Beispiel #1
0
        static void Main(string[] args)
        {
            Wizard Harry = new Wizard("Harry");

            // Console.WriteLine("Name: " + Harry.Name + " Strength: " + Harry.strength + " Intelligence: " + Harry.intelligence + " Dexterity: " + Harry.dexterity + " Health: " + Harry.health);
            Harry.Heal();
            // Console.WriteLine("Name: " + Harry.Name + " Strength: " + Harry.strength + " Intelligence: " + Harry.intelligence + " Dexterity: " + Harry.dexterity + " Health: " + Harry.health);
            Ninja Michael = new Ninja("Michael");

            // Console.WriteLine("Name: " + Michael.Name + " Strength: " + Michael.strength + " Intelligence: " + Michael.intelligence + " Dexterity: " + Michael.dexterity + " Health: " + Michael.health);
            Harry.Fireball(Michael);
            // Console.WriteLine("Name: " + Michael.Name + " Strength: " + Michael.strength + " Intelligence: " + Michael.intelligence + " Dexterity: " + Michael.dexterity + " Health: " + Michael.health);
            Michael.Steal(Harry);
            // Console.WriteLine("Name: " + Michael.Name + " Strength: " + Michael.strength + " Intelligence: " + Michael.intelligence + " Dexterity: " + Michael.dexterity + " Health: " + Michael.health);
            // Console.WriteLine("Name: " + Harry.Name + " Strength: " + Harry.strength + " Intelligence: " + Harry.intelligence + " Dexterity: " + Harry.dexterity + " Health: " + Harry.health);
            Samurai Jack = new Samurai("Jack");

            Console.WriteLine("Name: " + Jack.Name + " Strength: " + Jack.strength + " Intelligence: " + Jack.intelligence + " Dexterity: " + Jack.dexterity + " Health: " + Jack.health);
            Harry.Fireball(Jack);
            Harry.Fireball(Jack);
            Harry.Fireball(Jack);
            Console.WriteLine("Name: " + Jack.Name + " Strength: " + Jack.strength + " Intelligence: " + Jack.intelligence + " Dexterity: " + Jack.dexterity + " Health: " + Jack.health);
            Jack.Meditate();
            Console.WriteLine("Name: " + Jack.Name + " Strength: " + Jack.strength + " Intelligence: " + Jack.intelligence + " Dexterity: " + Jack.dexterity + " Health: " + Jack.health);
        }
Beispiel #2
0
        static void Main(string[] args)
        {
            Wizard  wizard1   = new Wizard();
            Ninja   ninja1    = new Ninja();
            samurai sam1      = new samurai();
            Zombie  zom1      = new Zombie();
            Zombie  zom2      = new Zombie();
            Spider  spider    = new Spider();
            int     encounter = 1;

            zom1.health = 0;
            Console.WriteLine("To get to your destination you must travel 10 times without dieing");
            while (encounter <= 10)
            {
                if (zom1.health > 0)
                {
                    Console.WriteLine("Please type your attack below: ");
                    string Inputline = Console.ReadLine();
                    if (Inputline == "Ninja Steal")
                    {
                        ninja1.Steal(zom1);
                        if (zom1.health > 0)
                        {
                            zom1.Feed(ninja1);
                        }
                        else
                        {
                            encounter++;
                            Console.WriteLine("The Zombies Health is gone YOU WIN!!");
                            Console.WriteLine("You made it to the next destination safely!!");
                        }
                    }
                }
                else
                {
                    Console.WriteLine("Would you like to travel to the Left or Right along the path? : ");
                    string Inputpath = Console.ReadLine();
                    Random rand      = new Random();
                    if (Inputpath == "Right" || Inputpath == "Left")
                    {
                        Console.WriteLine("you have traveled a distance of {0}", encounter);
                        if (rand.Next(0, 10) < 7)
                        {
                            Console.WriteLine("A Zombie has appeared and attacked!!");
                            zom1.health = 50;
                            Console.WriteLine("Please type your attack below: ");
                            string Inputline = Console.ReadLine();
                            if (Inputline == "Ninja Steal")
                            {
                                ninja1.Steal(zom1);
                                if (zom1.health > 0)
                                {
                                    if (ninja1.health <= 0)
                                    {
                                        encounter = 10;
                                        Console.WriteLine("The Ninja's Health is gone GAME OVER");
                                    }
                                    zom1.Feed(ninja1);
                                }
                                else
                                {
                                    encounter++;
                                    Console.WriteLine("The Zombies Health is gone YOU WIN!!");
                                    Console.WriteLine("You made it to the next destination safely!!");
                                }
                            }
                        }
                        else
                        {
                            encounter++;
                            Console.WriteLine("You made it to the next destination safely!!");
                        }
                    }
                    if (ninja1.health <= 0)
                    {
                        encounter = 11;
                        Console.WriteLine("The Ninja's Health is gone GAME OVER");
                    }
                }
            }
            Console.WriteLine("GAME OVER");
        }