            //组织用于恢复平台的原始数据
            List <double> _input_data_list = input_data.ToList();

            _input_data_list.InsertRange(0, this._his_input_nofilting);
            _his_input_nofilting = _input_data_list.GetRange(_input_data_list.Count - _half_window_size, _half_window_size);//更新数据偏移
            _input_data_list.RemoveRange(_input_data_list.Count - _half_window_size, _half_window_size);
            _input_data_list.InsertRange(0, this._his_input_list);

            //中值滤波
            double[] _mid_data_buf = _midFilter.Process(input_data, args);
            if (_mid_data_buf == null)
            {
                return(null);
            }
            if (_mid_data_buf.Length <= _flat_width)
            {
                return(_mid_data_buf);
            }
            //组织滤波后的数据,数量应该与input_data_list数据一致
            List <double> _mid_data_list = _mid_data_buf.ToList();

            _mid_data_list.InsertRange(0, this._his_mid_list);
            if (_mid_data_list.Count != _input_data_list.Count)
            {
                return(null);
            }

            //寻找并处理平台
            List <FlatInfo> _flat_list = _flatPro.Process(_mid_data_list.ToArray(), args);

            if (_flat_list != null && _flat_list.Count != 0)
            {
                //用原始数据恢复平台
                foreach (FlatInfo fi in _flat_list)
                {
                    _mid_data_list.RemoveRange(fi.StartIndex, fi.FlatWidth);
                    _mid_data_list.InsertRange(fi.StartIndex, _input_data_list.GetRange(fi.StartIndex, fi.FlatWidth));
                }
            }
            //处理历史数据
            _his_mid_list.Clear();
            _his_input_list.Clear();

            if ((_flat_list == null) || (_flat_list.Count == 0))
            {
                _his_mid_list.AddRange(_mid_data_list.GetRange(_mid_data_list.Count - (_half_window_size + 2), _half_window_size + 2));
                _his_input_list.AddRange(_input_data_list.GetRange(_input_data_list.Count - (_half_window_size + 2), _half_window_size + 2));
                _mid_data_list.RemoveRange(_mid_data_list.Count - (_half_window_size + 2), _half_window_size + 2);
            }
            else
            {
                FlatInfo _flat_info = _flat_list[_flat_list.Count - 1];
                int      _end_index = _flat_info.StopIndex + 1;

                _his_mid_list.AddRange(_mid_data_list.GetRange(_end_index, _mid_data_list.Count - _end_index));
                _his_input_list.AddRange(_input_data_list.GetRange(_end_index, _input_data_list.Count - _end_index));
                _mid_data_list.RemoveRange(_end_index, _mid_data_list.Count - _end_index);
            }

            //for (int i = _mid_data_list.Count - 1; i >= _mid_data_list.Count - _flat_width; i--)
            //{
            //    if (_mid_data_list[i - 1] == _mid_data_list[i])
            //    {
            //        this._his_mid_list.Clear();
            //        this._his_input_list.Clear();
            //    }
            //    else
            //    {
            //        this._his_mid_list.Clear();
            //        int count = _mid_data_list.Count - i + 1;
            //        this._his_mid_list.AddRange(_mid_data_list.GetRange(i - 1, count));
            //        _mid_data_list.RemoveRange(i - 1, count);

            //        this._his_input_list.Clear();
            //        this._his_input_list.AddRange(_input_data_list.GetRange(i - 1, count));
            //        break;
            //    }
            //}
            return(_mid_data_list.ToArray());
        }
Beispiel #3
0
        /// <summary>
        /// 查找平台
        /// </summary>
        /// <param name="window">平台窗口</param>
        /// <param name="srclist">源数据</param>
        /// <param name="endIndex">源数据中平台窗口最后数据的索引</param>
        /// <param name="bPositiveFlat">查找平台类型:正峰平台,负峰平台</param>
        /// <returns>平台信息,如果没有则返回null</returns>
        //private FlatInfo MakeFlat(List<double> window, List<double> input_data_list, int endIndex, bool bPositiveFlat)
        private FlatInfo MakeFlat(List <double> window, List <double> input_data_list, int endIndex)
        {
            if (window == null)
            {
                return(null);
            }
            if (input_data_list == null)
            {
                return(null);
            }
            if (input_data_list.Count == 0)
            {
                return(null);
            }
            if (window.Count == 0)
            {
                return(null);
            }
            if (endIndex >= input_data_list.Count)
            {
                return(null);
            }
            if (endIndex < window.Count)
            {
                return(null);
            }

            IEnumerable <double> var = from v in window where v == window[0] select v;

            if (var == null)
            {
                return(null);
            }
            if (var.Count() != window.Count)
            {
                return(null);
            }

            //检查平台数据是不是比两端的数据大(正平台)或者小(负平台)
            double _flat_value = input_data_list[endIndex];

            int _left_endpoint_index = endIndex - window.Count;

            if (_left_endpoint_index < 0)
            {
                return(null);
            }

            int _right_endpoint_index = endIndex + 1;

            if (_right_endpoint_index >= input_data_list.Count)
            {
                return(null);
            }

            double _left_endpoint_value  = input_data_list[_left_endpoint_index];
            double _right_endpoint_value = input_data_list[_right_endpoint_index];

            if (((_left_endpoint_value > _flat_value) && (_right_endpoint_value > _flat_value)) ||
                ((_left_endpoint_value < _flat_value) && (_right_endpoint_value < _flat_value)))
            {
                FlatInfo midflat = new FlatInfo();
                midflat.StartIndex = endIndex - window.Count + 1;
                midflat.StopIndex  = endIndex;
                midflat.FlatWidth  = window.Count;

                return(midflat);
            }
            else
            {
                return(null);
            }

            #region OLD_CODE
            //int index = endIndex - window.Count;
            //if (index < 0) return null;

            //if (bPositiveFlat)
            //{
            //    if (input_data_list[index] >= input_data_list[endIndex]) return null;
            //}
            //else
            //{
            //    if (input_data_list[index] <= input_data_list[endIndex]) return null;
            //}

            //index = endIndex + 1;
            //if (index >= input_data_list.Count) return null;

            //if (bPositiveFlat)
            //{
            //    if (input_data_list[index] >= input_data_list[endIndex]) return null;
            //}
            //else
            //{
            //    if (input_data_list[index] <= input_data_list[endIndex]) return null;
            //}

            //FlatInfo midflat = new FlatInfo();
            //midflat.StartIndex = endIndex - window.Count + 1;
            //midflat.StopIndex = endIndex;
            //midflat.FlatWidth = window.Count;

            //return midflat;
            #endregion
        }