Beispiel #1
0
 public AIAction this[BrainState state]
 {
     get { return(this.Actions[(int)state]); }
     set
     {
         AIAction action = this.Actions[(int)state];
         if (action == value)
         {
             return;
         }
         this.Actions[(int)state] = value;
         IBrain brain = this.m_owner.Brain;
         if (brain == null || brain.State != state || brain.CurrentAction != action)
         {
             return;
         }
         brain.CurrentAction = (IAIAction)value;
     }
 }
Beispiel #2
0
		public void SetAction(BrainState state, AIAction action)
		{
			Actions[(int)state] = action;
		}