// Check if each hand's angle relative ot face is within angle threshold
 private void CheckAngles()
 {
     if (WithinAngleRange())
     {
         Debug.Log("SALUTE DETECTED! Loading lesson scene.");
         levelChanger.FadeToLevel("SaluteLesson");
     }
     else
     {
         Debug.Log("Salute not detected");
     }
 }
Beispiel #2
0
 public void LoadTheater(string clipName)
 {
     PlayerPrefs.SetString("Movie", clipName);
     levelChanger.FadeToLevel("Theater");
 }